
Rune of Reflection (--)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 15
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a spell
Description: Activate the rune to create a protective shield absorbing and reflecting at most 215 damage for 5 turns.
Its effects scale with your Magic stat.
It can be used to inscribe your skin with the rune.
You can see your own image mirrored in the surface of this silvery rune.
This item has been sent to the Item's Vault.

Un'fezan's Cap (1 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
Infused by psionic forces
2.00 Encumbrance.
[Unique]
Type: armor / head ; tier 3
It is part of a set of items.
Needs something equally stylish and cool to go with it.
When wielded/worn:
Defense: +1 (+0 eff.)
Changes stats: +8 Cun / +4 Wil
Changes resistances: +10% temporal / +10% physical
Talent mastery: +0.20 Chronomancy / Timetravel
Spellpower: +8 (+3 eff.)
Mindpower: +8 (+4 eff.)
Reduces paradox anomalies(equivalent to willpower): +5
It can be used to activate talent Wormhole (costing 15 power out of 3/15) :
Effective talent level: 1.3
Power cost: 15 out of 3/15.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius 5 accuracy).
The wormholes will last 6 turns and must be placed at least two tiles apart.
The chance of teleporting enemies will scale with your Spellpower.
This fez once belonged to a traveler; it always seems to be found lying around in odd locations.
Fezzes are cool.
This item has been sent to the Item's Vault.

Rune of the Rift (214.00 temporal damage, removed from time 4 turns)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 6
Cooldown: 14
Travel Speed: instantaneous
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Inflicts 214.00 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
It can be used to inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

voratun amulet of perfection (0.40 Spell / Conveyance,0.40 Wild-gift / Summoning (utility))Requires:
- Level 35
Crafted by a master
0.10 Encumbrance.
Type: jewelry / amulet ; tier 5
When wielded/worn:
Talent masteries: +0.40 Spell / Conveyance +0.40 Wild-gift / Summoning (utility)
Amulets make your neck look great!
This item has been sent to the Item's Vault.

Glowwish the drakeskin leather gloves (0 def, 3 armour)Requires:
- Level 25
Powered by arcane forces
1.00 Encumbrance.
Type: armor / hands ; tier 4
When wielded/worn:
Accuracy: +30 (+10 eff.)
Physical power: +30 (+7 eff.)
Armour: +3
Damage (Melee): 13 temporal
Damage (Ranged): 17 temporal
Damage when hit (Melee): 6 physical
Changes stats: +7 Dex / +3 Con
Changes resistances: +13% temporal
Changes damage: +12% light / +10% temporal
Light radius: +3
When used to modify unarmed attacks:
Base power: 25.0 - 27.5
Uses stats: 40% Dex, 40% Cun, 50% Mag, 40% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +5
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 13% chance to gain 10% of a turn (3/turn limit)
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

voratun ring 'Rhaldil'Requires:
- Level 35
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Accuracy: +12 (+4 eff.)
Physical power: +11 (+2 eff.)
Effects on melee hit:
* 20% chance to gain 10% of a turn (3/turn limit)
Changes stats: +7 Dex / +6 Mag / +7 Wil / +7 Cun
Changes resistances penetration: +20% temporal
Changes damage: +9% temporal
Spellpower: +23 (+7 eff.)
Mindpower: +13 (+5 eff.)
Defense after a teleport: +10
Resist all after a teleport: +10%
New effects duration reduction after a teleport: +10%
Rings make your fingers look great!
This item has been sent to the Item's Vault.
