
Decayed Visage (0 def, 0 armour)1.0 Encumbrance
T3 head armor
Reqs Mag 25
[Unique]
Arcane
While equipped:
Stats +7 Wil +10 Mag
offense ------
Spell Crit +6%
Damage +20% blight +16% arcane
When Hit 10 vim draining blight
defense ------
Crit Resistance 15.00%
Cut Resist +20%
other -------
Equi when Hit +0.08
Max vim +25.00
Vimsense:
Effective talent level: 2.0
Power cost 25 out of 45/45.
Range melee/personal
Cooldown: 15
Travel.spd instantaneous
Is: a spell
Description: Feel the very existence of creatures around you for 5 turns, in a radius of 10.
The evil touch will reduce their blight resistance by 10% and all saves by 17, but also make them aware of you.
The resistance and save reduction will improve with your Spellpower.
A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life.
This item has been sent to the Item's Vault.

Rune of the Rift (466.00 temporal damage, removed from time 4 turns)0.1 Encumbrance
T3 rune scroll
[Unique]
Arcane
When inscribed on your body:
Range 6
Cooldown: 14
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Inflicts 549.88 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

Dagger of the Past (25-32 power, 20 apr)1.0 Encumbrance
T3 dagger 1H weapon
Reqs Mag 24
[Unique]
Arcane
Potentially it would go with a sword in the future.
Weapon Damage 25.0 - 32.5 Physical
Uses 50% Mag, 50% Dex
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +20
Critical Rate +20.0%
Attack Speed 111%
On-hit +5 temporal
Damage Conversion 30% temporal
While equipped:
offense ------
Move Speed +20%
Damage +5% temporal
defense ------
Defense +10 (+3 eff.)
Spell save +10 (+3 eff.)
Out-of-Phase Defense +10
Out-of-Phase Resistance +5%
Out-of-Phase Resilience +15%
other -------
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
This item has been sent to the Item's Vault.

Adeth the Blazestalker (12-16 power, 3 apr)3.0 Encumbrance
T2 waraxe 1H weapon
[Random Unique]
Nature/Master
Weapon Damage 11.5 - 16.1 Physical
Uses 100% Str
Mastery Weapons Mastery
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +3
Critical Rate +4.0%
Attack Speed 100%
On-Hit, radius 1 +16 lightning
On-crit, radius 2 +7 acid +6 nature
While equipped:
Stats +1 Str
offense ------
Damage +6% physical
Ignore resists +9% acid +7% nature +10% arcane
Accuracy +14 (+5 eff.)
Ignore Armor +6
defense ------
Defense +7 (+3 eff.)
Resistance +5% arcane
Disarm Resist +22%
One-handed war axes.
This item has been sent to the Item's Vault.

Plague-Fire Sceptre (24-29 power, 4 apr, physical element)5.0 Encumbrance
T3 staff 1H weapon
Reqs Mag 24
[Unique]
Arcane
Weapon Damage 24.0 - 28.8 Fire
Uses 125% Mag
Mastery Staff Mastery
Accuracy Bonus +2.5% proc damage (max 250%)
Ignore Armor +4
Attack Speed 100%
While equipped:
offense ------
Spell Crit +7%
Spellpower +27 (+12 eff.)
Damage +20% blight +20% fire
Plaguefire detonates when its victim dies, spreading to other enemies up to two times.
Fire a bolt of plaguefire, dealing damage over time based on your magic stat.
Uses 15 power out of 15/15
The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more.
This item has been sent to the Item's Vault.

Camiran the Burntaint (8 def, 3 armour)2.0 Encumbrance
T3 feet armor
[Rare]
Master
While equipped:
Stats +4 Wil
offense ------
Spellpower +10 (+5 eff.)
Damage +6% blight +12% fire
Ignore resists +20% blight
defense ------
Armor +3
Defense +8 (+4 eff.)
other -------
EQ when Hit +0.04
Mana-on-crit +2.00
Max mana +80.00
Evasion: (Instant)
Puts all charms on 30 turn cooldown
Effective talent level: 4.0
Power cost 30 out of 30/30.
Range melee/personal
Cooldown: 19
Travel.spd instantaneous
Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 23% chance to evade melee and ranged attacks and 12 increased defense for 4 turns.
The chance to evade and defense bonus increase with your Dexterity.
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Spider-Silk Robe of Spydrë (10 def, 15 armour)2.0 Encumbrance
T3 cloth armor
[Unique]
Nature
While equipped:
Stats +5 Con +4 Wil
offense ------
Mind Crit +5%
Mindpower +10 (+5 eff.)
Damage +15% acid +15% nature +15% mind
When Hit 20 nature slow 20 poison
defense ------
Armor +15
Hardiness +30%
Defense +10 (+5 eff.)
Resistance +30% nature +11% all
Physical save +10 (+5 eff.)
Spell save +10 (+7 eff.)
This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal.
This item has been sent to the Item's Vault.

