
Swordbreaker (25-32.5 power, 20 apr)1.0
T3 dagger 1H weapon
[Unique]
Master
Power 25.0 - 32.5 Physical
Uses 50% Cun, 50% Dex
Acc+ +0.5% APR / acc
Apr +20
Crit +15.0%
Atk.spd 111%
On Crit:
* Breaks enemy weapon.
While equipped:
Stats +8 Cun +8 Dex
----- def -----
Hardiness +20%
Defense +15 (+8 eff.)
Phys.save +15 (+7 eff.)
Disarm- +50%
---------- misc
Talents +1 Dagger Block
Can block like a shield, potentially disarming the enemy.
This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors.
This item has been sent to the Item's Vault.

penetrating elven-wood longbow of true flight4.0
T4 longbow 2H weapon
[Ego++]
Arcane/Master
Acc+ +0.2% crit / acc
Atk.spd 125%
Range +10
While equipped:
dps ----------
Phys.crit +14.0%
Res.pen +30% physical
Phasing +21%
Acc +12 (+3 eff.)
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Plague-Fire Sceptre (24-28.8 power, 4 apr, physical element)5.0
T3 staff 2H weapon
Reqs Mag 24
[Unique]
Arcane
Power 24.0 - 28.8 Fire
Uses 150% Mag
Mastery Staff Mastery
Acc+ +2.5% procs dam / acc
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +7%
Spell.pwr +27 (+15 eff.)
Dmg.mod +20% blight +20% fire
Plaguefire detonates when its victim dies, spreading to other enemies up to two times.
Fire a bolt of plaguefire, dealing damage over time based on your magic stat.
Uses 9 power out of 15/15
The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more.
This item has been sent to the Item's Vault.

Bolbum's Big Knocker (64-76.8 power, 10 apr, physical element)5.0
T3 staff 2H weapon
Reqs Mag 38
[Unique]
Arcane
Power 64.0 - 76.8 Physical
Uses 140% Mag
Mastery Staff Mastery
Acc+ +2.5% procs dam / acc
Apr +10
Atk.spd 100%
Melee+ +10% confusion
While equipped:
dps ----------
Spell.crit +18%
Spell.pwr +12 (+8 eff.)
Dmg.mod +20% physical
Acc +7 (+2 eff.)
---------- misc
Masteries
+0.20 Spell/Staff combat
Channel Staff:
Level 2.0
Pwr.cost 6 out of 20/20.
Range 8
Travel.spd 2000% of base
Is a spell
Description: Channel raw mana through your staff, projecting a bolt of your staff's damage type, doing 84% staff damage.
The bolt will only hurt hostile targets, and pass safely through friendly ones.
This attack always has a 100% chance to hit, and ignores the target's Armour.
When projecting a bolt with your staff its damage modifier is increased by 20%.
A thick staff with a heavy knob on the end. It was said to be used by the grand alchemist Bolbum in the Age of Allure. Much renowned is the fear of his students for their master, and the high rate of cranial injuries amongst them. Bolbum died with seven daggers in his back and his much-cursed staff went missing after.
This item has been sent to the Item's Vault.

Golden Three-Edged Sword 'The Truth' (49-78.4 power, 9 apr)12.0
T3 greatsword 2H weapon
[Unique]
Psionic
Power 49.0 - 78.4 Physical
Uses 129% Str
Mastery Weapons Mastery
Acc+ +0.4% crit.pwr / acc
Apr +9
Crit +9.0%
Atk.spd 100%
Melee+ +49 light +49 darkness
On Hit:
* 9% chance to stun or confuse the target
The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts.
This item has been sent to the Item's Vault.

Aerylewyn1.0
T3 belt armor
[Random Unique]
Arcane/Nature/Psionic
While equipped:
Stats +5 Wil +2 Con
dps ----------
Spell.pwr +5 (+4 eff.)
Mind.pwr +9 (+3 eff.)
----- def -----
Crit.dmg- 5.00%
Phys.save +8 (+3 eff.)
Mind.save +14 (+7 eff.)
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Black Mesh (8 def, 2 armour, 120 block)7.0
T3 shield armor
[Unique]
Nature
While equipped:
Stats +5 Wil
----- def -----
Armour +2
Defense +8 (+4 eff.)
Rng.Def +8 (+4 eff.)
Fatigue +6%
Resists +25% blight +25% darkness
---------- misc
Talents +3 Block
On block: Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it
Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass.
This item has been sent to the Item's Vault.

Elemental Fury0.1
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats +3 Cun +3 Mag
dps ----------
Dmg.mod +12% lightning +12% fire
+12% arcane +12% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.

Wintertide Phial2.0
T2 lite
[Unique]
Arcane
While equipped:
---------- misc
Light +1
Infravis +6
Cleanse your mind of up to 3 (based on Magic) detrimental mental effects.
Uses 24 power out of 60/60
This phial seems filled with darkness, yet it cleanses your thoughts.
This item has been sent to the Item's Vault.

Crown of Burning Pain (8 def, 0 armour)4.0
T3 head armor
[Unique]
Arcane
While equipped:
Stats +3 Cun +3 Wil
dps ----------
Dmg.mod +20% fire
----- def -----
Armour +0
Defense +8 (+4 eff.)
Fatigue +4%
Resists +20% fire
Meteor Rain:
Level 2.0
Pwr.cost 23 out of 50/50.
Range 5
Travel.spd instantaneous
Is a spell
Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target.
Each meteor smashes everything within radius 2, dealing 27.85 fire and 26.27 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns.
The damage increases with your Spellpower.
This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor.
This item has been sent to the Item's Vault.
