

Requires:
- Level 15
Powered by arcane forces
Crafted by a master
2.00 Encumbrance.
Type: armor / feet ; tier 3
When wielded/worn:
Armour penetration: +6
Physical crit. chance: +4.0%
Physical power: +3 (+1 eff.)
Armour: +3
Changes stats: +4 Mag / +3 Wil
It can be used to blink to a nearby random location (rad 8)
Activation puts all charms on cooldown for 25 turns.
A pair of boots made of leather.
This item has been sent to the Item's Vault.


Requires:
- Heavy armour training
Powered by arcane forces
3.00 Encumbrance.
Type: armor / feet ; tier 1
When wielded/worn:
Armour: +3
Fatigue: +2%
Changes stats: +2 Mag / +1 Wil
Mana each turn: +0.11
Maximum mana: +25.00
Spell crit. chance: +1%
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.