

Requires:
- Shield usage training
- Strength 48
Powered by arcane forces
Crafted by a master
Infused by psionic forces
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 5
When used to attack (with talents):
Base power: 67.0 - 80.4
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +5.0%
Block value: +240
Damage (Melee): +15 acid / +4 light
When wielded/worn:
Armour: +16
Fatigue: +8%
Effects on melee hit:
* 20% chance to reduce strength, dexterity, and constitution by 6
Effects when hit in melee:
* 15% chance to reduce armor by 16%
Changes stats: +1 Con
Changes resistances: +14% acid / +12% mind / +3% light
Changes damage: +3% light
Talent granted: +1 Block
Light radius: +3
Handheld deflection devices.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 56.0 - 84.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +8.0%
Attack speed: 100%
On weapon hit:
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
When wielded/worn:
Accuracy: +26 (+8 eff.)
Armour penetration: +21
Physical crit. chance: +21.0%
Changes stats: +14 Str / +3 Mag / +3 Wil / +2 Cun / +2 Con
Changes resistances: +9% cold
Changes resistances penetration: +5% cold
Changes damage: +14% physical
Critical mult.: +49.00%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
Infused by nature
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 69.0 - 103.5
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +8.0%
Attack speed: 100%
On weapon hit:
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
Damage (radius 1) on hit: +16 blight
When wielded/worn:
Armour: +4
Changes stats: +2 Dex / +17 Wil / +17 Con
Maximum life: +153.00
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
Infused by nature
Infused by arcane disrupting forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 64.5 - 103.2
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn, stacking up to 50%
On weapon crit:
* Deals 74 Manaburn damage and puts 1 random spell talent on cooldown for 4 turns (checks Confusion immunity)
Damage (Melee): +26 nature
Damage (radius 2) on crit: +12 nature
Damage against: +33% Unnatural
When wielded/worn:
Changes resistances: +15% lightning / +3% temporal / +9% cold
Massive two-handed swords.
This item has been sent to the Item's Vault.


Requires:
- Willpower 48
Infused by nature
3.00 Encumbrance.
[Random Unique]
Type: weapon / mindstar ; tier 5
Base power: 16.5 - 18.2
Uses stats: 50% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
Damage (radius 2) on crit: +4 physical
When wielded/worn:
Changes stats: +8 Wil
Talent granted: +1 Attune Mindstar
Physical save: +8 (+2 eff.)
Spell save: +9 (+1 eff.)
Mental save: +14 (+4 eff.)
Life regen: +1.70
Equilibrium when hit: +1.50
Psi when hit: +0.12
Maximum life: +50.00
Mindpower: +14 (+4 eff.)
Mental crit. chance: +5%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
Powered by arcane forces
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / mace ; tier 5
Base power: 58.5 - 81.9
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +6
Crit. chance: +3.0%
Attack speed: 100%
When this weapon hits: Curse of Vulnerability (20% chance level 5).
Damage (Melee): +16 darkness
Damage against: +10% Living
When wielded/worn:
Damage when hit (Melee): 4 arcane
Changes stats: +2 Wil
Mana each turn: +0.04
Spellpower on spell critical (stacks up to 3 times): +6
Maximum vim: +20.00
Spell crit. chance: +4%
Blunt and deadly.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Accuracy: +13 (+5 eff.)
Effects when hit in melee:
* 36% chance to reduce damage dealt by 18%
* 34% chance to reduce strength, dexterity, and constitution by 23
Changes stats: +8 Dex / +9 Cun / +2 Con
Changes resistances: +6% nature / +52% light / +34% darkness
Changes damage: +6% nature / +17% light / +17% darkness
Infravision radius: +1
Rings make your fingers look great!
This item has been sent to the Item's Vault.


Requires:
- Strength 48
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 84.0 - 134.4
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +5.0%
Attack speed: 100%
Damage (Melee): +4 blight
Damage (radius 2) on crit: +45 acid / +61 nature
When wielded/worn:
Armour penetration: +34
Physical crit. chance: +16.0%
Changes resistances: +9% temporal
Changes resistances penetration: +24% acid / +35% nature
Changes damage: +18% temporal
Critical mult.: +48.00%
Massive two-handed swords.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
Crafted by a master
Infused by psionic forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 5
It must be held with both hands.
Base power: 87.0 - 130.5
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +3.0%
Attack speed: 100%
On weapon hit:
* 48% chance to reduce all saves and defense by 17
Damage (Melee): +24 mind / +21 darkness
Damage against: +14% Living
When wielded/worn:
Effects on melee hit:
* 10 arcane resource burn
* 10% chance to reduce armor by 33%
Changes stats: +3 Cun / +6 Wil
Changes resistances: +6% lightning / +9% temporal
Changes resistances penetration: +5% acid
Changes damage: +3% acid
Massive two-handed mauls.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Infused by nature
Crafted by a master
2.00 Encumbrance.
[Random Unique]
Type: armor / cloak ; tier 5
When wielded/worn:
Defense: +3 (+2 eff.)
Changes stats: +3 Str / +2 Dex / +2 Mag / +4 Con
Changes resistances: +8% acid / +8% lightning / +7% cold / +6% nature / +8% fire
Talent mastery: +0.20 Technique / Combat training
Spell save: +12 (+4 eff.)
Stamina each turn: +1.30
Maximum life: +35.00
See invisible: +12
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.
This object's appearance was changed to linen cloak.