Eternity's Counter
Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: tool / misc ; tier 4
When wielded/worn:
Changes resistances: +0% all / +15% temporal
Reduce damage by fixed amount: +0 all
Changes damage: +15% temporal
Movement speed: +0%
Combat speed: +0%
Casting speed: +0%
Mental speed: +0%
Offers either offensive or defensive benefits, depending on the position of the sands. Switching the direction of flow takes no time.
It can be used to flip the hourglass (sands currently flowing towards stability)
Activation costs 12 power out of 20/20.
This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you.
This item has been sent to the Item's Vault.
Eternity's CounterRequires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: tool / misc ; tier 4
When wielded/worn:
Changes resistances: +0% all / +15% temporal
Reduce damage by fixed amount: +0 all
Changes damage: +15% temporal
Movement speed: +0%
Combat speed: +0%
Casting speed: +0%
Mental speed: +0%
Offers either offensive or defensive benefits, depending on the position of the sands. Switching the direction of flow takes no time.
It can be used to flip the hourglass (sands currently flowing towards stability)
Activation costs 12 power out of 20/20.
This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you.
This item has been sent to the Item's Vault.
Mirror Shards
Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 3
When wielded/worn:
Effects when hit in melee:
* 30% chance to blind
Changes resistances: +25% light
Changes damage: +12% light
Light radius: +1
It can be used to create a reflective shield (50% reflection rate, 2318 strength, based on Magic) for 5 turns
Activation costs 15 power out of 24/24.
Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror.
This item has been sent to the Item's Vault.
Mirror ShardsRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 3
When wielded/worn:
Effects when hit in melee:
* 30% chance to blind
Changes resistances: +25% light
Changes damage: +12% light
Light radius: +1
It can be used to create a reflective shield (50% reflection rate, 2318 strength, based on Magic) for 5 turns
Activation costs 15 power out of 24/24.
Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror.
This item has been sent to the Item's Vault.
Fanged Collar
Requires:
- Level 15
Powered by unknown forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 2
When wielded/worn:
Changes stats: +10 Cun / -5 Wil
Changes resistances: +15% blight / +15% darkness / +15% acid
Physical save: +15 (+1 eff.)
Spell save: +15 (+1 eff.)
Mental save: -7 (-1 eff.)
Maximum life: +20.00
Try to not die...
This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump.
This item has been sent to the Item's Vault.
Fanged CollarRequires:
- Level 15
Powered by unknown forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 2
When wielded/worn:
Changes stats: +10 Cun / -5 Wil
Changes resistances: +15% blight / +15% darkness / +15% acid
Physical save: +15 (+1 eff.)
Spell save: +15 (+1 eff.)
Mental save: -7 (-1 eff.)
Maximum life: +20.00
Try to not die...
This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump.
This item has been sent to the Item's Vault.
schematic: Life Support Suit
Requires:
- Talent Create Tinker
0.10 Encumbrance.
[Unique]
Type: scroll / schematic ; tier 5
[can be learnt]
It can be used to learn how to build this tinker.
Schematics are used by tinkers to learn how to build new constructs.
This item has been sent to the Item's Vault.
schematic: Life Support SuitRequires:
- Talent Create Tinker
0.10 Encumbrance.
[Unique]
Type: scroll / schematic ; tier 5
[can be learnt]
It can be used to learn how to build this tinker.
Schematics are used by tinkers to learn how to build new constructs.
This item has been sent to the Item's Vault.
heroism infusion of the warrior (die at -825; dur 9; cd 34)
Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 34
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a nature gift
Description: Activate the infusion to endure even the most grievous of wounds for 9 turns.
While Heroism is active, you will only die when reaching -825 life.
The duration and life will increase by 1% for every 1% life you have lost (currently 825 life, 9 duration)
If your life is below 0 when this effect wears off it will be set to 1.
Its effects scale with your Strength stat.
It can be used to inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand nature talent.
This item has been sent to the Item's Vault.
heroism infusion of the warrior (die at -825; dur 9; cd 34)Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 34
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a nature gift
Description: Activate the infusion to endure even the most grievous of wounds for 9 turns.
While Heroism is active, you will only die when reaching -825 life.
The duration and life will increase by 1% for every 1% life you have lost (currently 825 life, 9 duration)
If your life is below 0 when this effect wears off it will be set to 1.
Its effects scale with your Strength stat.
It can be used to inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand nature talent.
This item has been sent to the Item's Vault.
heroism infusion of the warrior (die at -953; dur 8; cd 27)
Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 27
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a nature gift
Description: Activate the infusion to endure even the most grievous of wounds for 8 turns.
While Heroism is active, you will only die when reaching -953 life.
The duration and life will increase by 1% for every 1% life you have lost (currently 953 life, 8 duration)
If your life is below 0 when this effect wears off it will be set to 1.
Its effects scale with your Strength stat.
It can be used to inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand nature talent.
This item has been sent to the Item's Vault.
heroism infusion of the warrior (die at -953; dur 8; cd 27)Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 27
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a nature gift
Description: Activate the infusion to endure even the most grievous of wounds for 8 turns.
While Heroism is active, you will only die when reaching -953 life.
The duration and life will increase by 1% for every 1% life you have lost (currently 953 life, 8 duration)
If your life is below 0 when this effect wears off it will be set to 1.
