

Requires:
- Dexterity 24
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
Type: weapon / longbow ; tier 3
It must be held with both hands.
Attack speed: 80%
Firing range: +9
When this weapon hits: Arcane Eye (100% chance level 4).
Travel speed: +400%
When wielded/worn:
Damage when the wearer hits(ranged): 25 arcane
Light radius: +2
This bow is said to be the tool of an infamous dwarven spy, rumours said it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 35
- Talent Shoot
Infused by nature
4.00 Encumbrance.
Type: weapon / sling ; tier 3
Attack speed: 80%
Firing range: +10
When wielded/worn:
Physical crit. chance: +5.0%
Defense: +10
Changes stats: +10 Lck
Talent mastery: +0.20 Cunning / Survival
Movement speed: +20%
It can be used to activate talent Inertial Shot (costing 8 power out of 8/8) :
Effective talent level: 3.0
Power cost: 8 out of 8/8.
Range: melee/personal
Travel Speed: instantaneous
Description: You fire a mighty shot at your target, doing 139% damage and knocking it back.
The knockback chance increases with your Accuracy.
This well-tended sling is made from the leather and sinews of a large hare. It feels smooth to the touch yet very durable. Some say that the skin of a hare brings luck and fortune.
Hard to tell if that really helped its former owner, but it's clear that the skin is at least also strong and reliable..
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
Type: weapon / sling ; tier 3
Attack speed: 80%
Firing range: +8
Burst (radius 2) on crit: +4 arcane
When wielded/worn:
Damage when the wearer is hit: 12 arcane
Changes resistances: +5% arcane / +6% fire
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 15
Powered by arcane forces
3.00 Encumbrance.
Type: weapon / whip ; tier 1
Base power: 15.0 - 16.5
Uses stat: 100% Dex
Damage type: Physical
Armour Penetration: +7
Physical crit. chance: +5.0%
Damage conversion: 50% lightning
When wielded/worn:
Accuracy: +7
It can be used to strike an enemy in range 3, releasing a burst of lightning, costing 10 power out of 10/10.
This steel plated whip arcs with intense electricity. The force feels uncontrollable, explosive, powerful.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 18
Infused by nature
3.00 Encumbrance.
Type: ammo / arrow ; tier 2
Base power: 20.0 - 28.0
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Armour Penetration: +10
Physical crit. chance: +5.0%
Capacity: 8
Damage when this weapon hits(ranged): +10 crippling poison
A vile poison drips from the tips of these arrows.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
Infused by psionic forces
3.00 Encumbrance.
Type: ammo / arrow ; tier 4
Base power: 24.0 - 33.6
Uses stats: 20% Wil, 50% Str, 60% Dex
Damage type: Mind
Armour Penetration: +8
Physical crit. chance: +2.0%
Capacity: 8
Special effect when this weapon crits: 40% chance to dominate the target
Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 35
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 4
Base power: 42.0 - 58.8
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Accuracy: +9
Armour Penetration: +14
Physical crit. chance: +2.5%
Capacity: 32
Special effect when this weapon crits: wounds the target
Damage when this weapon hits(ranged): +9 bleed
Burst (radius 1) on hit: +8 acid
Burst (radius 2) on crit: +4 acid
When wielded/worn:
Ammo reloads per turns: +3
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 35
Infused by arcane disrupting forces
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 4
Base power: 43.5 - 60.9
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Armour Penetration: +14
Physical crit. chance: +2.5%
Capacity: 32
Special effect when this weapon hits: disrupts spell-casting
Damage against: +17% Undead / +13% Construct
When wielded/worn:
Ammo reloads per turns: +1
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 35
Infused by arcane disrupting forces
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 4
Base power: 43.5 - 60.9
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Armour Penetration: +14
Physical crit. chance: +2.5%
Capacity: 32
Special effect when this weapon hits: disrupts spell-casting
Damage against: +17% Undead / +13% Construct
When wielded/worn:
Ammo reloads per turns: +1
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.