
Spectral Blade (26-42 power, 25 apr)0.1 Encumbrance
T2 greatsword 2H weapon
[Unique]
Arcane/Master
Weapon Damage 26.0 - 41.6 Physical
Uses 130% Mag
Mastery Strength of Purpose
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +25
Critical Rate +3.0%
Attack Speed 111%
On-hit +15 arcane
On-crit, radius 2 +30 arcane silence
While equipped:
offense ------
Spellpower +5 (+2 eff.)
other -------
Mana/turn +0.50
See Invis +10
Blind-Fight: No penalty when attacking invisible/stealthed
This sword appears weightless, and nearly invisible.
This item has been sent to the Item's Vault.

Coalfear of the Blightspawn2.0 Encumbrance
T1 lite
[Random Unique]
Arcane/Psionic
While equipped:
Stats -2 Str +1 Wil
+1 Cun +2 Con
offense ------
Spell Crit +4%
Mind Crit +5%
Critical power +5.00%
Spellpower +4 (+1 eff.)
Mindpower +5 (+2 eff.)
Damage +6% mind
On-Hit (Melee):
* 20% chance to reduce strength, dexterity, and constitution by 5
defense ------
Resistance +6% blight
+6% darkness
Mind save +12 (+4 eff.)
other -------
Hate-on-crit +2.00
Light +3
Infravision +4
See Stealth +7
See Invis +14
The wearer is treated as an undead.
The wearer no longer has to breathe.
Retch:
Puts all charms on 30 cooldown
Effective talent level: 2.0
Power cost 30 out of 30/30.
Range melee/personal
Cooldown: 20
Travel.spd instantaneous
Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else.
Lasts 10 turns and deals 20 blight damage or heals 27 life.
Creatures standing in the retch also have 17% chance to remove a physical effect each turn; undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect.
When you stand in your own retch your racial -20% global speed is cancelled.
A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle.
This item has been sent to the Item's Vault.

Tulusamas4.0 Encumbrance
T5 longbow 2H weapon
Reqs Dex 48
Shoot
[Random Unique]
Arcane/Master
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 100%
Range +10
While equipped:
Stats +4 Str +6 Dex
+4 Cun
offense ------
Physical Crit +15.0%
Damage +23% physical
+32% temporal
Ignore resists +15% temporal
+38% physical
Accuracy +17 (+6 eff.)
other -------
See Invis +9
Cooldown Arrow Stitching -1
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Champion's Will (67-107 power, 22 apr)3.0 Encumbrance
T5 greatsword 2H weapon
[Unique]
Arcane/Master
Weapon Damage 67.0 - 107.2 Physical
Uses 20% Con, 115% Str
Mastery Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +22
Critical Rate +12.0%
Attack Speed 100%
On Hit:
* releases a burst of light, dealing 3 light damage (based on Spellpower) in a radius 3 cone.
While equipped:
Stats +12 Str +6 Mag
+7 Con
other -------
Cooldown Sun Ray -1
Absorption Strike -1
Flash of the Blade -1
Masteries
+0.20 Celestial/Sun
+0.10 Celestial/Radiance
+0.20 Celestial/Crusader
Increases the damage of Sun Beam by 15%.
Attack everything in a line out to range 4, dealing 100% weapon damage (as light), and healing for 50% of the damage dealt.
Uses 21 power out of 30/30
This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively.
This item has been sent to the Item's Vault.

Telos's Staff (Bottom Half)5.0 Encumbrance
staff 1H weapon
Reqs Mag 35
[Unique]
Arcane
A part of set.
Mastery Staff Mastery
Accuracy Bonus +2.5% proc damage (max 250%)
Attack Speed 100%
While equipped:
Stats +4 Mag
offense ------
Spell Crit +8%
Critical power +20.00%
Damage +20% acid
+20% cold
defense ------
Mind save +8 (+2 eff.)
Confus Resist +20%
other -------
Max mana +50.00
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.

Sword of Potential Futures (28-39 power, 10 apr)3.0 Encumbrance
T3 longsword 1H weapon
[Unique]
Arcane
In the past there was a dagger with it.
Weapon Damage 28.0 - 39.2 Physical
Uses 20% Mag, 80% Str
Mastery Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +10
Critical Rate +8.0%
Attack Speed 111%
On-hit +5 temporal
Damage Conversion 30% temporal
While equipped:
offense ------
Spell Crit +5%
Spellpower +5 (+0 eff.)
Damage +5% temporal
defense ------
Out-of-Phase Defense +10
Out-of-Phase Resistance +5%
Out-of-Phase Resilience +15%
other -------
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time.
This item has been sent to the Item's Vault.

Bindings of Eternal Night (12 def, 12 armour)6.0 Encumbrance
T4 mummy armor
[Unique]
Arcane
A complementing item would be your crowning glory.
While equipped:
Stats +5 Mag +5 Wil
offense ------
Damage +15% cold
+15% arcane
+20% darkness
When Hit 10 darkness
defense ------
Armor +12
Defense +12 (+7 eff.)
Resistance +30% blight
-10% fire
+30% darkness
-10% light
Life Regen +1.00
Poison Resist +100%
Disease Resist +100%
other -------
Light -1
The wearer is treated as an undead.
Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death.
This item has been sent to the Item's Vault.

