

Requires:
- Dexterity 24
Powered by arcane forces
3.00 Encumbrance.
Type: ammo / arrow ; tier 3
Base power: 34.0 - 47.6
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Mastery: Master Marksman
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +10
Crit. chance: +2.0%
Capacity: 16
Damage (Ranged): +12 light
Damage against: +8% Undead
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


Requires:
- Magic 32
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 18.0 - 21.6
Uses stat: 160% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Changes damage: +15% light / +15% physical / +15% darkness / +15% temporal
Talents cooldown: Twilight (-1 turn) Moonlight Ray (-1 turn) Searing Light (-1 turn)
Talent granted: +1 Command Staff
P.Energy each turn: +0.10
N.Energy each turn: +0.10
Spellpower: +12 (+4 eff.)
Spell crit. chance: +8%
This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light.
This item has been sent to the Item's Vault.


Requires:
- Magic 24
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 3
Base power: 20.0 - 24.0
Uses stat: 130% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.0% proc dam (max 200%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Damage when hit (Melee): 6 mind / 6 fire
Changes resistances penetration: +15% mind
Changes damage: +20% acid / +20% darkness / +20% blight / +20% fire / +9% nature
Talent granted: +1 Command Staff
Physical save: +10 (+4 eff.)
Spell save: +11 (+3 eff.)
Mental save: +8 (+3 eff.)
Spellpower: +18 (+6 eff.)
Spell crit. chance: +9%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
Type: weapon / longbow ; tier 3
It must be held with both hands.
Base power: 0.0 - 0.0
Uses stat: 50% Mag
Damage type: Physical
Mastery: Master Marksman
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +8
Damage (Ranged): +8 acid
When wielded/worn:
Accuracy: +17 (+4 eff.)
Armour penetration: +14
Defense: +10 (+3 eff.)
Changes resistances: +3% acid / +9% fire / +9% cold
Changes resistances penetration: +15% all
Silence immunity: +20%
Life regen: +4.00
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
Type: weapon / longbow ; tier 3
It must be held with both hands.
Base power: 0.0 - 0.0
Uses stat: 50% Mag
Damage type: Physical
Mastery: Master Marksman
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +8
Damage (Ranged): +15 acid / +16 arcane / +20 blight
When wielded/worn:
Changes stats: +2 Cun / +2 Str
Changes damage: +20% acid
Spellpower on spell critical (stacks up to 3 times): +6
See invisible: +12
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.