
Halirin (156% power, 2 apr)Requires:
- Strength 24
Infused by nature
5.00 Encumbrance.
Type: weapon / greatmaul ; tier 3
It must be held with both hands.
Power: 156% Range: 1.5x
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +2
Crit. chance: +1.5%
Attack speed: 100%
Damage (Melee): +20 nature / +7 temporal
When wielded/worn:
Changes stats: +1 Cun / +2 Wil
Changes resistances: +6% blight / +12% fire
Changes resistances penetration: +10% mind
Maximum hate: +4.00
Heals friendly targets nearby when you use a nature summon: +10
Massive two-handed mauls.
This item has been sent to the Item's Vault.

CyronorRequires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: jewelry / ring ; tier 2
When wielded/worn:
Changes stats: +5 Cun / +2 Wil
Changes resistances: +24% lightning
Changes damage: +12% lightning
Grants telepathy: Dragon
Mental save: +20 (+6 eff.)
Heals friendly targets nearby when you use a nature summon: +20
Rings can have magical properties.
This item has been sent to the Item's Vault.
