
elven-wood longbow 'Tundramistress'Requires:
- Dexterity 35
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
Type: weapon / longbow ; tier 4
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +9
Damage (Ranged): +8 arcane
When wielded/worn:
Ammo reloads per turn: +6
Changes stats: +9 Mag
Changes resistances: +18% cold / +6% nature / +9% darkness
Changes resistances penetration: +11% temporal / +14% physical
Changes damage: +12% temporal / +8% physical
Talent mastery: +0.15 Chronomancy / Bow Threading
Spell save: +12 (+4 eff.)
Healing mod.: +10%
Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn.
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Galdavena the quiver of dragonbone arrows (18/18, 52-74 power, 18 apr)Requires:
- Dexterity 48
Infused by psionic forces
3.00 Encumbrance.
Type: ammo / arrow ; tier 5
Base power: 52.5 - 73.5
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +18
Crit. chance: +3.0%
Capacity: 18
On weapon hit:
* 20% chance to reduce all saves and defense by 22
* 20% chance to knock the target back 3 spaces and deal 132 physical damage
Damage (Ranged): +20 mind / +48 physical
Damage (radius 1) on hit: +20 mind
Damage (radius 2) on crit: +20 mind
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Vorygalle the drakeskin leather slingRequires:
- Dexterity 48
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
Type: weapon / sling ; tier 5
Accuracy bonus: +0.2% base dam (max 20%)
Attack speed: 100%
Firing range: +10
When wielded/worn:
Accuracy: +15 (+8 eff.)
Physical crit. chance: +5.0%
Damage when hit (Melee): 8 acid
Changes stats: +7 Cun / +1 Wil
Critical mult.: +15.00%
Mindpower: +10 (+5 eff.)
Mental crit. chance: +6%
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.

dragonbone longbow 'Emelidhetha'Requires:
- Dexterity 48
- Talent Shoot
Infused by nature
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
Damage (Ranged): +8 acid
When wielded/worn:
Physical power: +20 (+7 eff.)
Changes stats: +6 Str / +4 Dex / +11 Con
Changes resistances: +3% acid
Changes resistances penetration: +15% acid
Talent mastery: +0.45 Wild-gift / Fungus
It can be used to regenerate 648 life over 5 turns
Activation puts all charms on cooldown for 20 turns.
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Silerena (0 def, 10 armour, 209 block)Requires:
- Shield usage training
- Strength 48
Infused by nature
7.00 Encumbrance.
Type: armor / shield ; tier 5
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Armour: +10
Fatigue: +8%
Damage (Melee): 31 lightning
Damage when hit (Melee): 11 lightning
Changes stats: +3 Dex / +2 Mag
Changes resistances: +3% blight / +6% light
Talent granted: +1 Block
Infravision radius: +3
Handheld deflection devices.
This item has been sent to the Item's Vault.

Bogkill [power 380] (20 cooldown)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
Type: charm / wand ; tier 5
When wielded/worn:
Effects on melee hit:
* 20% chance to reduce all saves and defense by 32
Changes resistances: +6% blight / +3% fire / +9% nature
Changes resistances penetration: +5% nature
Changes damage: +9% nature
It can be used to create a shield absorbing up to 380 damage on yourself and all friendly characters within 10 spaces for 4 turns
Activation puts all charms on cooldown for 20 turns.
Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.
This item has been sent to the Item's Vault.

Ulyldil the voratun mail armour (5 def, 10 armour)Requires:
- Heavy armour training
- Strength 48
Crafted by a master
14.00 Encumbrance.
Type: armor / heavy ; tier 5
When wielded/worn:
Armour: +10
Defense: +5 (+2 eff.)
Fatigue: +12%
Changes stats: +6 Str
Changes resistances: +12% temporal / +9% physical / +16% darkness / +6% mind
Mental save: +12 (+4 eff.)
Disarm immunity: +20%
Teleport immunity: +10%
Light radius: +2
It can be used to activate talent Track, placing all other charms into a 30 cooldown :
Effective talent level: 2.0
Power cost: 30 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 20 for 5 turns.
The radius will increase with your Cunning.
A suit of armour made of mail.
This item has been sent to the Item's Vault.

