

3.0
T4 battleaxe 2H weapon
Reqs Str 50
[Unique]
Master
Power 180% Range: 1.5x
Uses 130% Str
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +7
Crit +10.0%
Atk.spd 100%
While equipped:
Stats +2 Dex +2 Con
dps ----------
Dmg.mod +10% physical
----- def -----
Armour +6
Defense +6 (+2 eff.)
Stun/Frz- +30%
Knockbk- +30%
Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however.
This item has been sent to the Item's Vault.


3.0
T4 longsword 1H weapon
Reqs Str 35
[Unique]
Arcane
Power 158% Range: 1.4x
Uses 100% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +7
Crit +12.0%
Atk.spd 100%
On Crit:
* release a burst of light and dark damage (scales with Magic)
While equipped:
Stats +4 Str +4 Mag +4 Cun
dps ----------
Spell.crit +4%
Spell.pwr +12 (+3 eff.)
Dmg.mod +18% darkness +18% light
---------- misc
Light +1
The blade of this sword seems to have been forged of a mixture of voratun and stralite, resulting in a blend of swirling light and darkness.
This item has been sent to the Item's Vault.


3.0
T4 longsword 1H weapon
Reqs Str 32
[Unique]
Psionic/Unknown
Power 158% Range: 1.4x
Uses 10% Wil, 100% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +20
Crit +7.0%
Atk.spd 100%
On Hit:
* torments the target with many mental effects
On Kill:
* reduces mental save penalty
While equipped:
dps ----------
Mind.pwr +9 (+2 eff.)
Dmg.mod +8% mind
----- def -----
Mind.save -30 (-8 eff.)
The eye on the hilt of this blade seems to glare at you, piercing your soul and mind. Tentacles surround the hilt, latching onto your hand.
This item has been sent to the Item's Vault.


3.0
T4 mindstar 1H weapon
[Unique]
Nature/Disrupt
Power 115% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Nature slow
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +25
Crit +7.0%
Atk.spd 100%
While equipped:
Stats +2 Cun +6 Wil
dps ----------
Mind.crit +8%
Mind.pwr +12 (+3 eff.)
Dmg.mod +18% nature +15% acid
----- def -----
Resists +12% arcane +12% blight
Spell.save +15 (+5 eff.)
---------- misc
Masteries
+0.10 Wild-gift/Slime
+0.10 Wild-gift/Ooze
Ooze Spit:
Level 3.5
Pwr.cost 13 out of 20/20.
Range 10
Travel.spd 800% of base
Description: Spit slime at your target doing 194.46 nature damage and slowing it down by 30% for 3 turns.
The damage will increase with the Dexterity stat
This mindstar oozes a thick, caustic liquid. Magic seems to die around it.
This item has been sent to the Item's Vault.


3.0
T4 whip 2H weapon
Reqs Str 40
[Unique]
Nature/Master
Power 168% Range: 1.1x
Uses 40% Dex, 90% Str
Dmg Physical
Mastery Exotic Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +7
Crit +14.0%
Atk.spd 125%
On Hit: 10% Lightning Breath 3
On Hit: 10% Poison Breath 3
On Hit: 10% Acid Breath 3
On Hit:
* hit up to two adjacent enemies
While equipped:
dps ----------
Dmg.mod +12% acid +12% nature
+12% lightning
This three-headed stralite flail strikes with the power of a hydra. With each attack it lashes out, hitting everyone around you.
This item has been sent to the Item's Vault.


3.0
T4 shot ammo
[Unique]
Arcane
Power 139% Range: 1.2x
Uses 50% Cun, 70% Dex
Dmg Ice
Mastery Sling Supremacy
Acc+ +0.2% base dam (max 20%)
Apr +15
Crit +10.0%
Capacity 25
On Hit:
* bursts into an icy cloud
In this dark blue pouch lie several small orbs of ice. A strange vapour surrounds them, and touching them chills you to the bone.
This item has been sent to the Item's Vault.


