
voratun battleaxe 'Brenezilafast' (167% power, 4 apr)Requires:
- Strength 48
Powered by arcane forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Power: 167% Range: 1.5x
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +8.0%
Attack speed: 100%
When this weapon hits: Curse of Death (20% chance level 5).
On weapon hit:
* Create an explosion dealing 15 cold damage (1/turn)
On weapon crit:
* Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2
When wielded/worn:
Armour: +2
Changes resistances: +3% fire
Changes resistances penetration: +33% cold
Changes damage: +28% cold
Spell save: +3 (+1 eff.)
Silence immunity: +20%
Defense after a teleport: +15
Resist all after a teleport: +15%
New effects duration reduction after a teleport: +15%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Zubowe the dragonbone wand of conjuration [power 400] (13 cooldown)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
[Random Unique]
Type: charm / wand ; tier 5
When wielded/worn:
Physical crit. chance: +1.0%
Defense: +15 (+8 eff.)
Changes stats: +3 Con
Physical save: +6 (+2 eff.)
Stamina each turn: +3.00
It can be used to fire a magical bolt dealing 420 lightning damage
Activation puts all charms on cooldown for 13 turns.
When used:
* Gain a 34% chance to evade weapon attacks for 2 turns.
* Increase all damage by 26% for 2 turns.
Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.
This item has been sent to the Item's Vault.

Forbidden Tome: "A View From The Gallery"Requires:
- Level 15
Powered by unknown forces
2.00 Encumbrance.
[Unique]
Type: tome / forbidden ; tier 2
It can be used to read the book.
The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on.
This item has been sent to the Item's Vault.

Frozenwar the voratun shield (0 def, 14 armour, 181% power, 214 block)7.0
T5 shield armor
Reqs Shield usage training
[Random Unique]
Nature
When used to Attack:
Power 182% Range: 1.2x
Uses 100% Str
Dmg Physical
Acc+ +2.0% proc dam (max 200%)
Crit +5.0%
Block +214
Melee+ +13 nature
On Hit.r1 +15 fire
On Crit.r2 +8 cold
On Hit:
* Deal physical damage equal to your armor (46)
While equipped:
Stats +1 Mag
dps ----------
Melee+ 8 fire
Melee Ret 9 fire
----- def -----
Armour +14
Fatigue +8%
Resists +14% nature +14% blight
Spell.save +6 (+3 eff.)
Max.HP +42.00
---------- misc
Mana/s.crit +2.00
Vim/s.crit +2.00
Talents +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Dourspitter of the Blightspawn [power 470] (13 cooldown)2.0
T5 wand charm
[Random Unique]
Arcane
While equipped:
dps ----------
Dmg.mod +6% nature +15% cold
On Melee Ret:
* 38% chance to reduce strength, dexterity, and constitution by 17
* 32% chance to reduce damage dealt by 26%
----- def -----
Resists +9% nature
Create a radius 3 storm for 5 turns. Each turn, creatures within take 94 lightning damage and will be dazed for 1 turn (470 total damage)
Puts all charms on 13 cooldown
100% to reduce fatigue by 53% for 2 turns.
100% to increase the duration of 3 beneficial effects by 2.
Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.
This item has been sent to the Item's Vault.

Forbidden Tome: "The Illusory Castle"2.0
forbidden tome
[Unique]
Unknown
Read the book.
The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic.
This item has been sent to the Item's Vault.

voratun greatmaul 'Lightningonslaught' (182% power, 4 apr)5.0
T5 greatmaul 2H weapon
Reqs Str 48
[Random Unique]
Arcane/Nature/Master
Power 182% Range: 1.5x
Uses 120% Str
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +4
Crit +3.0%
Atk.spd 100%
Melee+ +12 blight
On Hit: 20% Curse of Vulnerability 5
While equipped:
Stats +12 Str +9 Wil +14 Con
dps ----------
Dmg.mod +3% lightning
+14% physical +6% blight
Acc +14 (+7 eff.)
On Hit (Melee):
* 20% chance to reduce strength, dexterity, and constitution by 30
----- def -----
Resists +6% lightning
Max.HP +90.00
Massive two-handed mauls.
This item has been sent to the Item's Vault.

Polytira0.1
T3 ring jewelry
[Random Unique]
Arcane/Master/Psionic
While equipped:
Stats +7 Str +6 Mag +13 Wil
+20 Cun +8 Con
dps ----------
Crit.mult +10.00%
Phys.pwr +11 (+5 eff.)
Mind.pwr +19 (+7 eff.)
Dmg.mod +25% lightning +25% fire
+25% arcane +25% cold
Res.pen +25% lightning
+20% physical +25% fire
+25% arcane +25% cold
Acc +10 (+7 eff.)
Melee Ret 6 blight
On Hit (Melee):
* 10% chance to reduce strength, dexterity, and constitution by 30
----- def -----
Defense +10 (+5 eff.)
Resists +3% blight
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.

Rogue Plight (6 def, 7 armour)9.0
T3 light armor
[Unique]
Master
While equipped:
Stats +5 Wil +4 Con
----- def -----
Armour +7
Defense +6 (+3 eff.)
Fatigue +7%
Resists +35% nature
Crit.chn- 30.00%
Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns.
No rogue blades shall incapacitate the wearer of this armour.
This item has been sent to the Item's Vault.

Forbidden Tome: "A View From The Gallery"2.0
T2 forbidden tome
[Unique]
Unknown
Read the book.
The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on.
This item has been sent to the Item's Vault.

Champion's Will (179% power, 22 apr)3.0
T5 greatsword 2H weapon
Reqs Str 35
[Unique]
Arcane/Master
Power 179% Range: 1.6x
Uses 20% Con, 115% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +22
Crit +12.0%
Atk.spd 100%
On Hit:
* releases a burst of light, dealing 78 light damage (based on Spellpower) in a radius 3 cone.
While equipped:
Stats +12 Str +6 Mag +7 Con
---------- misc
Cooldown Sun Ray -1
Absorption Strike -1
Flash of the Blade -1
Masteries
+0.20 Celestial/Sun
+0.10 Celestial/Radiance
+0.20 Celestial/Crusader
Increases the damage of Sun Beam by 15%.
Attack everything in a line out to range 4, dealing 100% weapon damage (as light), and healing for 50% of the damage dealt.
Uses 30 power out of 30/30
This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively.
This item has been sent to the Item's Vault.
