

0.1 Encumbrance
T4 amulet jewelry
[Unique]
Arcane/Psionic
While equipped:
Stats +8 Wil +8 Mag
offense ------
Damage +25% temporal
defense ------
Resistance +25% temporal
other -------
Max vim +25.00
Masteries
+0.20 Corruption/Decay
+0.20 Corruption/Torment
+0.20 Corruption/Entropy
Some sort of geometric shape hangs from the chain of this amulet, but you can't seem to name the shape. It hurts to look at, and the pain doesn't go away when you stop looking at it either.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T4 misc tool
[Unique]
Arcane
While equipped:
offense ------
Damage +15% temporal
defense ------
Resistance +0% all +15% temporal
Damage Reduction +0 all
Offers either offensive or defensive benefits, depending on the position of the sands. Switching the direction of flow takes no time.
Flip the hourglass (sands currently flowing towards stability).
Uses 17 power out of 20/20
This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you.
This item has been sent to the Item's Vault.


0.0 Encumbrance
T3 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag +5 Con
Damage +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
Casts lasers on spellcast when worn or imbued.
Item imbue powers:
Stats +5 Mag +5 Con
Damage +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
Latent Damage Type: Lightning
This cracked gemstone looks faded with age. It appears to have once been the eye of a golem.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T3 arrow ammo
[Unique]
Psionic
Weapon Damage 30.0 - 42.0 Mind
Uses 50% Wil, 80% Cun
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +50
On-ranged-hit +25 mind
On Hit:
* 33% chance to stun, blind, pin, or silence the target for 3 turns (Mindpower or Accuracy vs Mental)
While equipped:
other -------
Talents +1 Soundshock
Your arrows hit instantly.
You believe that you are drawing an arrow. You feel its nock against the bowstring. You see yourself take aim.
This item has been sent to the Item's Vault.


0.0 Encumbrance
T4 blue gem
[Unique]
Arcane
While equipped:
Stats +8 Cun +8 Dex
Move Speed +20%
Damage +20% lightning
Damage Avoidance +8%
Affinity +20% lightning
Item imbue powers:
Stats +8 Cun +8 Dex
Move Speed +15%
Damage +20% lightning
Damage Avoidance +8%
Affinity +20% lightning
Latent Damage Type: Lightning
Air currents swirl around this bright blue jewel.
This item has been sent to the Item's Vault.


0.1 Encumbrance
T4 amulet jewelry
[Rare]
Nature
While equipped:
Stats +9 Dex
offense ------
Damage +30% lightning
When Hit 10 lightning
defense ------
Resistance +5% arcane +12% lightning
other -------
Light +3
Amulets make your neck look great!
This item has been sent to the Item's Vault.


1.5 Encumbrance
T3 hands armor
Reqs - Heavy armour training
[Unique]
Arcane
While equipped:
Stats +6 Mag
offense ------
Spell Crit +5%
Critical power +20.00%
Spellpower +12 (+4 eff.)
Damage +15% lightning
defense ------
Armor +5
Resistance +15% lightning
Unarmed combat:
Weapon Damage 23.0 - 32.2 Physical
Uses 40% Dex, 40% Cun, 50% Mag
40% Str
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +10
Critical Rate +4.0%
Attack Speed 83%
On-hit +20 lightning
On Hit: 20% Chain Lightning 2
On Hit: 15% Nova 1
This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic.
This item has been sent to the Item's Vault.


0.1 Encumbrance
T5 ring jewelry
[Unique]
Arcane
While equipped:
offense ------
Spellpower +10 (+2 eff.)
On-Hit 15 temporal
Damage +15% temporal +10% physical
defense ------
Resistance +15% temporal
Anomaly Control +10
other -------
Cooldown Time Skip -1
Masteries
+0.20 Chronomancy/Timetravel
Attempt to inflict 206.01 temporal damage (based on Spellpower and Paradox, if any) on foes in a radius 2 ball out to range 5 (chance depends on rank, summons are always affected), removing any that survive from time for up to 4 turn(s).
Uses 24 power out of 32/32
The chronomancer known as Solith was renowned across all of Eyal. He always seemed to catch his enemies alone.
In the case of opponents who weren't alone, he had to improvise.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T5 battleaxe 2H weapon
[Random Unique]
Arcane/Master
Weapon Damage 59.5 - 89.2 Physical
Uses 112% Wil, 50% Mag
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +4
Critical Rate +8.0%
Attack Speed 100%
On Hit:
* 20% chance to reduce armor by 39%
* Create an explosion dealing 102 lightning damage (1/turn)
While equipped:
Stats +10 Con
offense ------
Physical Power +20 (+3 eff.)
Damage +34% lightning +9% nature
Ignore resists +33% lightning +20% physical
+20% arcane
Accuracy +16 (+3 eff.)
defense ------
Defense +20 (+3 eff.)
Resistance +6% nature
Disarm Resist +84%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T5 battleaxe 2H weapon
[Unique]
Arcane
Weapon Damage 60.0 - 90.0 Physical
Uses 112% Wil, 50% Mag
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +4
Critical Rate +8.0%
Attack Speed 100%
Damage Conversion 25% light 25% fire
While equipped:
Stats +8 Str +8 Mag +8 Wil
offense ------
Physical Crit +10.0%
Spell Crit +10%
Critical power +20.00%
On-Hit 40 Solar Fire
Damage +10% light +10% fire
Ignore resists +20% light +20% fire
defense ------
Affinity +25% light +25% fire
Your Fire and Light damage bonuses (before the bonus from this weapon) are added together, as are your Fire and Light damage penetration.
A golden battle-axe with blades that resemble the wings of a bird, this was the weapon of Ardain Eagleheart in the Age of Dusk. It was said to focus the full power of the sun into every spell he cast, and absorb solar forces cast against him. After Ardain passed away, the axe was wielded by other phoenix knights throughout the Age of Dusk, but like all of the enchanted weapons of the Eagleheart siblings, it was lost during the Cataclysm.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +10 Mag +8 Wil +6 Cun
offense ------
Spellpower +20 (+5 eff.)
Move Speed +10%
Damage +25% lightning
Ignore resists +15% lightning
defense ------
Defense +15 (+2 eff.)
Resistance +20% lightning +13% all
Slow Projectiles +15%
other -------
Masteries
+0.20 Spell/Swiftness
Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze.
This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T5 arrow ammo
[Random Unique]
Nature/Master
Weapon Damage 82.0 - 114.8 Physical
Uses 30% Wil, 42% Cun
Mastery Arrow Accelerator
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +21
Critical Rate +38.0%
Capacity 18
Projectile Speed +200%
On-ranged-hit +50 lightning +8 fire +4 acid
On-Hit, radius 1 +8 acid
On-crit, radius 2 +18 lightning +16 fire
+12 darkness +8 acid
On Crit:
* Wound the target dealing 251 physical damage across 5 turns and reducing healing by 50%
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.