0.1
T4 amulet jewelry
[Unique]
Arcane
While equipped:
Stats +4 Wil
dps ----------
Dmg.mod +10% temporal
----- def -----
Resists +20% temporal
Res.Cap +5% temporal
---------- misc
Spell.cld 10%
Time Stop:
Level 2.5
Pwr.cost 33 out of 80/80.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Gain 1 turns. During this time your damage will be reduced by 100%.
This small broken hourglass hangs from a thin gold chain. The glass is cracked and the sand has long since escaped.
This item has been sent to the Item's Vault.


2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Mag +6 Wil +6 Cun
dps ----------
Spell.pwr +15 (+4 eff.)
Dmg.mod +12% all
Melee Ret 15 arcane
----- def -----
Armour +10
Defense +10 (+2 eff.)
Resists +10% lightning +10% cold
+10% fire +10% arcane
+13% all
Spell.save +20 (+7 eff.)
Mind.save +15 (+4 eff.)
Silence- +50%
---------- misc
Mana/turn +2.00
Light +1
A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates.
This item has been sent to the Item's Vault.


0.1
T3 amulet jewelry
[Unique]
Psionic
While equipped:
dps ----------
Mind.pwr +8 (+2 eff.)
Melee+ 5% confusion
Dmg.mod +25% mind
Res.pen +20% mind
Melee Ret 5% confusion
----- def -----
Resists -10% mind
Mind.save +35 (+9 eff.)
Confus- -100%
On Mind Hit: 8% Sunder Mind 1
A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering within your mind.
This item has been sent to the Item's Vault.


1.0
T3 head armor
[Unique]
Arcane/Psionic
While equipped:
Stats +5 Mag +5 Wil +4 Cun
dps ----------
Spell.crit +1%
Mind.pwr +10 (+2 eff.)
Dmg.mod +10% blight +7% arcane
+9% mind
Res.pen +10% blight
Melee Ret 10 vim draining blight
----- def -----
Resists +14% mind
Mind.save +18 (+5 eff.)
Confus- +28%
---------- misc
Max.vim +25.00
Vimsense:
Level 3.5
Pwr.cost 17 out of 45/45.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Feel the very existence of creatures around you for 6 turns, in a radius of 10.
The evil touch will reduce their blight resistance by 6% and all saves by 10, but also make them aware of you.
The resistance and save reduction will improve with your Spellpower.
A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life.
This item has been sent to the Item's Vault.


3.0
T3 head armor
Reqs Heavy armour training
[Unique]
Master
While equipped:
Stats +3 Con +10 Wil
dps ----------
Mind.pwr +5 (+1 eff.)
----- def -----
Armour +6
Defense +3 (+1 eff.)
Fatigue +4%
Resists +8% physical
---------- misc
Masteries
+0.20 Technique/Superiority
+0.20 Cunning/Survival
Indomitable: (Instant)
Level 2.5
Pwr.cost 39 out of 60/60.
Range melee/personal
Travel.spd instantaneous
Description: Halflings have one of the most powerful military forces in the known world and have been at war with most other races for thousands of years.
Removes 3 stun, daze, or pin effects and grants immunity to stuns, dazes and pins for 4 turns.
This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos.
This item has been sent to the Item's Vault.


2.0
T3 wand charm
[Unique]
Arcane
While equipped:
dps ----------
Dmg.mod +10% light
Melee Ret 18 light
----- def -----
Resists +12% darkness +12% light
Spell.save +15 (+5 eff.)
---------- misc
Light +2
Summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 87 light damage (based on your Magic and Strength) to your foes within radius 5 each turn.
Uses 23 power out of 35/35
This gold-tipped wand shines with an unnatural sheen.
This item has been sent to the Item's Vault.


0.0
T5 multi-hued gem
[Unique]
Arcane
A part of set.
While equipped:
Stats +5 Str +5 Dex +5 Mag
+5 Wil +5 Cun +5 Con
Resists +30% mind
Confus- +30%
Fear- +30%
Light +2
While carried:
Light +2
Item imbue powers:
Stats +5 Str +5 Dex +5 Mag
+5 Wil +5 Cun +5 Con
Resists +30% mind
Confus- +30%
Fear- +30%
Light +2
Latent Damage Type: Blight
Combine with a staff.
Uses 1 power out of 1/1
A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating.
This item has been sent to the Item's Vault.


