
Storm Bringer's Gauntlets (0 def, 3 armour)Requires:
- Talent Heavy Armour Training
Powered by arcane forces
1.50 Encumbrance.
[Unique]
Type: armor / hands ; tier 3
When wielded/worn:
Armour: +3
Changes stats: +4 Mag
Changes resistances: +15% lightning
Changes resistances cap: +5% lightning
Changes damage: +10% lightning
Critical mult.: +20.00%
Spell crit. chance: +5%
It can be used to activate talent Chain Lightning (costing 16 power out of 16/16) :
Effective talent level: 3.0
Power cost: 16 out of 16/16.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Invokes a forking beam of lightning doing 45.23 to 135.69 damage and forking to another target.
It can hit up to 6 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster.
The damage will increase with your Spellpower.
This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic.
This item has been sent to the Item's Vault.

Newly picked upStaff of Destruction (20-24 power, 4 apr, fire element)
Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 3
It must be held with both hands.
Base power: 20.0 - 24.0
Uses stat: 150% Mag
Damage type: Fire
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes damage: +20% lightning / +20% fire / +20% arcane / +20% cold
Talent granted: +1 Command Staff
Spellpower: +10 (+3 eff.)
Spell crit. chance: +15%
Talent on hit(spell): Impending Doom (10% chance level 1).
This unique-looking staff is carved with runes of destruction.
This item has been sent to the Item's Vault.

Newly picked upRunagovor the Nimbusworth (3 def, 8 armour)
Requires:
- Strength 28
- Talent Heavy Armour Training
Powered by arcane forces
Crafted by a master
14.00 Encumbrance.
[Random Unique]
Type: armor / heavy ; tier 3
When wielded/worn:
Physical crit. chance: +6.0%
Physical power: +14 (+3 eff.)
Armour: +8
Defense: +3 (+1 eff.)
Fatigue: +16%
Changes stats: +10 Str / +3 Mag / +5 Wil / +2 Con
Changes resistances: +25% lightning / +17% fire
Changes damage: +18% lightning
Maximum life: +46.00
Spellpower: +14 (+4 eff.)
Spell crit. chance: +7%
Mindpower: +15 (+8 eff.)
Mental crit. chance: +6%
A suit of armour made of mail.
This item has been sent to the Item's Vault.

Emeledalle the Winterrupture (16-18 power, 40 apr, mind damage)3.0
T5 mindstar 1H weapon
Reqs Wil 48
[Random Unique]
Nature
Power 16.0 - 17.6 Mind
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
Melee+ +4 cold
On Hit.r1 +8 blight
While equipped:
dps ----------
Mind.crit +5%
Mind.pwr +10 (+3 eff.)
Dmg.mod +7% nature +6% blight
Res.pen +5% nature +15% blight
----- def -----
Resists +6% nature +6% blight
Phys.save +3 (+1 eff.)
Spell.save +6 (+3 eff.)
Mind.save +7 (+2 eff.)
Max.HP +34.00
HP.reg +1.30
---------- misc
Equi/ret +1.70
Talents +1 Attune Mindstar
Masteries
+0.10 Wild-gift/Harmony
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Piercing Gaze (5 def, 25 armour, 40-48 power, 180 block)7.0
T4 shield armor
Reqs Shield usage training
[Unique]
Arcane
When used to Attack:
Power 40.0 - 48.0 Physical
Uses 100% Str
Acc+ +2.0% proc dam (max 200%)
Crit +5.0%
Block +180
While equipped:
dps ----------
On shield block:
* 30% chance of petrifying the attacker.
----- def -----
Armour +25
Defense +5 (+1 eff.)
Rng.Def +10 (+2 eff.)
Fatigue +12%
Resists +10% acid +10% physical
+10% lightning +10% fire
---------- misc
Talents +1 Block
On block: 30% chance of petrifying the attacker.
This gigantic shield has a stone eye embedded in it.
This item has been sent to the Item's Vault.

Gravitational Staff (30-36 power, 8 apr, physical element)5.0
T3 staff 2H weapon
Reqs Mag 35
[Unique]
Arcane
Power 30.0 - 36.0 Gravity pin
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +8
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +7%
Spell.pwr +25 (+13 eff.)
Dmg.mod +20% physical
+10% temporal
----- def -----
Resists +15% physical
---------- misc
Masteries
+0.10 Chronomancy/Gravity
+0.10 Chronomancy/Matter
+0.10 Spell/Earth
Gravity Spike:
Level 3.0
Pwr.cost 14 out of 14/14.
Range 6
Travel.spd instantaneous
Is a spell
Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spell's center and inflicts 70.39 physical (gravity) damage.
Each target moved beyond the first increases the damage by 8.80 (up to a maximum of 35.19 bonus damage).
Targets take reduced damage the further they are from the epicenter (20% less per tile).
The damage dealt will scale with your Spellpower.
Time and Space seem to warp and bend around the massive tip of this stave.
This item has been sent to the Item's Vault.