Its effects scale with your Strength stat.
It can be used to inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand nature talent.
This item has been sent to the Item's Vault.
heroism infusion of the duelist (die at -781; dur 8; cd 32)
Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 32
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a nature gift
Description: Activate the infusion to endure even the most grievous of wounds for 8 turns.
While Heroism is active, you will only die when reaching -781 life.
The duration and life will increase by 1% for every 1% life you have lost (currently 781 life, 8 duration)
If your life is below 0 when this effect wears off it will be set to 1.
Its effects scale with your Dexterity stat.
It can be used to inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand nature talent.
This item has been sent to the Item's Vault.
heroism infusion of the duelist (die at -781; dur 8; cd 32)Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 32
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a nature gift
Description: Activate the infusion to endure even the most grievous of wounds for 8 turns.
While Heroism is active, you will only die when reaching -781 life.
The duration and life will increase by 1% for every 1% life you have lost (currently 781 life, 8 duration)
If your life is below 0 when this effect wears off it will be set to 1.
Its effects scale with your Dexterity stat.
It can be used to inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand nature talent.
This item has been sent to the Item's Vault.
heroism infusion of the titan (die at -624; dur 6; cd 30)
Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 30
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a nature gift
Description: Activate the infusion to endure even the most grievous of wounds for 6 turns.
While Heroism is active, you will only die when reaching -624 life.
The duration and life will increase by 1% for every 1% life you have lost (currently 624 life, 6 duration)
If your life is below 0 when this effect wears off it will be set to 1.
Its effects scale with your Constitution stat.
It can be used to inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand nature talent.
This item has been sent to the Item's Vault.
heroism infusion of the titan (die at -624; dur 6; cd 30)Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 30
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a nature gift
Description: Activate the infusion to endure even the most grievous of wounds for 6 turns.
While Heroism is active, you will only die when reaching -624 life.
The duration and life will increase by 1% for every 1% life you have lost (currently 624 life, 6 duration)
If your life is below 0 when this effect wears off it will be set to 1.
Its effects scale with your Constitution stat.
It can be used to inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand nature talent.
This item has been sent to the Item's Vault.
Forbidden Tome: "A View From The Gallery"
Requires:
- Level 15
Powered by unknown forces
2.00 Encumbrance.
[Unique]
Type: tome / forbidden ; tier 2
It can be used to read the book.
The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on.
This item has been sent to the Item's Vault.
Forbidden Tome: "A View From The Gallery"Requires:
- Level 15
Powered by unknown forces
2.00 Encumbrance.
[Unique]
Type: tome / forbidden ; tier 2
It can be used to read the book.
The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on.
This item has been sent to the Item's Vault.
heroism infusion of the warrior (die at -872; dur 7; cd 33)
Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 33
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a nature gift
Description: Activate the infusion to endure even the most grievous of wounds for 7 turns.
While Heroism is active, you will only die when reaching -872 life.
The duration and life will increase by 1% for every 1% life you have lost (currently 872 life, 7 duration)
If your life is below 0 when this effect wears off it will be set to 1.
Its effects scale with your Strength stat.
It can be used to inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand nature talent.
This item has been sent to the Item's Vault.
heroism infusion of the warrior (die at -872; dur 7; cd 33)Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 33
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a nature gift
Description: Activate the infusion to endure even the most grievous of wounds for 7 turns.
While Heroism is active, you will only die when reaching -872 life.
The duration and life will increase by 1% for every 1% life you have lost (currently 872 life, 7 duration)
If your life is below 0 when this effect wears off it will be set to 1.
Its effects scale with your Strength stat.
It can be used to inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand nature talent.
This item has been sent to the Item's Vault.
heroism infusion of the sneak (die at -705; dur 8; cd 25)
Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 25
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a nature gift
Description: Activate the infusion to endure even the most grievous of wounds for 8 turns.
While Heroism is active, you will only die when reaching -705 life.
The duration and life will increase by 1% for every 1% life you have lost (currently 705 life, 8 duration)
If your life is below 0 when this effect wears off it will be set to 1.
Its effects scale with your Cunning stat.
It can be used to inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand nature talent.
This item has been sent to the Item's Vault.
heroism infusion of the sneak (die at -705; dur 8; cd 25)Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 25
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a nature gift
Description: Activate the infusion to endure even the most grievous of wounds for 8 turns.
While Heroism is active, you will only die when reaching -705 life.
The duration and life will increase by 1% for every 1% life you have lost (currently 705 life, 8 duration)
If your life is below 0 when this effect wears off it will be set to 1.
Its effects scale with your Cunning stat.
It can be used to inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand nature talent.
This item has been sent to the Item's Vault.
Rune of the Rift (4422.00 temporal damage, removed from time 4 turns)
Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 6
Cooldown: -0
Travel Speed: instantaneous
Usage Speed: Spell (33% of a turn)
Is: a spell
Description: Inflicts 8755.56 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
It can be used to inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.
Rune of the Rift (4422.00 temporal damage, removed from time 4 turns)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 6
Cooldown: -0
Travel Speed: instantaneous
Usage Speed: Spell (33% of a turn)
Is: a spell
Description: Inflicts 8755.56 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
It can be used to inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.