
Jaw of RogrothRequires:
- Level 15
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: armor / belt ; tier 3
When wielded/worn:
Vim per kill: +4.00
Maximum souls: +3.00
Spellpower: +5 (+2 eff.)
Spell crit. chance: +5%
It can be used to deal darkness damage equal to your 350%% of your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium)
Activation costs 24 power out of 24/24.
Rogroth's mouth happened to be about the same size as your waist. Interesting.
This item has been sent to the Item's Vault.

Starmalice (0 def, 2 armour)Requires:
- Level 15
Infused by nature
1.00 Encumbrance.
Type: armor / hands ; tier 2
When wielded/worn:
Armour: +2
Effects on melee hit:
* 10% chance to reduce strength, dexterity, and constitution by 21
Damage (Melee): 7 cold
Changes resistances: +3% blight / +7% cold
Changes resistances penetration: +10% light / +15% lightning
Changes damage: +3% blight / +5% cold / +12% light
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

Windmoon the steel battleaxe (20-29 power, 2 apr)Requires:
- Strength 16
Powered by arcane forces
3.00 Encumbrance.
Type: weapon / battleaxe ; tier 2
It must be held with both hands.
Base power: 19.5 - 29.2
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +2
Crit. chance: +5.0%
Attack speed: 100%
Damage (Melee): +20 light / +8 nature
When wielded/worn:
Changes stats: +5 Mag / +6 Wil
Changes resistances penetration: +15% light
Changes damage: +9% nature / +6% light
Spellpower: +10 (+4 eff.)
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Dusksquall of the Blightspawn (22-34 power, 2 apr)Requires:
- Strength 16
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 2
It must be held with both hands.
Base power: 22.5 - 33.8
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +2
Crit. chance: +5.0%
Attack speed: 100%
When this weapon hits: Netherblast (20% chance level 2).
On weapon hit:
* 10 arcane resource burn
* 24% chance to reduce all saves and defense by 17
Damage (Melee): +12 mind
When wielded/worn:
Accuracy: +22 (+7 eff.)
Changes stats: +5 Str / +2 Dex / +3 Wil / +3 Cun
Changes resistances: +3% fire / +3% darkness / +9% temporal
Changes damage: +10% physical
Combat speed: +10%
Talent on hit(spell): Netherblast (20% chance level 2).
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Brightglean the linen cloak (1 def, 0 armour)Requires:
- Level 15
Crafted by a master
2.00 Encumbrance.
Type: armor / cloak ; tier 1
When wielded/worn:
Defense: +1 (+0 eff.)
Damage when hit (Melee): 4 acid / 10 light
Changes stats: +2 Str / +1 Con
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

Emelywen the pair of rough leather boots (0 def, 1 armour)Requires:
- Level 15
Crafted by a master
2.00 Encumbrance.
Type: armor / feet ; tier 1
When wielded/worn:
Armour: +1
Changes resistances: +6% fire / +3% darkness / +5% cold
Changes resistances penetration: +5% physical
Disarm immunity: +10%
Teleport immunity: +10%
Stamina each turn: +3.00
Healing mod.: +10%
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Behemoth Hide (4 def, 6 armour)Requires:
- Strength 22
Crafted by a master
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 2
When wielded/worn:
Armour: +6
Defense: +4 (+2 eff.)
Ranged Defense: +8 (+4 eff.)
Fatigue: +10%
Changes stats: +5 Str / +3 Con
Maximum encumbrance: +20
Knockback immunity: +50%
Life regen: +2.00
Stamina each turn: +1.00
Maximum life: +45.00
Maximum stamina: +45.00
Size category: +1
A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special...
This item has been sent to the Item's Vault.

Tooth of the Mouth (dig speed 12 turns)Requires:
- Level 15
Powered by unknown forces
3.00 Encumbrance.
[Unique]
Type: tool / digger ; tier 1
When wielded/worn:
Armour penetration: +15
Damage when hit (Melee): 10 draining blight
Changes damage: +5% blight
When carried:
Talent granted: +1 Dig
A huge tooth taken from the Mouth, in the Deep Bellow.
This item has been sent to the Item's Vault.

Rod of Entropy (1/1)Requires:
- Level 15
Powered by unknown forces
2.00 Encumbrance.
[Unique]
Type: charm / rod ; tier 2
When carried:
Light radius: -1
It can be used to temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 100% of the healing done. This effect scales with your Magic stat.
Activation costs 75 power out of 75/75.
This rod seems to make light die around it. You feel tired just looking at it.
This item has been sent to the Item's Vault.

Iron Mail of Bloodletting (2 def, 4 armour)Requires:
- Heavy armour training
- Strength 14
Powered by arcane forces
14.00 Encumbrance.
[Unique]
Type: armor / heavy ; tier 2
When wielded/worn:
Armour: +4
Defense: +2 (+1 eff.)
Fatigue: +12%
Changes stats: +2 Str / +2 Con
Changes resistances: +10% acid / +10% fire / +10% darkness / +10% blight
Talent mastery: +0.10 Technique / Bloodthirst
Life regen: +3.00
Healing mod.: +30%
Blood drips continuously from this fell suit of iron, and dark magics churn almost visibly around it. Bloody ruin comes to those who stand against its wearer.
This item has been sent to the Item's Vault.

enlightening dwarven-steel mail armour of command (11 def, 13 armour)Requires:
- Heavy armour training
- Strength 28
Infused by psionic forces
14.00 Encumbrance.
Type: armor / heavy ; tier 3
When wielded/worn:
Armour: +13
Defense: +11 (+5 eff.)
Fatigue: +12%
Changes stats: +5 Cun / +5 Wil
Mental save: +24 (+10 eff.)
A suit of armour made of mail.
This item has been sent to the Item's Vault.

troll-hide hardened leather armour of the deep (9 def, 8 armour)Requires:
- Strength 16
Infused by nature
9.00 Encumbrance.
Type: armor / light ; tier 3
When wielded/worn:
Armour: +8
Defense: +9 (+4 eff.)
Fatigue: +8%
Changes resistances: +7% acid / +8% cold
Allows you to breathe in: water
Life regen: +3.00
Maximum life: +37.00
Healing mod.: +13%
A suit of armour made of leather.
This item has been sent to the Item's Vault.
