
6 agate0.0
T1 black gem
[Normal]
While equipped:
Stats +1 Str +1 Dex +1 Mag +1 Wil
+1 Cun +1 Con
Item imbue powers:
Stats +1 Str +1 Dex +1 Mag +1 Wil
+1 Cun +1 Con
Latent Damage Type: Acid
Gems can be sold for money or used in arcane rituals.
This item has been sent to the Item's Vault.

5 aquamarine0.0
T2 blue gem
[Normal]
While equipped:
Armour +2
Resists +2% all
Item imbue powers:
Armour +2
Resists +2% all
Latent Damage Type: Lightning
Gems can be sold for money or used in arcane rituals.
This item has been sent to the Item's Vault.

3 ametrine0.0
T1 yellow gem
[Normal]
While equipped:
Phys.crit +1.0%
Spell.crit +1%
Mind.crit +1%
Dmg.mod +2% all
Item imbue powers:
Phys.crit +1.0%
Spell.crit +1%
Mind.crit +1%
Dmg.mod +2% all
Latent Damage Type: Light
Gems can be sold for money or used in arcane rituals.
This item has been sent to the Item's Vault.

2 zircon0.0
T1 yellow gem
[Normal]
While equipped:
Armour +1
Resists +1% all
Item imbue powers:
Armour +1
Resists +1% all
Latent Damage Type: Light
Gems can be sold for money or used in arcane rituals.
This item has been sent to the Item's Vault.

6 opal0.0
T2 blue gem
[Normal]
While equipped:
Stats +2 Str +2 Dex +2 Mag +2 Wil
+2 Cun +2 Con
Item imbue powers:
Stats +2 Str +2 Dex +2 Mag +2 Wil
+2 Cun +2 Con
Latent Damage Type: Lightning
Gems can be sold for money or used in arcane rituals.
This item has been sent to the Item's Vault.

Black Mesh (8 def, 2 armour, 120 block)7.0
T3 shield armor
Reqs Shield usage training
[Unique]
Nature
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
Stats +5 Wil
dps ----------
On shield block:
* Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it
----- def -----
Armour +2
Defense +8 (+4 eff.)
Rng.Def +8 (+4 eff.)
Fatigue +6%
Resists +25% blight +25% darkness
---------- misc
Talents +1 Block
On block: Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it
Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass.
This item has been sent to the Item's Vault.

4 amethyst0.0
T2 violet gem
[Normal]
While equipped:
Phys.crit +2.0%
Spell.crit +2%
Mind.crit +2%
Dmg.mod +4% all
Item imbue powers:
Phys.crit +2.0%
Spell.crit +2%
Mind.crit +2%
Dmg.mod +4% all
Latent Damage Type: Arcane
Gems can be sold for money or used in arcane rituals.
This item has been sent to the Item's Vault.

emerald0.0
T3 green gem
[Normal]
While equipped:
Armour +3
Resists +3% all
Item imbue powers:
Armour +3
Resists +3% all
Latent Damage Type: Nature
Gems can be sold for money or used in arcane rituals.
This item has been sent to the Item's Vault.

3 spinel0.0
T1 green gem
[Normal]
While equipped:
Defense +2 (+1 eff.)
Phys.save +2 (+1 eff.)
Spell.save +2 (+1 eff.)
Mind.save +2 (+1 eff.)
Item imbue powers:
Defense +2 (+1 eff.)
Phys.save +2 (+1 eff.)
Spell.save +2 (+1 eff.)
Mind.save +2 (+1 eff.)
Latent Damage Type: Nature
Gems can be sold for money or used in arcane rituals.
This item has been sent to the Item's Vault.

6 topaz0.0
T2 blue gem
[Normal]
While equipped:
Defense +4 (+2 eff.)
Phys.save +4 (+2 eff.)
Spell.save +4 (+2 eff.)
Mind.save +4 (+2 eff.)
Item imbue powers:
Defense +4 (+2 eff.)
Phys.save +4 (+2 eff.)
Spell.save +4 (+2 eff.)
Mind.save +4 (+2 eff.)
Latent Damage Type: Lightning
Gems can be sold for money or used in arcane rituals.
This item has been sent to the Item's Vault.

2 citrine0.0
T1 yellow gem
[Normal]
While equipped:
Light +4
Infravis +4
Item imbue powers:
Light +4
Infravis +4
Latent Damage Type: Light
Gems can be sold for money or used in arcane rituals.
This item has been sent to the Item's Vault.

quartz0.0
T3 white gem
[Normal]
While equipped:
Stun/Frz- +30%
Item imbue powers:
Stun/Frz- +30%
Latent Damage Type: Cold
Gems can be sold for money or used in arcane rituals.
This item has been sent to the Item's Vault.
