
Oozing Heart (17-18.7 power, 25 apr, slime damage)Requires:
- Willpower 36
Infused by nature
Infused by arcane disrupting forces
3.00 Encumbrance.
Type: weapon / mindstar ; tier 4
Base power: 17.0 - 18.7
Uses stats: 50% Wil, 20% Cun
Damage type: Slime
Accuracy is based on willpower for this weapon.
Armour Penetration: +25
Physical crit. chance: +7.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +2 Cun / +7 Wil
Changes resistances: +12% arcane / +12% blight
Changes damage: +18% nature
Talent masteries: +0.10 Wild-gift / Slime +0.10 Wild-gift / Ooze
Spell save: +15
Mindpower: +12
Mental crit. chance: +8%
It can be used to activate talent Ooze Spit (costing 20 power out of 20/20) :
Effective talent level: 2.0
Power cost: 20 out of 20/20.
Range: 10.00
Travel Speed: 800% of base
Description: Spit slime at your target doing 64.80 nature damage and slowing it down by 30% for 3 turns.
The damage will increase with the Dexterity stat
This mindstar oozes a thick, sticky liquid. Magic seems to die around it.
This item has been sent to the Item's Vault.

Lightningjam (14/14, 54-75.6 power, 18 apr)Requires:
- Dexterity 48
Infused by nature
3.00 Encumbrance.
Type: ammo / arrow ; tier 5
Base power: 54.0 - 75.6
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Armour Penetration: +18
Physical crit. chance: +3.0%
Capacity: 14
Special effect when this weapon hits: 10% chance to crush the target
Travel speed: +200%
Damage when this weapon hits(ranged): +44 insidious poison / +27 gravity / +8 lightning daze
Burst (radius 1) on hit: +12 physical
Damage against: +5% Undead / +10% Dragon
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
