
Stormfront (30-45 power, 15 apr)3.0
T2 battleaxe 2H weapon
[Unique]
Nature
Power 30.0 - 45.0 Physical
Uses 120% Str
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +15
Crit +5.0%
Atk.spd 100%
Melee+ +15 lightning +15 cold
On Crit:
* inflicts either shocked or wet, chosen at random
While equipped:
dps ----------
Dmg.mod +12% lightning +12% cold
The blade glows faintly blue, and reflects a sky full of stormy clouds.
This item has been sent to the Item's Vault.

Bill's Tree Trunk (30-51 power, 7 apr)5.0
T1 greatmaul 2H weapon
[Unique]
Master
Power 30.0 - 51.0 Physical
Uses 130% Str
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +7
Crit +1.5%
Atk.spd 100%
While equipped:
Shattering Blow:
Level 2.6
Pwr.cost 20 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Description: Hits the target with your weapon, doing 130% damage. If the attack hits, the target's armour and saves are reduced by 14 for 6 turns.
Also if the target is protected by a temporary damage shield there is 51% chance to shatter it.
Armor reduction chance increases with your Physical Power.
This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it!
This item has been sent to the Item's Vault.

Bloomsoul (8-9 power, 13 apr, nature damage)3.0
T2 mindstar 1H weapon
[Unique]
Nature
Power 8.0 - 8.8 Nature
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +13
Crit +7.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +8 (+4 eff.)
----- def -----
HP.reg +2.00
Heal.mod +20%
---------- misc
Masteries
+0.30 Wild-gift/Fungus
Bloom Heal: (Instant)
Level 1.0
Pwr.cost 40 out of 40/40.
Range melee/personal
Travel.spd instantaneous
Description: Call upon the power of nature to regenerate your body for 23 life every turn for 6 turns.
The life healed will increase with the Willpower stat.
Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body.
This item has been sent to the Item's Vault.

Charged Focus (10-11 power, 24 apr, lightning damage)3.0
T3 mindstar 1H weapon
[Unique]
Nature/Psionic
You feel two unconnected psionic channels on this item.
Power 10.0 - 11.0 Lightning
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +24
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +6%
Mind.pwr +12 (+6 eff.)
Dmg.mod +15% lightning
Res.pen +9% lightning
----- def -----
Resists +15% lightning
Mind.save +9 (+5 eff.)
---------- misc
Max.psi +30.00
Talents +1 Psionic Maelstrom
Masteries
+0.15 Psionic/Charged mastery
Electrical energies are focussed in the core of this mindstar.
This item has been sent to the Item's Vault.

Armovon (17-24 power, 3 apr)3.0
T2 longsword 1H weapon
[Random Unique]
Arcane
Power 17.0 - 23.8 Physical
Uses 100% Str
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +3
Crit +3.0%
Atk.spd 100%
Melee+ +5 light +5 temporal
Against +7% Undead
On Hit: 20% Curse of Vulnerability 2
While equipped:
Stats +3 Dex
dps ----------
Acc +5 (+1 eff.)
----- def -----
Resists +7% temporal
---------- misc
Max.stam +30.00
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

Xeraribeth the dwarven-steel dagger (26-34 power, 7 apr)1.0
T3 dagger 1H weapon
Reqs Dex 24
[Rare]
Master
Power 26.5 - 34.5 Physical
Uses 50% Dex, 50% Str
Acc+ +0.2% crit chance (max 25%)
Apr +7
Crit +6.0%
Atk.spd 100%
On Hit:
* 20 arcane resource burn
While equipped:
dps ----------
Phys.pwr +20 (+5 eff.)
Melee Ret 8 physical
----- def -----
Armour +2
Resists +5% arcane
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Fanged Collar0.1
T2 amulet jewelry
[Unique]
Unknown
While equipped:
Stats +10 Cun -5 Wil
----- def -----
Resists +15% blight +15% darkness
+15% acid
Phys.save +15 (+5 eff.)
Spell.save +15 (+8 eff.)
Mind.save -7 (-3 eff.)
Max.HP +20.00
Try to not die...
This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump.
This item has been sent to the Item's Vault.

Spider-Silk Robe of Spydrë (10 def, 15 armour)2.0
T3 cloth armor
[Unique]
Nature
While equipped:
Stats +5 Con +4 Wil
dps ----------
Mind.crit +5%
Mind.pwr +10 (+5 eff.)
Dmg.mod +15% acid +15% nature
+15% mind
Melee Ret 20 nature slow 20 poison
----- def -----
Armour +15
Hardiness +30%
Defense +10 (+7 eff.)
Resists +30% nature +11% all
Phys.save +10 (+3 eff.)
Spell.save +10 (+5 eff.)
This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal.
This item has been sent to the Item's Vault.

Emerekira the silk robe (0 def, 4 armour)2.0
T4 cloth armor
Reqs Level 25
[Random Unique]
Arcane
While equipped:
Stats +1 Cun +5 Mag
dps ----------
Spell.crit +6%
Spell.pwr +6 (+6 eff.)
Dmg.mod +14% darkness
+13% temporal +28% light
+21% physical
Res.pen +10% temporal
+11% physical
----- def -----
Armour +4
Resists +19% light +13% all
Spell.save +3 (+2 eff.)
Anom.red +11
Max.HP +40.00
Silence- +10%
Confus- +20%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
