
iron greatmaul of massacre (23.5-35.25 power, 1 apr)Requires:
- Strength 11
Crafted by a master
5.00 Encumbrance.
Type: weapon / greatmaul ; tier 1
It must be held with both hands.
Base power: 23.5 - 35.3
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +1
Crit. chance: +0.5%
Attack speed: 100%
Massive two-handed mauls.
This item has been sent to the Item's Vault.

steel greatsword (27-43.2 power, 2 apr)Requires:
- Strength 16
3.00 Encumbrance.
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 27.0 - 43.2
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +2
Crit. chance: +3.0%
Attack speed: 100%
Massive two-handed swords.
This item has been sent to the Item's Vault.

SurefireRequires:
- Dexterity 18
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 1
It must be held with both hands.
Accuracy bonus: +0.2% crit / acc
Attack speed: 133%
Firing range: +9
When wielded/worn:
Accuracy: +12 (+4 eff.)
Physical crit. chance: +5.0%
Changes stats: +3 Dex
Changes damage: +5% physical
It can be used to activate talent Steady Shot (costing 8 power out of 8/8) :
Effective talent level: 2.2
Power cost: 8 out of 8/8.
Range: melee/personal
Travel Speed: instantaneous
Description: Fire a steady shot, doing 153% damage with a 25% chance to mark the target.
If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown).
This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it.
This item has been sent to the Item's Vault.
