

Requires:
- Strength 40
- Talent Steam Pool
Powered by steamtech
3.00 Encumbrance.
[Unique]
Type: weapon / steamsaw ; tier 5
It must be held with both hands.
It can be used as a weapon and offhand.
Base power: 25.0 - 37.5
Uses stat: 100% Str
Damage type: Physical bleed
Mastery: Steamsaw Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +24
Crit. chance: +5.0%
Attack speed: 100%
Block value: +150
Multiple attacks: +2
Attacks use: 1.0 Steam
When wielded/worn:
Armour: +10
Defense: +11 (+6 eff.)
Fatigue: +13%
Talent granted: +5 Block
This intricate set of steamsaws lock together in a nearly indecipherable system.
They sure seem sharp though.
This item has been sent to the Item's Vault.


5.0 Encumbrance
T5 staff 2H weapon
[Random Unique]
Arcane
Weapon Damage 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Accuracy Bonus +2.5% proc damage (max 250%)
Ignore Armor +6
Critical Rate +5.0%
Attack Speed 100%
While equipped:
offense ------
Spell Crit +5%
Spellpower +42 (+8 eff.)
Damage +30% lightning +30% cold
+30% arcane +30% fire
defense ------
Armor +9
Hardiness +7%
Defense +15 (+5 eff.)
Physical save +12 (+6 eff.)
Life +40.00
Poison Resist +20%
Disease Resist +10%
Silence Resist +20%
other -------
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T5 cloak armor
[Random Unique]
Master
While equipped:
Stats +9 Dex +1 Wil +7 Cun
offense ------
Physical Crit +4.0%
Physical Power +4 (+2 eff.)
Damage +3% blight
Ignore resists +20% blight
Accuracy +9 (+4 eff.)
Ignore Armor +9
On-Hit (Melee):
* 10% chance to reduce strength, dexterity, and constitution by 38
defense ------
Defense +3 (+1 eff.)
Fatigue -7%
Resistance +3% blight
other -------
Light +3
Infravision +2
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T5 cloak armor
[Random Unique]
Nature/Master
While equipped:
Stats +3 Str +2 Dex +4 Cun +4 Con
offense ------
Physical Power +10 (+5 eff.)
Damage +9% light
defense ------
Defense +3 (+1 eff.)
Resistance +9% acid +2% physical +9% cold
+10% fire +9% lightning
other -------
Max stamina +30.00
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T5 cloak armor
[Random Unique]
Nature/Master
While equipped:
Stats +4 Str +3 Dex +2 Cun +3 Con
offense ------
Damage +9% acid
Ignore resists +15% acid
defense ------
Armor +6
Defense +3 (+1 eff.)
Resistance +6% blight +6% lightning
Physical save +13 (+7 eff.)
Mind save +14 (+4 eff.)
Unlife -50.00 life
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.


1.0 Encumbrance
T5 lite
[Random Unique]
Nature/Master
While equipped:
Stats +10 Wil
offense ------
Physical Crit +6.0%
Spell Crit +7%
Critical power +20.00%
Physical Power +9 (+4 eff.)
Ignore resists +15% all
Ignore Shields +30%
Ignore Armor +14
defense ------
Life +62.00
other -------
Mana/turn +0.04
Max vim +20.00
Light +7
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.


5.0 Encumbrance
T5 staff 2H weapon
Reqs Mag 50
[Unique]
Arcane
It desires to be surrounded by undeath.
Weapon Damage 40.0 - 48.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Accuracy Bonus +2.5% proc damage (max 250%)
Ignore Armor +12
Attack Speed 100%
While equipped:
offense ------
Spell Crit +15%
Spellpower +40 (+19 eff.)
Damage +35% darkness
other -------
Masteries
+0.20 Spell/Animus
+0.20 Spell/Master of flesh
+0.20 Spell/Master necromancer
+0.20 Spell/Master of bones
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.