3.0
T4 longsword 1H weapon
Reqs Str 40
[Unique]
Master/Unknown
Power 150% Range: 1.4x
Uses 100% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +12
Crit +4.0%
Atk.spd 100%
Melee+ +18 draining blight
On Crit:
* grows in power
On Kill:
* grows dramatically in power
While equipped:
dps ----------
Dmg.mod +5% blight
----- def -----
Cut- -25%
---------- misc
Max.vim +20.00
Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength.
This item has been sent to the Item's Vault.


5.0
T3 staff 2H weapon
[Unique]
Arcane
Power 121% Range: 1.2x
Uses 100% Mag
Dmg Fire
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +10 (+2 eff.)
Dmg.mod +20% lightning +20% fire
+20% arcane +20% cold
---------- misc
Talents +1 Command Staff
On Spell Hit: 10% Impending Doom 1
This unique-looking staff is carved with runes of destruction.
This item has been sent to the Item's Vault.


9.0
T3 light armor
[Unique]
Arcane
While equipped:
Stats +8 Cun
dps ----------
Apr +10
----- def -----
Armour +12
Defense +14 (+3 eff.)
When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken.
This rugged jacket is the subject of many a rural legend.
Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost.
All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said.
This item has been sent to the Item's Vault.


0.0
T3 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag +5 Con
Dmg.mod +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
On Spell Hit: 10% Eye Beam 2
Casts lasers on spellcast when worn or imbued.
Item imbue powers:
Stats +5 Mag +5 Con
Dmg.mod +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
Latent Damage Type: Lightning
This cracked gemstone looks faded with age. It appears to have once been the eye of a golem.
This item has been sent to the Item's Vault.


3.0
T3 whip 1H weapon
[Unique]
Nature
Power 134% Range: 1.1x
Uses 100% Dex
Dmg Physical
Mastery Exotic Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +8
Crit +5.0%
Atk.spd 125%
Melee+ +22 poison +22 bleed
On Hit: 30% Disarm 3
While equipped:
dps ----------
Acc +10 (+2 eff.)
---------- misc
See.Stealth +9
See.Invis +9
A long whip of linked metal joints finished with a viciously sharp barb leaking terrible venom.
This item has been sent to the Item's Vault.


4.0
T3 steamgun 1H weapon
[Unique]
Psionic/Steamtech
Mastery Steamgun Mastery
Acc+ +0.2% base dam (max 20%)
Apr +5
Atk.spd 100%
Dmg.mult 90%
Range +7
Proj.spd +600%
Uses 2.0 Steam
While equipped:
dps ----------
Mind.crit +2%
Steampwr +5 (+2 eff.)
Mind.pwr +10 (+4 eff.)
Steam.spd +10%
Mind.spd +10%
---------- misc
Cooldown Boiling Shot -1
Vacuum Shot -1
Blunt Shot -1
This gun is engraved with a strange material which focuses mental powers.
It seems like your mind will operate even faster with this equipped.
This item has been sent to the Item's Vault.


2.0
T4 feet armor
[Unique]
Unknown
While equipped:
Stats +8 Mag +8 Wil
dps ----------
Spell.pwr +5 (+2 eff.)
----- def -----
Fatigue +3%
Knockbk- +100%
Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times.
Combine it with the Shoes of Moving Quickly.
Fast does not always win.
Rumoured to be able to combine with the Shoes of Moving Quickly.
This item has been sent to the Item's Vault.


2.0
T2 feet armor
[Unique]
Arcane
While equipped:
Stats +4 Cun
----- def -----
Armour +1
Defense +2 (+1 eff.)
Fatigue +2%
Stealth +10
---------- misc
ShadowPwr +5
Grants 2.5% movement speed for each point of Shadow Power.
"It's a treacherous road to the top of the world."
This item has been sent to the Item's Vault.


