

Requires:
- Magic 25
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 1
It must be held with both hands.
Base power: 10.0 - 12.0
Uses stat: 110% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +1.5%
Attack speed: 100%
When wielded/worn:
Changes damage: +10% acid / +10% fire / +10% darkness / +10% blight
Talent mastery: +0.10 Corruption / Bone
Talent granted: +1 Command Staff
Spellpower: +7 (+2 eff.)
Spell crit. chance: +8%
See invisible: +2
It can be used to activate talent Bone Spear (costing 6 power out of 6/6) :
Effective talent level: 3.0
Power cost: 6 out of 6/6.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Conjures up a spear of bones, doing 76.56 physical damage to all targets in a line. Each target takes an additional 20% damage for each magical debuff they are afflicted with up to a max of 100% (153).
The damage will increase with your Spellpower.
Made from the bones of many creatures, this staff glows with power. You can feel its evil presence even from a distance.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 48
- Talent Shoot
Infused by nature
4.00 Encumbrance.
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Crit. chance: +5.0%
Attack speed: 100%
Firing range: +10
Travel speed: +200%
Damage (radius 2) on crit: +33 lightning / +38 cold
When wielded/worn:
Armour: +12
Effects on ranged hit:
* 20% chance to slow global speed by 53%
Changes resistances penetration: +24% lightning / +23% cold / +5% mind
Movement speed: +52%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Infused by psionic forces
2.00 Encumbrance.
Type: armor / head ; tier 5
When wielded/worn:
Defense: +3 (+1 eff.)
Effects on melee hit:
* 20% chance to reduce damage dealt by 21%
Changes stats: +3 Mag
Changes resistances penetration: +20% darkness
Equilibrium when hit: +1.70
Psi when hit: +1.60
Hate when hit: +1.70
Infravision radius: +3
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.


Requires:
- Dexterity 48
Infused by arcane disrupting forces
1.00 Encumbrance.
Type: weapon / dagger ; tier 5
Base power: 37.0 - 48.1
Uses stats: 50% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +9
Crit. chance: +10.0%
Attack speed: 100%
On weapon hit:
* 18 arcane resource burn
Damage (Melee): +8 acid
Damage (radius 2) on crit: +8 acid
When wielded/worn:
Changes stats: +5 Cun / +4 Wil
Changes damage: +9% light
Critical mult.: +10.00%
Equilibrium when hit: +0.16
Sharp, short and deadly.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
Crafted by a master
1.00 Encumbrance.
Type: weapon / dagger ; tier 3
Base power: 25.5 - 33.1
Uses stats: 50% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +7
Crit. chance: +6.0%
Attack speed: 100%
Damage (Melee): +4 lightning
When wielded/worn:
Armour: +8
Changes resistances: +3% lightning / +3% cold / +3% darkness
Confusion immunity: +20%
Maximum life: +60.00
Sharp, short and deadly.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / waraxe ; tier 5
Base power: 38.5 - 53.9
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
Damage (Melee): +12 darkness
Damage against: +8% Living
When wielded/worn:
Effects on melee hit:
* 20% chance to slow global speed by 42%
Changes resistances: +6% acid / +9% light
Physical save: +6 (+2 eff.)
Cut immunity: +20%
Maximum life: +80.00
One-handed war axes.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 48
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 5
Base power: 65.5 - 91.7
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +29
Crit. chance: +14.0%
Capacity: 20
Travel speed: +200%
Damage (Ranged): +16 nature / +20 fire
Damage (radius 2) on crit: +20 light
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


Requires:
- Shield usage training
- Strength 35
Infused by nature
7.00 Encumbrance.
Type: armor / shield ; tier 4
When used to attack (with talents):
Base power: 43.5 - 52.2
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +4.5%
Block value: +142
On weapon hit:
* 14% chance to reduce armor by 12%
Damage (radius 2) on crit: +20 fire
When wielded/worn:
Armour: +8
Fatigue: +8%
Damage (Melee): 7 acid
Damage when hit (Melee): 9 acid
Changes stats: +5 Wil
Changes resistances: +6% fire
Changes resistances penetration: +10% fire
Talent granted: +1 Block
Light radius: +2
Handheld deflection devices.
This item has been sent to the Item's Vault.


Requires:
- Cunning 24
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
The moon shines alone in a starless sky.
Base power: 10.0 - 13.0
Uses stats: 20% Str, 20% Dex
Damage type: Darkness
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 125%
On weapon hit:
* Deal 70 Darkness damage.
When wielded/worn:
Light radius: -1
A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades.
This item has been sent to the Item's Vault.