
ash vilestaff of channeling (111% power, 3 apr, blight element)5.0
T2 staff 2H weapon
Reqs Mag 16
[Ego+]
Arcane
Power 111% Range: 1.2x
Uses 80% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +3
Crit +3.0%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +2%
Spell.pwr +14 (+10 eff.)
Dmg.mod +15% blight
---------- misc
Mana/turn +0.14
Talents +1 Command Staff
Channel mana (increasing mana regeneration by 2000% for 5 turns)
Puts all charms on 22 cooldown
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Rune of Dissipation ( )0.1
rune scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range 10
Cooldown 20
Travel.spd instantaneous
Usage Speed Spell (100% of a turn)
Is a spell
Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

Crystal Focus0.0
T2 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag
Dmg.mod +20% arcane +20% blight
(The created item can be activated to recover the Focus.)
Latent Damage Type: Arcane
Combine with a weapon (makes a non enchanted weapon into an artifact).
Uses 1 power out of 1/1
This crystal radiates the power of the Spellblaze itself.
This item has been sent to the Item's Vault.

earthen yew vilestaff of might (120% power, 4 apr, blight element)5.0 Encumbrance
T3 staff 2H weapon
Reqs Mag 24
[Ego]
Arcane
Weapon Damage 121% Range: 1.0x-1.2x
Uses 80% Mag
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +4
Critical Rate +3.5%
Attack Speed 100%
While equipped:
offense ------
Spell Crit +10%
Spellpower +9 (+4 eff.)
Damage +20% blight
defense ------
Armor +4
Hardiness +4%
Physical save +4 (+2 eff.)
other -------
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Snowwrack the dwarven-steel plate armour (0 def, 11 armour)17.0 Encumbrance
T3 massive armor
[Random Unique]
Nature/Master
While equipped:
Stats +3 Wil
offense ------
Ignore resists +10% cold
On-Hit (Melee):
* 20% chance to reduce all saves and defense by 30
defense ------
Armor +11
Fatigue +22%
Resistance +22% lightning +9% cold
+13% darkness +18% blight
Life +40.00
Life Regen +4.00
Healmod +14%
other -------
Light +1
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

Prothotipe's Prismatic Eye0.0 Encumbrance
T3 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag +5 Con
Damage +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
On Spell Hit: 10% Eye Beam level 2
Casts lasers on spellcast when worn or imbued.
Item imbue powers:
Stats +5 Mag +5 Con
Damage +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
Latent Damage Type: Lightning
This cracked gemstone looks faded with age. It appears to have once been the eye of a golem.
This item has been sent to the Item's Vault.

acidic dwarven-steel shield (0 def, 6 armour, 131% power, 76 block)7.0 Encumbrance
T3 shield armor
[Ego]
Nature
When used to Attack:
Weapon Damage 131% Range: 1.0x-1.2x
Uses 100% Str
Damage Physical
Accuracy Bonus +2.0% proc damage (max 200%)
Critical Rate +3.5%
Block +76
On Hit:
* 10% chance to reduce armor by 11%
While equipped:
offense ------
On-Hit 6 acid
When Hit 5 acid
defense ------
Armor +6
Fatigue +8%
other -------
Talents +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

steel greatmaul 'Kilnhunger' (130% power, 2 apr)5.0 Encumbrance
T2 greatmaul 2H weapon
[Rare]
Arcane
Weapon Damage 131% Range: 1.0x-1.5x
Uses 120% Str
Damage Physical
Mastery Weapons Mastery
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +2
Critical Rate +1.0%
Attack Speed 100%
On-hit +14 blight
On-Hit, radius 1 +12 physical
On Hit: 20% Epidemic level 2
On Hit:
* 20% chance to reduce armor by 9%
* 10% chance to reduce strength, dexterity, and constitution by 5
While equipped:
offense ------
Physical Power +20 (+7 eff.)
Ignore resists +10% acid
When Hit 2 fire
defense ------
Disease Resist +25%
other -------
Stamina/turn +2.00
Massive two-handed mauls.
This item has been sent to the Item's Vault.

Zerublek (0 def, 1 armour)2.0 Encumbrance
T1 head armor
[Rare]
Psionic
While equipped:
Stats +3 Wil +2 Cun +4 Con
offense ------
Mindpower +4 (+1 eff.)
Ignore resists +5% blight +15% arcane
defense ------
Armor +1
Fatigue +1%
Out-of-Phase Defense +10
Out-of-Phase Resistance +10%
Out-of-Phase Resilience +10%
other -------
Stamina/turn +2.00
A cap made of leather.
This item has been sent to the Item's Vault.

Staff of Arcane Supremacy (120% power, 4 apr, physical element)5.0 Encumbrance
T3 staff 2H weapon
[Unique]
Arcane
A true understanding of the arcane is needed to release its full power.
Weapon Damage 121% Range: 1.0x-1.2x
Uses 150% Mag
Damage Arcane
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +4
Attack Speed 100%
While equipped:
offense ------
Spellpower +20 (+5 eff.)
Damage +20% arcane
other -------
Cooldown Manathrust -1
Masteries
+0.20 Spell/Arcane
Arcane Supremacy:
Effective talent level: 3.0
Power cost 20 out of 20/20.
Range melee/personal
Cooldown: 12
Travel.spd instantaneous
Is: a spell
Description: Removes up to 3 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed.
A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver.
It hums faintly, as if great power is locked within, yet alone it seems incomplete.
This item has been sent to the Item's Vault.
