

12.0
T2 massive armor
Reqs Massive armour training
[Unique]
Master/Steamtech
While equipped:
Stats +3 Dex +3 Con
dps ----------
Steampwr +10 (+6 eff.)
----- def -----
Armour +10
Defense +4 (+2 eff.)
Fatigue +22%
Resists +15% cold +10% fire
Heal.mod +30%
Cleanse up to 3 poisons or wounds detrimental effects.
Uses 12 power out of 20/20
This thick sealed armor utilizes a ventilation system to heal your wounds using a heated mist.
This item has been sent to the Item's Vault.


3.0
T2 mindstar 1H weapon
[Unique]
Nature
Power 8.0 - 8.8 Nature
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +13
Crit +7.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +8 (+4 eff.)
----- def -----
HP.reg +2.00
Heal.mod +20%
---------- misc
Masteries
+0.30 Wild-gift/Fungus
Bloom Heal: (Instant)
Level 1.0
Pwr.cost 40 out of 40/40.
Range melee/personal
Travel.spd instantaneous
Description: Call upon the power of nature to regenerate your body for 20 life every turn for 6 turns.
The life healed will increase with the Willpower stat.
Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body.
This item has been sent to the Item's Vault.


7.0
T3 shield armor
Reqs Shield usage training
Str 24
[Ego+]
Arcane/Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
Stats +3 Con
dps ----------
On Melee Ret:
* 11% chance to reduce armor by 32%
----- def -----
Armour +6
Fatigue +8%
Resists +13% acid +15% fire
---------- misc
Talents +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.


0.1
T2 amulet jewelry
[Unique]
Arcane/Steamtech
While equipped:
dps ----------
Steampwr +8 (+4 eff.)
Dmg.mod +10% light +10% fire
----- def -----
Resists +10% cold
---------- misc
Steam/turn +1.00
This strange stone shines with the heat of the Sun. Perhaps it could be used to generate more steam?
This item has been sent to the Item's Vault.