Glimmerbrand the steel greatmaul (31-46 power, 2 apr)5.0 Encumbrance
T2 greatmaul 2H weapon
Reqs Str 16
[Random Unique]
Arcane
Weapon Damage 31.0 - 46.5 Physical
Uses 120% Str
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +2
Critical Rate +1.0%
Attack Speed 100%
On-hit +7 blight
Damage Against +9% Undead +7% Vermin
+10% Spiderkin
On Hit: 20% Epidemic 2
On Hit:
* 10% chance to reduce strength, dexterity, and constitution by 27
On Crit:
* On a Crit, strike your target with a blast of Light dealing 100 damage (based on StreSngth and Magic). If the target is undead, they are also afflicted by Lightburn for the same amount over 3 turns, reducing their armor by 25 for the duration.
* Strike your target with a blast of Fire dealing 142 damage (based on Cunning and Magic). If the target is an insect or a spider, they will also begin to Burn for the same amount of damage.
While equipped:
offense ------
Critical power +39.00%
defense ------
Resistance +6% light
Mind save +6 (+3 eff.)
Disease Resist +17%
Massive two-handed mauls.
This item has been sent to the Item's Vault.

Volcanic Slasher (15-21 power, 5 apr)3.0 Encumbrance
T1 longsword 1H weapon
[Unique]
Nature/Master
Weapon Damage 15.0 - 21.0 Physical
Uses 100% Str
Mastery Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +5
Critical Rate +5.0%
Attack Speed 100%
On-hit +10 bleed
On-crit, radius 2 +20 fire
While equipped:
other -------
Masteries
+0.20 Wild-gift/Volcanism
A long shard of obsidian, a weapon never seen in use these days. It belongs in a museum.
This item has been sent to the Item's Vault.

Star (10-13 power, 0 apr)1.0 Encumbrance
T3 dagger 1H weapon
[Unique]
Arcane
The star shines alone in a moonless sky.
Weapon Damage 10.0 - 13.0 Light
Uses 20% Str, 20% Dex
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 125%
On Hit:
* Deal 70 Light damage.
While equipped:
offense ------
Damage +0% light
Ignore resists +0% light
other -------
Light +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.

Moon (10-13 power, 0 apr)1.0 Encumbrance
T3 dagger 1H weapon
[Unique]
Arcane
The moon shines alone in a starless sky.
Weapon Damage 10.0 - 13.0 Darkness
Uses 20% Str, 20% Dex
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 125%
On Hit:
* Deal 70 Darkness damage.
While equipped:
offense ------
Damage +0% darkness
Ignore resists +0% darkness
other -------
Light -1
A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades.
This item has been sent to the Item's Vault.

Anyrak the Umbramonster (12 def, 7 armour)9.0 Encumbrance
T4 light armor
[Random Unique]
Arcane/Master/Psionic
While equipped:
offense ------
Combat Speed +15%
Spell Speed +15%
Mind Speed +15%
On-Hit 14 lightning 13 blight
Damage +18% blight
Ignore resists +5% blight
When Hit 13 lightning 2 darkness
13 blight
On-Hit (Melee):
* 20% chance to reduce damage dealt by 17%
defense ------
Armor +7
Defense +12 (+2 eff.)
Fatigue +8%
Resistance +18% lightning +7% mind
+18% blight
Mind save +16 (+4 eff.)
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Bearzerker Girdle1.0 Encumbrance
T2 belt armor
[Unique]
Arcane/Nature
While equipped:
offense ------
Steampower +2 (+1 eff.)
Ignore Armor +8
defense ------
Armor +10
Mind save +7 (+2 eff.)
Life +50.00
other -------
Stamina/turn +2.00
EQ/turn -1.00
20% chance when taking damage to for Bearzerker to activate on its own. 30 Turn Cooldown, shared with manual activation of this talent.
Bearzerker: (Instant)
Effective talent level: 1.1
Power cost 30 out of 30/30.
Range 10
Cooldown: 30
Travel.spd instantaneous
Description: Transform into a giant angry bear for 5 turns. The duration of this effect is extended by 1 every time you make a kill and has a 50% chance to be extended by 1 when taking damage. For the duration, increases Strength and Constitution by 6, Physical Resistance by 18.0%, Physical Save by 12.00, and you deal an additional 12.00 Physical and Bleed damage with melee attacks. These bonuses scale with your physical power.
This old leather belt seems to be covered in a thin layer of fur. Small bears are etched along its length and a crude paw has been painted on the buckle.
This item has been sent to the Item's Vault.