Eilinythra the drakeskin leather armour (20 def, 8 armour)Requires:
- Strength 20
Infused by nature
9.00 Encumbrance.
Type: armor / light ; tier 5
When wielded/worn:
Accuracy: +20 (+8 eff.)
Armour: +8
Defense: +20 (+7 eff.)
Fatigue: +8%
Effects on melee hit:
* 20 arcane resource burn
Changes resistances: +1% physical
Changes damage: +12% mind
Spell save: +3 (+2 eff.)
Life regen: +4.70
Maximum life: +50.00
Healing mod.: +15%
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Vorigatta (146% power, 9 apr)Requires:
- Dexterity 48
Crafted by a master
1.00 Encumbrance.
Type: weapon / dagger ; tier 5
Power: 146% Range: 1.3x
Uses stats: 50% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +9
Crit. chance: +10.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +35 (+13 eff.)
Armour penetration: +10
Armour: +6
Changes stats: +2 Con
Changes resistances: +4% physical
Changes resistances penetration: +12% physical
Sharp, short and deadly.
This item has been sent to the Item's Vault.

elemental voratun battleaxe of shearing (169% power, 4 apr)Requires:
- Strength 48
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Power: 170% Range: 1.5x
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +8.0%
Attack speed: 100%
On weapon hit:
* Create an explosion dealing 138 acid damage (1/turn)
When wielded/worn:
Accuracy: +24 (+8 eff.)
Armour penetration: +16
Changes resistances penetration: +42% acid / +20% all
Changes damage: +38% acid
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Strikecrack the dragonbone wand of lightning storm [power 548] (15 cooldown)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
Type: charm / wand ; tier 5
When wielded/worn:
Damage when hit (Melee): 6 blight
Changes resistances: +9% lightning
Changes damage: +6% blight
Spell save: +18 (+4 eff.)
Mana each turn: +0.08
Spellpower on spell critical (stacks up to 3 times): +6
Spellpower: +10 (+2 eff.)
Spell crit. chance: +6%
It can be used to create a radius 3 storm for 5 turns. Each turn, creatures within take 150 lightning damage and will be dazed for 1 turn (750 total damage)
Activation puts all charms on cooldown for 15 turns.
When used:
* Increase the duration of 2 beneficial effects by 2.
Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.
This item has been sent to the Item's Vault.

swiftstrike voratun steamgun of piercingRequires:
- Dexterity 48
- Talent Shoot
- Talent Steam Pool
Crafted by a master
Powered by steamtech
4.00 Encumbrance.
Type: weapon / steamgun ; tier 5
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +15
Attack speed: 100%
Firing range: +10
Travel speed: +800%
Attacks use: 2.0 Steam
When wielded/worn:
Accuracy: +17 (+5 eff.)
Armour penetration: +10
Changes stats: +3 Cun
Changes resistances penetration: +10% all
Combat speed: +10%
Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force.
This item has been sent to the Item's Vault.

Harirothad (0 def, 8 armour)Requires:
- Level 25
Infused by arcane disrupting forces
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: armor / hands ; tier 4
When wielded/worn:
Accuracy: +12 (+4 eff.)
Armour: +8
Effects on melee hit:
* 10 arcane resource burn
Changes stats: +3 Cun
Changes resistances: +6% acid / +29% darkness / +23% blight / +3% cold / +11% arcane / +12% nature
Damage affinity(heal): +14% nature
Talent mastery: +0.20 Wild-gift / Antimagic
Spell save: +16 (+4 eff.)
Mental save: +15 (+4 eff.)
Maximum life: +56.00
Infravision radius: +3
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
It can be used to activate talent Track, placing all other charms into a 15 cooldown :
Effective talent level: 2.0
Power cost: 15 out of 15/15.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 18 for 5 turns.
The radius will increase with your Cunning.
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

voratun gauntlets 'Noonrain' (0 def, 3 armour)Requires:
- Heavy armour training
Powered by arcane forces
Infused by psionic forces
1.50 Encumbrance.
[Random Unique]
Type: armor / hands ; tier 4
When wielded/worn:
Armour: +3
Fatigue: +5%
Effects on melee hit:
* 42% chance to reduce all saves and defense by 30
Damage (Melee): 36 mind / 35 darkness
Changes stats: +5 Cun / +4 Mag
Changes resistances: +7% light / +7% darkness / +9% mind
Changes resistances penetration: +25% light
Changes damage: +9% light
Mental save: -7 (-2 eff.)
Life regen: +11.00
Stamina each turn: +1.40
Maximum stamina: +40.00
Mindpower: +10 (+3 eff.)
Infravision radius: +1
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
It can be used to activate talent Ruined Earth, placing all other charms into a 20 cooldown :
Effective talent level: 3.0
Power cost: 20 out of 20/20.
Range: 5
Travel Speed: instantaneous
Is: a mind power
Description: Curse the earth around you in a radius of 5 for 6 turns. Any who stand upon it are weakened, reducing the damage they inflict by 38%
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.
