

Requires:
- Strength 16
Crafted by a master
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 2
When wielded/worn:
Armour: +6
Defense: +12 (+7 eff.)
Fatigue: +7%
Changes stats: +4 Con
Talent mastery: -0.20 Cunning / Stealth
Maximum life: +40.00
Infravision radius: +3
The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony.
This item has been sent to the Item's Vault.


12.0
T2 massive armor
Reqs Massive armour training
[Unique]
Master/Steamtech
While equipped:
Stats +3 Dex +3 Con
dps ----------
Steampwr +10 (+4 eff.)
----- def -----
Armour +10
Defense +4 (+3 eff.)
Fatigue +22%
Resists +15% cold +10% fire
Heal.mod +30%
Cleanse up to 3 poisons or wounds detrimental effects.
Uses 12 power out of 20/20
This thick sealed armor utilizes a ventilation system to heal your wounds using a heated mist.
This item has been sent to the Item's Vault.


0.1
T4 amulet jewelry
Reqs Level 25
[Random Unique]
Nature/Psionic
While equipped:
Stats +3 Wil
dps ----------
Mind.pwr +6 (+3 eff.)
Dmg.mod +9% mind
Res.pen +15% temporal
----- def -----
Resists +10% mind +28% temporal
Mind.save +9 (+4 eff.)
Confus- +41%
Pinning- +31%
Knockbk- +31%
Def/telep +10
Res/telep +10%
Dur/telep +10%
Amulets make your neck look great!
This item has been sent to the Item's Vault.