
Drake's Bane (45-67 power, 21 apr)3.0
T2 battleaxe 2H weapon
[Unique]
Master
Power 45.0 - 67.5 Physical
Uses 120% Str
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +21
Crit +2.0%
Atk.spd 100%
Against +25% Dragon
While equipped:
Stats +6 Str
----- def -----
D.Red.from +25% Dragon
Phys.save +9 (+3 eff.)
Stun/Frz- +20%
Knockbk- +40%
The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide.
This item has been sent to the Item's Vault.

Sword of Potential Futures (28-39 power, 10 apr)3.0
T3 longsword 1H weapon
Reqs Mag 24
[Unique]
Arcane
In the past there was a dagger with it.
Power 28.0 - 39.2 Physical
Uses 20% Mag, 80% Str
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +10
Crit +8.0%
Atk.spd 111%
Melee+ +5 temporal
Dmg.conv 30% temporal
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +5 (+2 eff.)
Dmg.mod +5% temporal
----- def -----
Def/telep +10
Res/telep +5%
Dur/telep +15%
---------- misc
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time.
This item has been sent to the Item's Vault.

Gravitational Staff (30-36 power, 8 apr, physical element)5.0
T3 staff 2H weapon
Reqs Mag 35
[Unique]
Arcane
Power 30.0 - 36.0 Gravity pin
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +8
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +7%
Spell.pwr +25 (+7 eff.)
Dmg.mod +20% physical
+10% temporal
----- def -----
Resists +15% physical
---------- misc
Masteries
+0.10 Chronomancy/Gravity
+0.10 Chronomancy/Matter
+0.10 Spell/Earth
Gravity Spike:
Level 3.0
Pwr.cost 14 out of 14/14.
Range 6
Travel.spd instantaneous
Is a spell
Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spell's center and inflicts 55.86 physical (gravity) damage.
Each target moved beyond the first increases the damage by 6.98 (up to a maximum of 27.93 bonus damage).
Targets take reduced damage the further they are from the epicenter (20% less per tile).
The damage dealt will scale with your Spellpower.
Time and Space seem to warp and bend around the massive tip of this stave.
This item has been sent to the Item's Vault.

Hat of Arcane Understanding (2 def, 0 armour)2.0
T3 head armor
[Unique]
Arcane
Only supremacy of the arcane can release its full power.
While equipped:
----- def -----
Defense +2 (+1 eff.)
Resists +20% arcane
---------- misc
Mana/turn +2.00
Cooldown Disruption Shield -10
Masteries
+0.20 Spell/Meta
A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages.
Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it.
This item has been sent to the Item's Vault.

Nightsong0.1
T2 ring jewelry
[Unique]
Psionic
While equipped:
Stats +6 Cun
dps ----------
Dmg.mod +10% darkness
----- def -----
Defense +6 (+3 eff.)
Fatigue -7%
Mind.save +13 (+5 eff.)
---------- misc
Max.stam +25.00
Cooldown Shadowstep -1
Shadowstep:
Level 2.0
Pwr.cost 50 out of 50/50.
Range 7
Travel.spd instantaneous
Is a spell
Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage.
Dazed targets are significantly impaired, but any damage will free them.
To Shadowstep, you need to be able to see the target.
A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it.
This item has been sent to the Item's Vault.

Thalore-Wood Cuirass (4 def, 12 armour)12.0
T2 massive armor
Reqs Massive armour training
[Unique]
Nature/Master
While equipped:
Stats +3 Dex +3 Wil +3 Con
----- def -----
Armour +12
Defense +4 (+2 eff.)
Fatigue +14%
Resists +18% cold +18% darkness
+18% nature
Heal.mod +25%
Expertly hewn from the bark of trees, this wooden armor provides excellent protection at a low weight.
This item has been sent to the Item's Vault.

Behemoth Hide (4 def, 6 armour)9.0
T2 light armor
[Unique]
Master
While equipped:
Stats +5 Str +3 Con
----- def -----
Armour +6
Defense +4 (+2 eff.)
Rng.Def +8 (+3 eff.)
Fatigue +10%
Max.HP +45.00
HP.reg +2.00
Knockbk- +50%
---------- misc
Max.enc +20
Stam/turn +1.00
Max.stam +45.00
Size +1
A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special...
This item has been sent to the Item's Vault.
