
elven-wood longbow 'Tundramistress'Requires:
- Dexterity 35
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
Type: weapon / longbow ; tier 4
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +9
Damage (Ranged): +8 arcane
When wielded/worn:
Ammo reloads per turn: +6
Changes stats: +9 Mag
Changes resistances: +18% cold / +6% nature / +9% darkness
Changes resistances penetration: +11% temporal / +14% physical
Changes damage: +12% temporal / +8% physical
Talent mastery: +0.15 Chronomancy / Bow Threading
Spell save: +12 (+4 eff.)
Healing mod.: +10%
Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn.
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Rainkiss the dragonbone longbowRequires:
- Dexterity 48
- Talent Shoot
Infused by nature
4.00 Encumbrance.
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
Damage (radius 1) on hit: +8 acid
When wielded/worn:
Changes stats: +5 Mag / +3 Wil / +1 Cun / +12 Con
Changes resistances: +9% nature
Changes resistances penetration: +15% acid
Talent mastery: +0.30 Wild-gift / Fungus
It can be used to regenerate 140 life over 5 turns
Activation puts all charms on cooldown for 17 turns.
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Galdavena the quiver of dragonbone arrows (18/18, 52-74 power, 18 apr)Requires:
- Dexterity 48
Infused by psionic forces
3.00 Encumbrance.
Type: ammo / arrow ; tier 5
Base power: 52.5 - 73.5
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +18
Crit. chance: +3.0%
Capacity: 18
On weapon hit:
* 20% chance to reduce all saves and defense by 22
* 20% chance to knock the target back 3 spaces and deal 132 physical damage
Damage (Ranged): +20 mind / +48 physical
Damage (radius 1) on hit: +20 mind
Damage (radius 2) on crit: +20 mind
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Vorygalle the drakeskin leather slingRequires:
- Dexterity 48
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
Type: weapon / sling ; tier 5
Accuracy bonus: +0.2% base dam (max 20%)
Attack speed: 100%
Firing range: +10
When wielded/worn:
Accuracy: +15 (+8 eff.)
Physical crit. chance: +5.0%
Damage when hit (Melee): 8 acid
Changes stats: +7 Cun / +1 Wil
Critical mult.: +15.00%
Mindpower: +10 (+5 eff.)
Mental crit. chance: +6%
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.

dragonbone longbow 'Emelidhetha'Requires:
- Dexterity 48
- Talent Shoot
Infused by nature
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
Damage (Ranged): +8 acid
When wielded/worn:
Physical power: +20 (+7 eff.)
Changes stats: +6 Str / +4 Dex / +11 Con
Changes resistances: +3% acid
Changes resistances penetration: +15% acid
Talent mastery: +0.45 Wild-gift / Fungus
It can be used to regenerate 648 life over 5 turns
Activation puts all charms on cooldown for 20 turns.
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Shimmerbutcher (18/18, 169% power, 14 apr)Requires:
- Dexterity 35
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 4
Power: 169% Range: 1.4x
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +14
Crit. chance: +30.5%
Capacity: 18
On weapon hit:
* 20% chance to reduce all saves and defense by 20
* 20% chance to knock the target back 3 spaces and deal 114 physical damage
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
* Wound the target dealing 166 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +4 lightning / +33 physical
Damage (radius 1) on hit: +20 lightning
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Berothad the Galeblood (12 def, 7 armour)Requires:
- Strength 18
Powered by arcane forces
Infused by nature
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 4
When wielded/worn:
Armour: +7
Defense: +12 (+3 eff.)
Fatigue: +8%
Damage when hit (Melee): 8 lightning
Changes resistances: +5% arcane / +14% light / +14% darkness
Changes damage: +6% arcane
Life regen: +9.00
Maximum life: +84.00
Healing mod.: +11%
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Silerena (0 def, 10 armour, 209 block)Requires:
- Shield usage training
- Strength 48
Infused by nature
7.00 Encumbrance.
Type: armor / shield ; tier 5
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Armour: +10
Fatigue: +8%
Damage (Melee): 31 lightning
Damage when hit (Melee): 11 lightning
Changes stats: +3 Dex / +2 Mag
Changes resistances: +3% blight / +6% light
Talent granted: +1 Block
Infravision radius: +3
Handheld deflection devices.
This item has been sent to the Item's Vault.

Bogkill [power 380] (20 cooldown)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
Type: charm / wand ; tier 5
When wielded/worn:
Effects on melee hit:
* 20% chance to reduce all saves and defense by 32
Changes resistances: +6% blight / +3% fire / +9% nature
Changes resistances penetration: +5% nature
Changes damage: +9% nature
It can be used to create a shield absorbing up to 380 damage on yourself and all friendly characters within 10 spaces for 4 turns
Activation puts all charms on cooldown for 20 turns.
Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.
This item has been sent to the Item's Vault.

Unruzilarand (24/24, 165% power, 18 apr)Requires:
- Dexterity 48
Infused by arcane disrupting forces
3.00 Encumbrance.
Type: ammo / arrow ; tier 5
Power: 166% Range: 1.4x
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +18
Crit. chance: +3.0%
Capacity: 24
On weapon hit:
* 26% chance to slow global speed by 59%
Travel speed: +200%
When wielded/worn:
Ammo reloads per turn: +4
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Ulyldil the voratun mail armour (5 def, 10 armour)Requires:
- Heavy armour training
- Strength 48
Crafted by a master
14.00 Encumbrance.
Type: armor / heavy ; tier 5
When wielded/worn:
Armour: +10
Defense: +5 (+2 eff.)
Fatigue: +12%
Changes stats: +6 Str
Changes resistances: +12% temporal / +9% physical / +16% darkness / +6% mind
Mental save: +12 (+4 eff.)
Disarm immunity: +20%
Teleport immunity: +10%
Light radius: +2
It can be used to activate talent Track, placing all other charms into a 30 cooldown :
Effective talent level: 2.0
Power cost: 30 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 20 for 5 turns.
The radius will increase with your Cunning.
A suit of armour made of mail.
This item has been sent to the Item's Vault.

Eilinythra the drakeskin leather armour (20 def, 8 armour)Requires:
- Strength 20
Infused by nature
9.00 Encumbrance.
Type: armor / light ; tier 5
When wielded/worn:
Accuracy: +20 (+8 eff.)
Armour: +8
Defense: +20 (+7 eff.)
Fatigue: +8%
Effects on melee hit:
* 20 arcane resource burn
Changes resistances: +1% physical
Changes damage: +12% mind
Spell save: +3 (+2 eff.)
Life regen: +4.70
Maximum life: +50.00
Healing mod.: +15%
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Vorigatta (146% power, 9 apr)Requires:
- Dexterity 48
Crafted by a master
1.00 Encumbrance.
Type: weapon / dagger ; tier 5
Power: 146% Range: 1.3x
Uses stats: 50% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +9
Crit. chance: +10.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +35 (+13 eff.)
Armour penetration: +10
Armour: +6
Changes stats: +2 Con
Changes resistances: +4% physical
Changes resistances penetration: +12% physical
Sharp, short and deadly.
This item has been sent to the Item's Vault.

steel plate armour 'Cyrida' (0 def, 11 armour)Requires:
- Massive armour training
- Strength 28
Infused by nature
Crafted by a master
17.00 Encumbrance.
[Random Unique]
Type: armor / massive ; tier 2
When wielded/worn:
Armour: +11
Fatigue: +22%
Changes stats: +2 Con
Changes resistances: +16% lightning / +18% acid
Changes damage: +15% acid
Life regen: +3.10
Stamina each turn: +0.90
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.
