

Requires:
- Cunning 16
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 1
Base power: 15.0 - 19.5
Uses stats: 45% Str, 55% Dex
Damage type: Physical
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +25
Crit. chance: +0.0%
Attack speed: 100%
Damage Shield penetration (this weapon only): +50%
When wielded/worn:
Accuracy: +20 (+7 eff.)
Blind-Fight: This item allows the wearer to attack unseen targets without any penalties.
This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments.
This item has been sent to the Item's Vault.


Requires:
- Strength 40
Crafted by a master
5.00 Encumbrance.
[Unique]
Type: weapon / greatmaul ; tier 3
It must be held with both hands.
Base power: 48.0 - 72.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +15
Crit. chance: +3.0%
Attack speed: 100%
When this weapon hits: Sunder Armour (15% chance level 3).
When wielded/worn:
Accuracy: +20 (+10 eff.)
Pinning immunity: +100%
Knockback immunity: +100%
It can be used to activate talent Fearless Cleave (costing 18 power out of 18/18) :
Effective talent level: 3.0
Power cost: 18 out of 18/18.
Range: melee/personal
Travel Speed: instantaneous
Description: Take a step toward your foes then use the momentum to cleave all creatures adjacent to you for 131% weapon damage.
A huge greatmaul of incredible weight. Wielding it, you feel utterly unstoppable.
This item has been sent to the Item's Vault.


Requires:
- Willpower 11
Infused by nature
3.00 Encumbrance.
Type: weapon / mindstar ; tier 1
Base power: 3.0 - 3.3
Uses stats: 50% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +12
Crit. chance: +2.5%
Attack speed: 100%
Damage (Melee): +4 acid
When wielded/worn:
Changes stats: +2 Wil
Talent granted: +1 Attune Mindstar
Mindpower: +5 (+4 eff.)
Mental crit. chance: +1%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 11
Crafted by a master
3.00 Encumbrance.
Type: ammo / shot ; tier 1
Base power: 12.0 - 14.4
Uses stats: 70% Dex, 50% Cun
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Accuracy: +6
Armour Penetration: +1
Crit. chance: +4.0%
Capacity: 20
On weapon hit:
* 10% chance to reduce damage dealt by 12%
Damage (radius 1) on hit: +4 darkness
Damage (radius 2) on crit: +4 darkness
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.


Requires:
- Magic 16
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 15.0 - 18.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +3
Crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Changes damage: +15% lightning / +9% mind
Talent granted: +1 Command Staff
Mana each turn: +0.13
Spellpower on spell critical (stacks up to 3 times): +4
Hate when firing a critical mind attack: +1.00
Maximum mana: +30.00
Spellpower: +10 (+10 eff.)
Spell crit. chance: +2%
Mindpower: +20 (+11 eff.)
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.