

2.0
T2 cloth armor
[Random Unique]
Arcane
While equipped:
Stats +3 Mag +3 Wil
dps ----------
Spell.crit +3%
Spell.pwr +4 (+1 eff.)
Dmg.mod +13% arcane +21% temporal
On Hit (Melee):
* 20% chance to reduce all saves and defense by 26
----- def -----
Resists +7% lightning
+14% temporal
+7% darkness +7% fire
+9% all +6% mind
+7% blight +8% cold
+5% arcane +7% light
Phys.save +12 (+6 eff.)
Spell.save +25 (+7 eff.)
Mind.save +12 (+4 eff.)
---------- misc
Max.mana +14.00
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.


3.0
T3 longsword 1H weapon
Reqs Str 24
[Random Unique]
Nature/Master
Power 38.0 - 53.2 Physical
Uses 100% Str
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +3.5%
Atk.spd 100%
Melee+ +12 light
While equipped:
Stats +8 Con +10 Wil
dps ----------
Dmg.mod +9% light
----- def -----
Max.HP +62.00
---------- misc
Light +3
Sharp, long, and deadly.
This item has been sent to the Item's Vault.


5.0
T3 staff 2H weapon
[Random Unique]
Arcane
Power 20.0 - 24.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Crit +3.5%
Atk.spd 100%
While equipped:
Stats +10 Dex +3 Mag +3 Cun
-7 Con
dps ----------
Spell.crit +8%
Crit.mult +10.00%
Spell.pwr +15 (+4 eff.)
S.pwr/crit +7
Dmg.mod +20% light
----- def -----
Resists +6% darkness +3% temporal
Phys.save +8 (+4 eff.)
Spell.save +9 (+3 eff.)
Mind.save +5 (+2 eff.)
Die.at -60.00 life
Silence- +10%
---------- misc
N.En/turn +0.20
Vim/s.crit +5.00
Max.vim +27.00
Max.N.En +22.00
Talents +1 Command Staff
Conjure elemental energy in a radius 6 cone, dealing 35.30 to 42.36 light damage
Puts all charms on 8 cooldown
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


0.1
T5 amulet jewelry
[Unique]
Arcane
While equipped:
dps ----------
Spell.pwr +12 (+3 eff.)
Dmg.mod +12% cold
Melee Ret 10 cold
----- def -----
Resists +25% cold
Ice.pen +20%
Stun/Frz- +30%
---------- misc
Talents +2 Shivgoroth Form
Gives all your cold damage a 20% chance to freeze the target.
This impossibly cold chain of frost-coated metal radiates a strange and imposing aura.
This item has been sent to the Item's Vault.


5.0
T3 greatmaul 2H weapon
Reqs Str 40
[Unique]
Master
Power 48.0 - 72.0 Physical
Uses 120% Str
Acc+ +0.2% base dam (max 20%)
Apr +10
Atk.spd 100%
On Hit:
* Sends a tremor through the ground which causes jagged rocks to erupt in a beam of length 5, dealing 12 Physical damage (equal to your Strength, up to 150) and causing targets hit to bleed for an additional 50 damage over 5 turns. Bleeding can stack.
Crushing Blows: Damage dealt by this weapon is increased by half your critical multiplier, if doing so would kill the target.
While equipped:
Stats +5 Str +5 Con
dps ----------
Crit.mult +10.00%
This massive hammer strikes with deadly force. Bones crunch, splinter and grind to dust under its impact.
This item has been sent to the Item's Vault.


3.0
T5 battleaxe 2H weapon
Reqs Str 60
[Unique]
Nature/Disrupt
Power 72.0 - 108.0 Physical
Uses 120% Str
Acc+ +0.2% crit chance (max 25%)
Apr +4
Crit +8.0%
Atk.spd 100%
Melee+ +50 acid +50 nature slow
On Crit:
* deal manaburn damage equal to your mindpower in a radius 3 cone
While equipped:
---------- misc
Cooldown Mana Clash -2
Ice Claw -1
Swallow -2
This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid.
This item has been sent to the Item's Vault.


0.1
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
dps ----------
Dmg.mod +25% lightning +25% fire
+25% arcane +25% cold
Res.pen +25% lightning +25% fire
+25% arcane +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.