Polithra the voratun battleaxe (57-86 power, 4 apr)3.0
T5 battleaxe 2H weapon
Reqs Str 48
[Random Unique]
Nature/Master/Psionic
Power 57.0 - 85.5 Physical
Uses 120% Str
Acc+ +0.2% crit chance (max 25%)
Apr +4
Crit +8.0%
Atk.spd 100%
On Hit:
* 20% chance to reduce strength, dexterity, and constitution by 15
* 50% chance to put 1 talent on cooldown for 4 turns (checks Confusion immunity)
On Crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
While equipped:
Stats +1 Mag +19 Wil +17 Con
dps ----------
Phys.crit +16.0%
S.pwr/crit +2
----- def -----
Max.HP +132.00
---------- misc
Mana/s.crit +2.00
Max.mana +100.00
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Blade of Distorted Time (40-56 power, 40 apr)3.0
T4 longsword 1H weapon
Reqs Str 44
[Unique]
Arcane
Power 40.0 - 56.0 Physical
Uses 20% Mag, 90% Str
Acc+ +0.4% crit mult (max 40%)
Apr +40
Crit +8.0%
Atk.spd 100%
Dmg.conv 20% temporal
On Hit:
* deals 30 temporal damage and slows enemies in radius 6 of the target by 40% based on Magic
While equipped:
dps ----------
Dmg.mod +30% temporal
+30% physical
----- def -----
Def/telep +20
Res/telep +20%
Dur/telep +20%
Blink Blade:
Level 4.0
Pwr.cost 10 out of 10/10.
Range 8
Travel.spd instantaneous
Is a spell
Description: Teleport to the target and attack with your melee weapons for 94% damage. Then teleport next to a second random enemy, attacking for 94% damage.
Blink Blade can hit the same target multiple times.
The remnants of a damaged timeline, this blade shifts and fades at random.
This item has been sent to the Item's Vault.

psychokinetic pouch of voratun shots of crippling (23/23, 54-65 power, 6 apr)3.0
T5 shot ammo
[Ego++]
Master/Psionic
Power 54.0 - 64.8 Physical
Uses 50% Cun, 70% Dex
Mastery Sling Supremacy
Acc+ +0.2% base dam (max 20%)
Apr +6
Crit +17.0%
Capacity 23
Ranged+ +23 physical
On Hit:
* 20% chance to knock the target back 3 spaces and deal 170 physical damage
On Crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Quiver of the Sun (23/25, 34-48 power, 15 apr)3.0
T4 arrow ammo
[Unique]
Arcane
Power 34.0 - 47.6 Bright light
Uses 60% Dex, 20% Mag, 50% Str
Acc+ +0.2% crit chance (max 25%)
Apr +15
Crit +2.0%
Capacity 25
Proj.spd +300%
On Hit:
* 25% chance to blind
Shots beam through all targets.
This strange orange quiver is made of brass and etched with many bright red runes that glow and glitter in the light. The arrows themselves appear to be solid shafts of blazing hot light, like rays of sunshine, hammered and forged into a solid state.
This item has been sent to the Item's Vault.

Evermoss Robe (12 def, 0 armour)2.0
T4 cloth armor
[Unique]
Nature
While equipped:
Stats +5 Wil
dps ----------
Mind.crit +5%
Mind.pwr +12 (+4 eff.)
Dmg.mod +30% nature
Res.pen +10% nature
Melee Ret 35 nature slow
----- def -----
Defense +12 (+2 eff.)
Resists +25% nature +13% all
Phys.save +15 (+5 eff.)
HP.reg +0.20
Heal.mod +15%
---------- misc
Masteries
+0.30 Wild-gift/Moss
This thick robe is woven from a dark green moss, firmly bound and cool to the touch. It is said to have rejuvenating properties.
This item has been sent to the Item's Vault.

Spelldrinker (27-35 power, 8 apr)1.0
T3 dagger 1H weapon
[Unique]
Arcane
Power 27.0 - 35.1 Physical
Uses 35% Str, 20% Mag, 55% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +8
Crit +9.0%
Atk.spd 100%
On Hit: 15% Disperse Magic 1
On Hit:
* steals up to 50 mana from the target
While equipped:
Stats +6 Cun +6 Mag
----- def -----
Resists +12% arcane
Spell.save +12 (+6 eff.)
Countless mages have fallen victim to the sharp sting of this blade, betrayed by those among them with greed for ever greater power.
Passed on and on, this blade has developed a thirst of its own.
This item has been sent to the Item's Vault.