Crown of Eternal Night (0 def, 3 armour)2.0 Encumbrance
T4 head armor
[Unique]
Arcane
You need to find something to bind its powers.
While equipped:
defense ------
Armor +3
Fatigue +3%
Damage Reduction +10 all
This crown looks useless, yet you can feel it is woven with fell magics of undeath. Maybe it has a use.
This item has been sent to the Item's Vault.

Ring of the Archlich =LICH=0.1 Encumbrance
T4 ring jewelry
[Unique]
Arcane
It desires to be surrounded by undeath.
While equipped:
offense ------
Spellpower +8 (+3 eff.)
Damage +10% darkness
+10% cold
defense ------
Resistance +10% darkness
+10% cold
Spell save +8 (+3 eff.)
Poison Resist +25%
Cut Resist +25%
other -------
Max souls +3.00
This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed.
Perhaps it feels all the death you will bring to others in the near future.
This item has been sent to the Item's Vault.

Forbidden Tome: "The Day It Came"2.0 Encumbrance
forbidden tome
[Unique]
Unknown
Read the book.
The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost?
This item has been sent to the Item's Vault.

Duvakalthorab the Pitchvenom4.0 Encumbrance
T3 longbow 2H weapon
Reqs Shoot
[Random Unique]
Arcane
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 100%
Range +8
On-ranged-hit +12 acid
+12 cold
On-Hit, radius 1 +4 darkness
While equipped:
Stats +5 Mag
offense ------
Damage +14% acid
+17% cold
+11% temporal
+11% physical
Ignore resists +8% temporal
+12% physical
On-Hit (Ranged):
* 10% chance to reduce damage dealt by 12%
defense ------
Resistance +9% darkness
+6% acid
other -------
Reload +2
Masteries
+0.15 Chronomancy/Bow Threading
Instant Weapon Swap
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Dawn's Blade (161% power, 7 apr)3.0 Encumbrance
T5 longsword 1H weapon
Reqs Str 35
[Unique]
Arcane
If the sun doesn't set, dawn's power lasts forever.
Weapon Damage 162% Range: 1.0x-1.4x
Uses 25% Mag, 80% Str
Damage Light
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +7
Critical Rate +5.0%
Attack Speed 100%
Damage Against +25% Undead
+25% Demon
While equipped:
offense ------
Spell Crit +4%
Spellpower +10 (+3 eff.)
Damage +20% light
Ignore resists +25% light
other -------
Light +2
Cooldown Healing Light -3
Bathe in Light -5
Providence -10
Barrier -5
Masteries
+0.20 Celestial/Sun
+0.20 Celestial/Combat
+0.20 Celestial/Light
Invoke dawn, inflicting 215.00 light damage in radius 5 (based on Magic) and lighting the area within radius 10.
Uses 35 power out of 35/35
Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows.
This item has been sent to the Item's Vault.

Charged Focus (100% power, 24 apr, lightning damage)3.0 Encumbrance
T3 mindstar 1H weapon
Reqs Wil 24
[Unique]
Nature/Psionic
You feel two unconnected psionic channels on this item.
Weapon Damage 100% Range: 1.0x-1.1x
Uses 50% Wil, 30% Cun
Damage Lightning
Mastery Psiblades
Accuracy Bonus +0.2% critical chance (max 25%)
Accuracy Stat Wil
Ignore Armor +24
Critical Rate +5.0%
Attack Speed 100%
While equipped:
offense ------
Mind Crit +6%
Mindpower +12 (+6 eff.)
Damage +15% lightning
Ignore resists +9% lightning
defense ------
Resistance +15% lightning
Mind save +9 (+4 eff.)
other -------
Max psi +30.00
Talents +1 Psionic Maelstrom
Masteries
+0.15 Psionic/Charged mastery
Electrical energies are focussed in the core of this mindstar.
This item has been sent to the Item's Vault.

Kinetic Focus (88% power, 18 apr, physical damage)3.0 Encumbrance
T2 mindstar 1H weapon
[Unique]
Nature/Psionic
You feel two unconnected psionic channels on this item.
Weapon Damage 89% Range: 1.0x-1.1x
Uses 50% Wil, 30% Cun
Damage Physical
Mastery Psiblades
Accuracy Bonus +0.2% critical chance (max 25%)
Accuracy Stat Wil
Ignore Armor +18
Critical Rate +5.0%
Attack Speed 100%
While equipped:
offense ------
Mind Crit +4%
Mindpower +8 (+4 eff.)
Damage +10% physical
Ignore resists +6% physical
defense ------
Resistance +10% physical
Physical save +6 (+3 eff.)
other -------
Psi-on-crit +1.00
Talents +1 Psionic Maelstrom
Masteries
+0.10 Psionic/Kinetic mastery
Kinetic energies are focussed in the core of this mindstar.
This item has been sent to the Item's Vault.
