

ash starstaff 'Duathelgrind' (15-18 power, 3 apr, blight element)
Requires:
- Magic 16
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 15.0 - 18.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +3
Crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Changes resistances penetration: +15% darkness
Changes damage: +9% darkness / +15% blight
Talent granted: +1 Command Staff
Spellpower on spell critical (stacks up to 3 times): +3
Spellpower: +6 (+3 eff.)
Spell crit. chance: +13%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


Requires:
- Heavy armour training
- Strength 16
Infused by nature
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 2
It is part of a set of items.
Another of Garkul's heirlooms would bring out his spirit.
When wielded/worn:
Armour: +6
Fatigue: +8%
Changes stats: +5 Str / +4 Wil / +5 Con
Changes damage: +10% physical
Talent mastery: +0.20 Technique / Thuggery
Physical save: +12 (+3 eff.)
Spell save: +12 (+4 eff.)
Mental save: +12 (+3 eff.)
A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live.
This item has been sent to the Item's Vault.


Requires:
- Heavy armour training
Infused by nature
Crafted by a master
1.50 Encumbrance.
Type: armor / hands ; tier 4
When wielded/worn:
Armour: +3
Fatigue: +5%
Damage (Melee): 9 cold
Changes stats: +3 Str / +3 Wil / +2 Con
Changes resistances: +5% cold
Changes damage: +5% cold
Talent mastery: +0.20 Technique / Grappling
Disarm immunity: +22%
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 35
Powered by arcane forces
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 4
Base power: 28.0 - 36.4
Uses stats: 50% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +9
Crit. chance: +8.0%
Attack speed: 100%
On weapon crit:
* Splash the target with acid dealing 64 damage over 5 turns and reducing armor and accuracy by 8
Damage (radius 1) on hit: +12 mind
When wielded/worn:
Physical power: +8 (+2 eff.)
Changes stats: +4 Mag / +5 Wil / +2 Con
Changes resistances: +5% arcane / +3% mind
Changes resistances penetration: +25% arcane / +10% physical
Changes damage: +3% arcane
Disarm immunity: +10%
Spellpower: +9 (+5 eff.)
Sharp, short and deadly.
This item has been sent to the Item's Vault.


1.0 Encumbrance
T3 belt armor
[Unique]
Arcane
While equipped:
Stats +2 Cun +5 Wil
defense ------
Confus Resist +30%
Stun Resist +30%
other -------
Mana-on-crit +3.00
Surround yourself with a magical shield (strength 130, based on Magic) for 10 turns.
Uses 17 power out of 20/20
Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira.
This item has been sent to the Item's Vault.