

Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 3
When wielded/worn:
Changes stats: +3 Cun / +3 Mag
Changes damage: +12% arcane / +12% fire / +12% cold / +12% lightning / +12% acid
This ring shines with many colors.
This item has been sent to the Item's Vault.


Requires:
- Strength 35
Crafted by a master
5.00 Encumbrance.
1.20 Ego Multiplier.
Type: weapon / greatmaul ; tier 4
It must be held with both hands.
Base power: 54.0 - 81.0
Uses stat: 120% Str
Damage type: Physical
Armour Penetration: +3
Physical crit. chance: +2.5%
Attack speed: 100%
Special effect when this weapon crits: wounds the target
Damage when this weapon hits: +4 lightning daze
Burst (radius 1) on hit: +4 arcane
When wielded/worn:
Armour penetration: +10
Physical crit. chance: +26.0%
Physical power: +11
Changes resistances penetration: +14% physical
Changes damage: +11% physical
Massive two-handed maul.
This item has been sent to the Item's Vault.


Requires:
- Strength 24
Crafted by a master
3.00 Encumbrance.
Type: weapon / mace ; tier 3
Base power: 33.5 - 46.9
Uses stat: 100% Str
Damage type: Physical
Armour Penetration: +4
Physical crit. chance: +1.5%
Attack speed: 100%
Special effect when this weapon crits: cripple the target
When wielded/worn:
Accuracy: +7
Physical crit. chance: +7.0%
Defense: +7
Changes stats: +2 Dex
Maximum stamina: +10.00
Blunt and deadly.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 4.00
Cooldown: 14
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: Inflicts 390.00 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 60 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
It can be used to inscribe your skin with the rune..
Magical runes may be inscribed onto your body, granting you an on-demand ability.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
Type: armor / cloth ; tier 3
When wielded/worn:
Armour: +2
Defense: +8
Changes stats: +6 Cun / +6 Mag
Damage when the wearer is hit: 18 fire
Changes resistances: -10% cold / +20% fire
Changes resistances penetration: +20% fire
Changes damage: +20% fire
This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot.
This item has been sent to the Item's Vault.


Requires:
- Talent Armour Training
Infused by arcane disrupting forces
3.00 Encumbrance.
Type: armor / head ; tier 3
When wielded/worn:
Armour: +4
Fatigue: +4%
Damage when the wearer hits(melee): 8 lightning
Changes resistances: +21% lightning
Changes damage: +12% lightning
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.


Requires:
- Strength 35
Powered by arcane forces
3.00 Encumbrance.
Type: weapon / longsword ; tier 5
Base power: 45.0 - 63.0
Uses stat: 100% Str
Damage type: Physical
Armour Penetration: +10
Physical crit. chance: +10.0%
Attack speed: 100%
Damage when this weapon hits: +45 ice
When wielded/worn:
Changes resistances: +25% cold
Changes damage: +20% cold
Light radius: +1
See invisible: +2
It can be used to generate a burst of ice, costing 8 power out of 18/18.
The air seems to freeze around the blade of this sword, draining all heat from the area.
It is said the Conclave created this weapon for their warmaster during the dark times of the first allure war.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 3
When wielded/worn:
Armour: +15
Armour Hardiness: +30%
Defense: +10
Damage when hit (Melee): 20 poison / 20 nature slow
Changes stats: +4 Wil / +5 Con
Changes resistances: +30% nature
Changes damage: +10% acid / +10% nature / +10% mind
Physical save: +10
Spell save: +10
Mindpower: +10
Mental crit. chance: +5%
This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / head ; tier 3
It is part of a set of items.
When wielded/worn:
Armour: +3
Fatigue: +3%
Reduce damage by fixed amount: +10 all
This crown looks useless, yet you can feel it is woven with fell magics of undeath. Maybe it has a use.
This item has been sent to the Item's Vault.


Requires:
- Strength 37
- Talent Armour Training (level 2)
Crafted by a master
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 3
When used to attack (with talents):
Base power: 48.0 - 57.6
Uses stat: 100% Str
Damage type: Physical
Mastery: Stoneshield
Accuracy bonus: +2.5% procs dam / acc
Physical crit. chance: +4.5%
Block value: +320
When wielded/worn:
Armour: +18
Armour Hardiness: +20%
Defense: +20
Ranged Defense: +10
Fatigue: +30%
Talent granted: +4 Block
This shield made of the darkest stralite is huge, heavy and very solid.
This item has been sent to the Item's Vault.


Requires:
- Strength 52
- Talent Armour Training (level 3)
Crafted by a master
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 4
When wielded/worn:
Armour: +50
Armour Hardiness: +15%
Fatigue: +35%
Changes stats: +15 Con
Physical save: +45
Knockback immunity: +100%
When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage equal to the speed detriment, but never to less than 30% of the original damage.
Current Resistance: 0%
It can be used to slow all units within 5 spaces (including yourself) by 40%, costing 25 power out of 25/25.
This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life.
This item has been sent to the Item's Vault.


Requires:
- Strength 35
Powered by arcane forces
3.00 Encumbrance.
Type: weapon / longsword ; tier 4
Base power: 33.0 - 46.2
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +5
Physical crit. chance: +4.5%
Attack speed: 100%
On weapon hit:
* 20% chance to blind
On weapon crit:
* splashes the target with acid
Damage (Melee): +5 acid
When wielded/worn:
Damage when hit (Melee): 4 acid
Changes resistances: +6% acid
Light radius: +2
Sharp, long, and deadly.
This item has been sent to the Item's Vault.