
Wrathroot's Barkwood (9 def, 10 armour, 60 block)7.0
T2 shield armor
Reqs Str 25
Heavy Armour Training 2
[Unique]
Nature
While equipped:
----- def -----
Armour +10
Defense +9 (+3 eff.)
Fatigue +14%
Resists +20% cold +20% darkness
+20% nature
---------- misc
Talents +3 Block
The barkwood of Wrathroot, made into roughly the shape of a shield.
This item has been sent to the Item's Vault.

Undeathbreaker the voratun shield (12 def, 3 armour, 212 block)7.0
T5 shield armor
Reqs Str 48
Heavy Armour Training 2
[Rare]
Disrupt
While equipped:
dps ----------
Dmg.mod +9% nature
Res.pen +15% mind
Melee Ret 8 mind
----- def -----
Armour +3
Defense +12 (+4 eff.)
Rng.Def +12 (+4 eff.)
Fatigue +14%
Resists +11% arcane +20% nature
---------- misc
Talents +5 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Silk Current (12 def, 0 armour)2.0
T1 cloth armor
[Unique]
Arcane
While equipped:
dps ----------
Spell.pwr +4 (+1 eff.)
Mov.spd +15%
Dmg.mod +10% cold
Res.pen +8% cold
Melee Ret 10 cold
----- def -----
Defense +12 (+4 eff.)
Resists +15% cold
---------- misc
Masteries
+0.10 Spell/Water
This deep blue robe flows and ripples as if pushed by an invisible tide.
This item has been sent to the Item's Vault.

verdant Rags of the Sanctuary (0 def, 0 armour)2.0
T1 cloth armor
[Cosmetic Item]
Nature
While equipped:
Stats +2 Con
dps ----------
Dmg.mod +5% nature
----- def -----
Poison- +24%
Disease- +23%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Blacksin of the Blightspawn (3 def, 6 armour)9.0
T3 light armor
Reqs Str 16
[Random Unique]
Arcane/Psionic
While equipped:
Stats +9 Str +3 Mag +10 Wil
+5 Cun
dps ----------
Phys.crit +6.0%
Spell.crit +6%
Mind.crit +7%
Phys.pwr +22 (+7 eff.)
Spell.pwr +14 (+4 eff.)
Mind.pwr +12 (+3 eff.)
Melee+ 13 acid 8 fire
Res.pen +15% fire
Melee Ret 12 acid 10 fire
On Melee Ret:
* 26% chance to disease
* 28% chance to inflict 15% damage reduction
----- def -----
Armour +6
Defense +3 (+1 eff.)
Fatigue +8%
Resists +20% acid +21% fire
+12% lightning
Mind.save +13 (+5 eff.)
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Girdle of the Calm Waters1.0
T1 belt armor
[Unique]
Nature
While equipped:
Stats +3 Wil
----- def -----
Resists +20% blight +20% cold
+20% nature
Heal.mod +30%
A belt rumoured to have been worn by the Conclave healers.
This item has been sent to the Item's Vault.

undeterred pair of rough leather boots of evasion (10 def, 1 armour)2.0
T1 feet armor
[Ego++]
Arcane/Master
While equipped:
----- def -----
Armour +1
Defense +10 (+3 eff.)
Fatigue +1%
Silence- +20%
Confus- +22%
Stun/Frz- +21%
Evasion: (Instant)
Puts all charms on 30 cooldown
Level 2.0
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 31% chance to evade melee and ranged attacks and 20 increased defense for 4 turns.
The chance to evade and defense bonus increase with your Dexterity.
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Gunilegund (0 def, 6 armour)1.5
T3 hands armor
Reqs Heavy Armour Training
[Random Unique]
Disrupt/Psionic
While equipped:
Stats +5 Str
dps ----------
Phys.pwr +8 (+2 eff.)
Melee+ 8 mind
Dmg.mod +5% mind
Acc +6 (+2 eff.)
Apr +7
On Melee Ret:
* 17% chance to reduce effective powers by 20%
* 24 arcane resource burn
----- def -----
Armour +6
Resists +8% blight +6% mind
Spell.save +22 (+10 eff.)
Unarmed combat:
Power 122% Range: 1.4x
Uses 40% Str, 40% Cun, 40% Dex
Dmg Physical
Acc+ +0.1% dam / acc
Apr +17
Crit +8.0%
Atk.spd 83%
Phasing +10%
On Crit.r2 +7 mind
On Hit: 20% Psychic Lobotomy 3
On Hit:
* Slows global speed by 10%
* 20% chance to reduce effective powers by 20%
* 13% chance to corrode armour by 30%
* 21 arcane resource burn
Attackspeed is 100% for non-Brawlers!
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.

Bokerab the dwarven-steel helm (0 def, 4 armour)3.0
T3 head armor
Reqs Heavy Armour Training
[Rare]
Master
While equipped:
Stats +2 Cun +4 Dex
dps ----------
Mind.crit +6%
----- def -----
Armour +4
Fatigue +4%
---------- misc
Psi/ret +0.08
Mana/s.crit +2.00
Hate/m.crit +3.00
Max.psi +40.00
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.
