

Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 3
When wielded/worn:
Effects when hit in melee:
* 30% chance to blind
Changes resistances: +25% light
Changes damage: +12% light
Light radius: +1
It can be used to create a reflective shield (50% reflection rate, 176 strength, based on Magic) for 5 turns
Activation costs 24 power out of 24/24.
Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror.
This item has been sent to the Item's Vault.


Requires:
- Strength 24
Infused by nature
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 3
It must be held with both hands.
Base power: 44.0 - 66.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +2
Crit. chance: +6.5%
Attack speed: 100%
Damage (Melee): +12 nature / +9 darkness
Damage against: +12% Living
When wielded/worn:
Damage when hit (Melee): 2 arcane
Changes resistances penetration: +5% blight
Defense after a teleport: +15
Resist all after a teleport: +15%
New effects duration reduction after a teleport: +15%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.


Requires:
- Strength 16
Infused by arcane disrupting forces
Crafted by a master
Infused by psionic forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 2
It must be held with both hands.
Base power: 30.5 - 45.8
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +2
Crit. chance: +1.0%
Attack speed: 100%
On weapon hit:
* Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage against: +13% Unnatural
When wielded/worn:
Physical crit. chance: +7.0%
Changes stats: +2 Wil
Changes resistances: +9% light
Changes damage: +3% light
Critical mult.: +5.00%
Massive two-handed mauls.
This item has been sent to the Item's Vault.


Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 3
It must be held with both hands.
Base power: 20.0 - 24.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Armour: +6
Armour Hardiness: +7%
Changes stats: +3 Wil / +2 Mag
Changes damage: +20% arcane
Talent granted: +1 Command Staff
Physical save: +8 (+2 eff.)
Vim when firing critical spell: +1.00
Maximum vim: +10.00
Spellpower: +12 (+9 eff.)
Spell crit. chance: +8%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


Requires:
- Shield usage training
- Strength 35
Infused by psionic forces
7.00 Encumbrance.
Type: armor / shield ; tier 4
When used to attack (with talents):
Base power: 42.0 - 50.4
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +4.5%
Block value: +138
On weapon hit:
* 20% chance to reduce strength, dexterity, and constitution by 8
Damage (Melee): +16 acid
Damage (radius 1) on hit: +8 acid
Damage (radius 2) on crit: +8 blight / +12 arcane
When wielded/worn:
Armour: +8
Fatigue: +8%
Changes resistances: +6% acid / +14% mind / +6% blight
Changes resistances penetration: +25% acid
Talent granted: +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.


Requires:
- Strength 20
Crafted by a master
9.00 Encumbrance.
Type: armor / light ; tier 5
When wielded/worn:
Armour: +8
Defense: +28 (+10 eff.)
Fatigue: +8%
Changes stats: +5 Str / +3 Dex
Changes resistances: +19% acid
Physical save: +10 (+3 eff.)
A suit of armour made of leather.
This item has been sent to the Item's Vault.


chilling stralite greatmaul of daylight (59-88 power, 3 apr)
Requires:
- Strength 35
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / greatmaul ; tier 4
It must be held with both hands.
Base power: 59.0 - 88.5
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +3
Crit. chance: +2.5%
Attack speed: 100%
Damage (Melee): +16 light / +19 cold
Damage against: +23% Undead
Massive two-handed mauls.
This item has been sent to the Item's Vault.


Requires:
- Willpower 24
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / mindstar ; tier 3
Base power: 9.5 - 10.5
Uses stats: 50% Wil, 30% Cun
Damage type: Mind
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +24
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Damage (Melee): 7 lightning
Changes stats: +3 Str / +2 Dex / +3 Mag / +2 Wil / +3 Cun / +3 Con
Changes resistances: +7% lightning
Changes resistances penetration: +10% lightning / +5% mind / +7% darkness
Changes damage: +7% lightning / +10% mind / +11% darkness
Talent granted: +1 Attune Mindstar
Maximum hate: +3.00
Mindpower: +6 (+3 eff.)
Mental crit. chance: +3%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 3
Base power: 52.5 - 63.0
Uses stats: 50% Cun, 0% Mag, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +7
Crit. chance: +5.0%
Capacity: 47
Turns elapse between self-loadings: 4
Damage (Ranged): +4 mind
Damage (radius 1) on hit: +20 mind
Damage (radius 2) on crit: +8 mind
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.