0.1 Encumbrance
T3 rune scroll
[Unique]
Arcane
When inscribed on your body:
Cooldown: 15
Usage Speed: Instant (0% of a turn)
Is: a spell
Description: Activate the rune to create a protective shield absorbing and reflecting at most 160 damage for 5 turns.
Its effects scale with your Magic stat.
Inscribe your skin with the rune.
You can see your own image mirrored in the surface of this silvery rune.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T4 longsword 1H weapon
Reqs Mag 40
[Unique]
Arcane/Unknown
Weapon Damage 50.0 - 70.0 Physical
Uses 60% Mag, 60% Str
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +12
Critical Rate +7.0%
Attack Speed 100%
On Hit:
* deal 6.00 arcane and 6.00 darkness damage (based on Magic) in a radius 1 around the target
On Kill:
* swallows the victim's soul, gaining a new power
While equipped:
offense ------
Spell Crit +12%
Spellpower +24 (+12 eff.)
other -------
Talents +1 Soul Purge
This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company.
This item has been sent to the Item's Vault.


0.1 Encumbrance
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
offense ------
Damage +25% lightning +25% fire
+25% arcane +25% cold
Ignore resists +25% lightning +25% fire
+25% arcane +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T4 feet armor
[Unique]
Psionic
While equipped:
offense ------
Physical Power +12 (+6 eff.)
Ignore Armor +15
defense ------
Armor +12
Defense +2 (+0 eff.)
Fatigue +8%
Spell save +10 (+5 eff.)
Mind save +10 (+3 eff.)
Life +80.00
Stun Resist +40%
other -------
Masteries
+0.20 Cunning/Trapping
+0.20 Cursed/Endless hunt
+0.20 Cursed/Predator
Boost movement speed by 300% for up to 5 turns (or until you perform a non-movement action).
Uses 27 power out of 32/32
Activation is instant.
These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T4 longsword 1H weapon
[Unique]
Master/Unknown
Weapon Damage 40.0 - 56.0 Physical
Uses 50% Mag, 100% Str
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +12
Critical Rate +7.0%
Attack Speed 100%
On-hit +18 draining blight
On Crit:
* grows in power
On Kill:
* grows dramatically in power
While equipped:
offense ------
Critical power +6.00%
Damage +5% blight
defense ------
Cut Resist -25%
other -------
Max vim +20.00
Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength.
This item has been sent to the Item's Vault.


1.0 Encumbrance
lite
[Unique]
Arcane
While equipped:
other -------
Light +3
Fearscape Shift:
Effective talent level: 2.0
Power cost 25 out of 25/25.
Range 5
Cooldown: 12
Travel.spd instantaneous
Is: a spell
Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 103.30 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 103.30 demonfire damage over 4 turns.
Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns.
The damage will scale with your Spellpower and the range will increase with the talent level.
A strange orb of demonic origins. It glows with a surreal red light.
This item has been sent to the Item's Vault.


9.0 Encumbrance
T5 light armor
[Unique]
Arcane/Master
With a better grip it would be the destroyer of your enemies.
While equipped:
Stats +3 Cun +9 Mag
offense ------
Spellpower +10 (+4 eff.)
On-Hit 25 vim draining blight
When Hit 25 vim draining blight
defense ------
Physical save +10 (+5 eff.)
Spell save +10 (+5 eff.)
Mind save +10 (+5 eff.)
Disease Resist +100%
other -------
Max vim +25.00
Masteries
+0.20 Corruption/Sanguisuge
+0.20 Corruption/Blood
Reduces all damage by 7% of current vim or 50% of the damage, whichever is lower; but at the cost of vim equal to 5% of the damage blocked.
Current Bonus: 0
Blood Grasp:
Effective talent level: 5.0
Power cost 12 out of 12/12.
Range 10
Cooldown: 5
Travel.spd 2000% of base
Is: a spell
Description: Project a bolt of corrupted blood, doing 125.07 blight damage and healing you for 20% the damage dealt.
50% of the damage dealt will be gained as maximum life for 7 turns (before the healing).
The damage will increase with your Spellpower.
Stolen flesh,
Stolen pain,
To give it up,
Is to live again.
This item has been sent to the Item's Vault.