

Requires:
- Strength 35
Infused by arcane disrupting forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 4
It must be held with both hands.
Power: 181% Range: 1.5x
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +3
Crit. chance: +2.5%
Attack speed: 100%
On weapon crit:
* Deals 55 Manaburn damage and puts 1 random spell talent on cooldown for 3 turns (checks Confusion immunity)
When wielded/worn:
Physical power: +13 (+7 eff.)
Changes stats: +5 Con
Changes resistances: +12% fire
Changes resistances penetration: +14% physical
Changes damage: +12% acid
Disarm immunity: +32%
Massive two-handed mauls.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Crafted by a master
1.00 Encumbrance.
Type: armor / belt ; tier 1
When wielded/worn:
Defense: +10 (+5 eff.)
Changes resistances: +9% fire / +5% cold
Changes damage: +9% acid / +3% nature
Defense after a teleport: +5
Resist all after a teleport: +5%
New effects duration reduction after a teleport: +5%
A belt that goes around your waist.
This item has been sent to the Item's Vault.