0.1
T4 amulet jewelry
[Unique]
Arcane/Psionic
While equipped:
----- def -----
Resists -25% light
Res.Cap -25% light
Blind- +100%
Confus- +50%
---------- misc
Infravis +3
Telepathy Horror
Telpty rng +10
Arcane Eye: (Instant)
Level 3.5
Pwr.cost 60 out of 30/60.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Summons an ethereal magical eye at the designated location that lasts for 20 turns.
The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 7 range around it.
It does not require light to do so, but it cannot see through walls.
Casting the eye does not take a turn.
Only one arcane eye can exist at any given time.
At level 4, if cast on a creature it will follow it until it expires, or until the creature dies.
At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects.
Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose.
This item has been sent to the Item's Vault.


3.0
T2 mindstar 1H weapon
[Unique]
Nature
Power 95% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Nature
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +13
Crit +7.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +8 (+3 eff.)
----- def -----
HP.reg +2.00
Heal.mod +20%
---------- misc
Masteries
+0.30 Wild-gift/Fungus
Bloom Heal: (Instant)
Level 2.5
Pwr.cost 40 out of 40/40.
Range melee/personal
Travel.spd instantaneous
Description: Call upon the power of nature to regenerate your body for 24 life every turn for 6 turns.
The life healed will increase with the Willpower stat.
Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body.
This item has been sent to the Item's Vault.


2.0
T2 cloth armor
[Unique]
Psionic
While equipped:
Stats +3 Cun +4 Wil
dps ----------
Mind.crit +4%
Mind.pwr +8 (+3 eff.)
Dmg.mod +5% mind +5% physical
Res.pen +10% mind +10% physical
----- def -----
Armour +8
Defense +12 (+3 eff.)
Resists +15% acid +12% physical
+9% all
Phys.save +10 (+2 eff.)
Send out a range 5 beam of kinetic energy, dealing 68.91 to 86.14 physical damage (based on Willpower and Cunning) with knockback.
Uses 10 power out of 10/10
This thin cloth robe is surrounded by a pulsating shroud of telekinetic force.
This item has been sent to the Item's Vault.


9.0
T2 light armor
[Unique]
Arcane/Nature
While equipped:
Stats +2 Dex
----- def -----
Armour +8
Defense +5 (+2 eff.)
Fatigue +3%
Resists +15% physical
Bone Grab:
Level 3.5
Pwr.cost 20 out of 30/30.
Range 7
Travel.spd instantaneous
Is a spell
Description: Grab a target and teleport it to your side or if adjacent up to 6 spaces away from you, pinning it there with a bone rising from the ground for 6 turns.
The bone will also deal 61.36 physical damage.
The damage will increase with your Spellpower.
A gross mass of spinal matter hastily assembled into armour.
This item has been sent to the Item's Vault.


1.0
T2 belt armor
[Unique]
Nature
While equipped:
Stats +3 Wil
----- def -----
Resists +20% blight +20% cold
+20% nature
Heal.mod +15%
A belt rumoured to have been worn by the Conclave healers.
This item has been sent to the Item's Vault.


2.0
T3 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Cun +10 Mag
dps ----------
Spell.pwr +12 (+6 eff.)
Dmg.mod +20% fire
Res.pen +20% fire
Melee Ret 18 fire
----- def -----
Armour +2
Defense +15 (+4 eff.)
Resists +50% fire -10% cold
+11% all
Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn.
This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot.
This item has been sent to the Item's Vault.


3.0
T3 longsword 1H weapon
[Unique]
Arcane/Master
Power 141% Range: 1.4x
Uses 100% Str
Dmg Acid
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +10.0%
Atk.spd 100%
On Crit.r2 +40 corrosive acid
While equipped:
dps ----------
Phys.crit +10.0%
Spell.crit +10%
Dmg.mod +20% acid
Res.pen +20% acid
----- def -----
Resists +15% acid
Corrosive Worm:
Level 5.5
Pwr.cost 30 out of 30/30.
Range 10
Travel.spd instantaneous
Is a spell
Description: Infects the target with a corrosive worm for 6 turns that reduces blight and acid resistance by 22% and feeds off damage taken.
When this effect ends or the target dies the worm will explode, dealing 28 acid damage in a 4 radius ball. This damage will increase by 19% of all damage taken while infected.
The damage dealt by the effect will increase with spellpower.
This warped, blackened sword drips acid from its countless pores.
This item has been sent to the Item's Vault.