
Murkobeisance (3 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
Type: armor / head ; tier 5
When wielded/worn:
Defense: +3 (+1 eff.)
Effects on melee hit:
* 20% chance to reduce damage dealt by 18%
Damage when hit (Melee): 8 acid / 10 darkness
Changes resistances: +37% darkness
Changes resistances penetration: +25% blight / +10% acid
Changes damage: +40% darkness / +9% blight
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.

The Black CoreRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 2
When wielded/worn:
Changes resistances: +15% darkness
Talent mastery: +0.20 Corruption / Black-magic
Blindness immunity: +100%
Only die when reaching: -100.00 life
Infravision radius: +6
Shadow Power: +5
Grants spellpower equal to your Shadow Power.
"Lock your soul away, and death will never reach you."
This item has been sent to the Item's Vault.

greater dragonbone magestaff of protection (30-36 power, 6 apr, lightning element)Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes resistances: +15% lightning / +15% cold / +15% arcane / +15% fire
Changes damage: +30% lightning / +30% cold / +30% arcane / +30% fire
Talent granted: +1 Command Staff
Spellpower: +18 (+6 eff.)
Spell crit. chance: +5%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Blizzardslice (30-36 power, 6 apr, temporal element)Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Physical crit. chance: +11.0%
Damage (Melee): 27 arcane / 18 fire
Changes stats: +5 Str
Changes resistances: +3% cold
Changes damage: +30% light / +30% physical / +30% darkness / +30% temporal
Talent granted: +1 Command Staff
Critical mult.: +20.00%
Physical save: +6 (+3 eff.)
Maximum mana: +87.00
Spellpower: +35 (+17 eff.)
Spell crit. chance: +5%
See invisible: +12
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

dragonbone magestaff 'Cinderrain' (30-36 power, 6 apr, arcane element)Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Armour: +7
Armour Hardiness: +8%
Effects on melee hit:
* 20% chance to reduce strength, dexterity, and constitution by 12
Changes damage: +15% blight / +12% fire / +30% arcane
Talent granted: +1 Command Staff
Physical save: +8 (+4 eff.)
Mana each turn: +0.36
Spellpower: +35 (+17 eff.)
Spell crit. chance: +5%
It can be used to channel mana (increasing mana regeneration by 2000% for 5 turns)
Activation puts all charms on cooldown for 30 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
