
Newly picked upSewerbore the voratun dagger (36-46.8 power, 9 apr)
Requires:
- Dexterity 48
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 5
Base power: 36.0 - 46.8
Uses stats: 45% Dex, 45% Str
Damage type: Physical
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +9
Crit. chance: +10.0%
Attack speed: 100%
On weapon crit:
* Wound the target dealing 263 physical damage across 5 turns and reducing healing by 50%
Damage (Melee): +12 blight
When wielded/worn:
Accuracy: +15 (+4 eff.)
Armour penetration: +14
Physical crit. chance: +28.0%
Physical power: +15 (+4 eff.)
Effects on melee hit:
* 20% chance to slow global speed by 53%
Changes stats: +11 Str / +2 Wil
Changes damage: +15% physical
Critical mult.: +33.00%
Maximum vim: +40.00
Spell crit. chance: +1%
Defense after a teleport: +5
Resist all after a teleport: +5%
New effects duration reduction after a teleport: +5%
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Zubema the Shimmerhue (12.5-13.75 power, 32 apr, mind damage)Requires:
- Willpower 35
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / mindstar ; tier 4
Base power: 12.5 - 13.8
Uses stats: 50% Wil, 30% Cun
Damage type: Mind
Mastery: Psiblades
Accuracy bonus: +0.3% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +32
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Effects on melee hit:
* 10% chance to reduce armor by 22%
Damage when hit (Melee): 8 lightning
Changes stats: +7 Cun
Changes resistances: +6% acid / +12% lightning
Changes resistances penetration: +5% acid / +8% mind / +8% darkness
Changes damage: +9% mind / +7% darkness
Talent granted: +1 Attune Mindstar
Critical mult.: +16.00%
Maximum hate: +4.00
Mindpower: +8 (+3 eff.)
Mental crit. chance: +4%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Dagger of the Past (25-32.5 power, 20 apr)Requires:
- Magic 24
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
Potentially it would go with a sword in the future.
Base power: 25.0 - 32.5
Uses stats: 100% Mag, 50% Dex
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +20
Crit. chance: +20.0%
Attack speed: 111%
Damage (Melee): +5 temporal
Damage conversion: 30% temporal
When wielded/worn:
Defense: +10 (+4 eff.)
Changes damage: +5% temporal
Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian
Spell save: +10 (+4 eff.)
Movement speed: +20%
Defense after a teleport: +10
Resist all after a teleport: +5%
New effects duration reduction after a teleport: +15%
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
This item has been sent to the Item's Vault.

elven-wood magestaff 'Hellwarden' (25-30 power, 5 apr, lightning element)Requires:
- Magic 35
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 4
It must be held with both hands.
Base power: 25.0 - 30.0
Uses stat: 130% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% proc dam (max 200%)
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Defense: +14 (+5 eff.)
Changes resistances: +15% blight
Changes resistances penetration: +10% fire
Changes damage: +25% lightning / +6% blight / +25% fire / +25% arcane / +25% cold
Talent granted: +1 Command Staff
Physical save: +10 (+10 eff.)
Spell save: +7 (+3 eff.)
Mental save: +9 (+4 eff.)
Spellpower: +24 (+8 eff.)
Spell crit. chance: +10%
Damage Shield penetration: +22%
Damage Shield Power: +12%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Star (10-13 power, 0 apr)1.0
T3 dagger 1H weapon
[Unique]
Arcane
The star shines alone in a moonless sky.
Power 10.0 - 13.0 Light
Uses 20% Str, 20% Dex
Acc+ +0.3% crit chance (max 25%)
Atk.spd 125%
On Hit:
* Deal 70 Light damage.
While equipped:
---------- misc
Light +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.

Galolin4.0
T4 longbow 2H weapon
Reqs Shoot
[Random Unique]
Arcane/Master
Power 2.0 - 2.2 Physical
Uses
Acc+ +0.3% crit chance (max 25%)
Apr +4
Atk.spd 100%
Range +9
Ranged+ +17 acid
On Hit:
* 20% chance to reduce all saves and defense by 18
While equipped:
Stats +8 Str
dps ----------
Phys.pwr +14 (+4 eff.)
Dmg.mod +18% acid
+20% temporal
+18% physical
Res.pen +11% physical
+14% temporal
----- def -----
Resists +3% mind
---------- misc
Reload +3
Cooldown Arrow Stitching -1
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Vorille the Arcshine4.0
T4 longbow 2H weapon
Reqs Shoot
[Random Unique]
Arcane/Master
Acc+ +0.3% crit chance (max 25%)
Atk.spd 100%
Range +9
Proj.spd +200%
Ranged+ +16 lightning
+34 fire
While equipped:
Stats +3 Dex +4 Mag +3 Cun
+2 Con
dps ----------
Phys.spd +10%
Dmg.mod +36% fire
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Morningwither the voratun longsword (43.5-60.9 power, 6 apr)3.0
T5 longsword 1H weapon
[Random Unique]
Arcane/Nature/Master
Power 43.5 - 60.9 Physical
Uses 100% Str
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +6
Crit +5.0%
Atk.spd 100%
Melee+ +18 cold
On Crit.r2 +5 lightning +27 cold
+8 light
On Crit:
* Wound the target dealing 287 physical damage across 5 turns and reducing healing by 50%
While equipped:
dps ----------
Phys.crit +11.0%
Phys.pwr +13 (+2 eff.)
Mov.spd +36%
Res.pen +15% lightning
+18% cold
----- def -----
Resists +6% acid
Crit.dmg- 15.00%
HP.reg +2.00
Cut- +20%
Confus- +10%
Sharp, long, and deadly.
This item has been sent to the Item's Vault.