0.1
T4 amulet jewelry
[Random Unique]
Arcane
While equipped:
Stats +12 Mag
dps ----------
Spell.crit +6%
Spell.pwr +9 (+2 eff.)
S.pwr/crit +5
Dmg.mod +14% darkness
+12% temporal +14% light
+12% physical
Res.pen +25% lightning +5% fire
----- def -----
Resists +12% lightning +9% fire
+3% temporal
Def/telep +5
Res/telep +5%
Dur/telep +5%
---------- misc
Mana/turn +0.42
Max.mana +42.00
Amulets make your neck look great!
This item has been sent to the Item's Vault.


5.0
T5 staff 2H weapon
[Unique]
Unknown
Power 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
Stats +7 Wil +8 Mag
dps ----------
Spell.crit +15%
Spell.pwr +40 (+8 eff.)
Dmg.mod +40% temporal
Res.pen +30% temporal
----- def -----
Anom.red +25
Teleport- +100%
---------- misc
Cooldown Attenuate -1
Stop -2
Time Shield -3
Temporal Shield -3
Masteries
+0.10 Chronomancy/Stasis
+0.10 Chronomancy/Flux
+0.10 Spell/Temporal
A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand.
This item has been sent to the Item's Vault.


5.0
T3 staff 2H weapon
[Unique]
Arcane
Power 30.0 - 36.0 Gravity pin
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +8
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +7%
Spell.pwr +25 (+5 eff.)
Dmg.mod +20% physical
+10% temporal
----- def -----
Resists +15% physical
---------- misc
Masteries
+0.10 Chronomancy/Gravity
+0.10 Chronomancy/Matter
+0.10 Spell/Earth
Gravity Spike:
Level 3.0
Pwr.cost 14 out of 14/14.
Range 6
Travel.spd instantaneous
Is a spell
Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spell's center and inflicts 158.01 physical (gravity) damage.
Each target moved beyond the first increases the damage by 19.75 (up to a maximum of 79.01 bonus damage).
Targets take reduced damage the further they are from the epicenter (20% less per tile).
The damage dealt will scale with your Spellpower.
Time and Space seem to warp and bend around the massive tip of this stave.
This item has been sent to the Item's Vault.


3.0
T5 greatsword 2H weapon
Reqs Str 35
[Unique]
Arcane/Master
Power 70.0 - 112.0 Physical
Uses 10% Mag, 130% Str
Acc+ +0.4% crit mult (max 40%)
Apr +18
Crit +20.0%
Atk.spd 100%
HP.leech +5%
On Hit:
* Increases all damage dealt, and reduces all damage taken, by 1%, stacking up to 10 times. Resets after 10 turns without attacking.
While equipped:
Stats +10 Str +8 Mag +5 Con
---------- misc
Cooldown Draining Assault -1
Abduction -1
Detonating Charge -1
Masteries
+0.10 Corruption/Torture
+0.20 Corruption/Brutality
+0.20 Corruption/Wrath
Grushgore the Destroyer was as famous for his incredible brutality as he was for his childlike intelligence. He wasn't known for his subtlety of naming, but there's no denying the power of his massive sword.
This item has been sent to the Item's Vault.


5.0
T2 staff 2H weapon
[Unique]
Arcane
Power 18.0 - 21.6 Physical
Uses 110% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Crit +3.5%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +8%
Spell.pwr +12 (+2 eff.)
Dmg.mod +15% light +15% physical
+15% darkness
+15% temporal
---------- misc
P.En/turn +0.10
N.En/turn +0.10
Talents +1 Command Staff
Cooldown Twilight -1
Moonlight Ray -1
Searing Light -1
This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light.
This item has been sent to the Item's Vault.


5.0
T5 staff 2H weapon
[Unique]
Arcane
It desires to be surrounded by undeath.
Power 40.0 - 48.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +12
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +40 (+8 eff.)
Dmg.mod +35% darkness
---------- misc
Masteries
+0.20 Spell/Animus
+0.20 Spell/Master of flesh
+0.20 Spell/Master necromancer
+0.20 Spell/Master of bones
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.


2.0
T5 head armor
[Unique]
Master
While equipped:
Stats +12 Cun +18 Dex
dps ----------
Phys.crit +10.0%
Steam.crit +15%
Dmg.mod +10% physical
Res.pen +15% physical
Acc +40 (+16 eff.)
Apr +15
----- def -----
Defense +15 (+5 eff.)
Blind- +100%
---------- misc
Masteries
+0.20 Steamtech/Gunslinging
+0.20 Steamtech/Bullets mastery
This hat was made from materials from a forest whose name is long since lost, far in the east. It is said to have belonged to one of the first gunslingers.
This item has been sent to the Item's Vault.