Camevon the voratun waraxe (40-56 power, 6 apr)
Requires:
- Strength 48
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 5
Base power: 40.0 - 56.0
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
When this weapon hits: Epidemic (20% chance level 5).
On weapon hit:
* 19% chance to reduce strength, dexterity, and constitution by 5
On weapon crit:
* Wound the target dealing 284 physical damage across 5 turns and reducing healing by 50%
* Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2
Damage (Melee): +14 blight
When wielded/worn:
Physical crit. chance: +13.0%
Physical power: +10 (+2 eff.)
Changes damage: +3% mind
Critical mult.: +10.00%
Disease immunity: +23%
Maximum hate: +8.00
Mindpower: +5 (+2 eff.)
Mental crit. chance: +1%
One-handed war axes.
This item has been sent to the Item's Vault.
Camevon the voratun waraxe (40-56 power, 6 apr)Requires:
- Strength 48
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 5
Base power: 40.0 - 56.0
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
When this weapon hits: Epidemic (20% chance level 5).
On weapon hit:
* 19% chance to reduce strength, dexterity, and constitution by 5
On weapon crit:
* Wound the target dealing 284 physical damage across 5 turns and reducing healing by 50%
* Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2
Damage (Melee): +14 blight
When wielded/worn:
Physical crit. chance: +13.0%
Physical power: +10 (+2 eff.)
Changes damage: +3% mind
Critical mult.: +10.00%
Disease immunity: +23%
Maximum hate: +8.00
Mindpower: +5 (+2 eff.)
Mental crit. chance: +1%
One-handed war axes.
This item has been sent to the Item's Vault.
Dimonslaught the quiver of dragonbone arrows (21/21, 54-76 power, 18 apr)
Requires:
- Dexterity 48
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 5
Base power: 54.5 - 76.3
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +18
Crit. chance: +20.0%
Capacity: 21
Turns elapse between self-loadings: 6
On weapon hit:
* 20% chance to reduce damage dealt by 22%
* 20% chance to reduce armor by 39%
* 41% chance to reduce all saves and defense by 27
* 20% chance to knock the target back 3 spaces and deal 174 physical damage
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Ranged): +4 acid / +53 physical / +21 mind
Damage (radius 1) on hit: +16 acid
Damage (radius 2) on crit: +4 darkness
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
Dimonslaught the quiver of dragonbone arrows (21/21, 54-76 power, 18 apr)Requires:
- Dexterity 48
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 5
Base power: 54.5 - 76.3
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +18
Crit. chance: +20.0%
Capacity: 21
Turns elapse between self-loadings: 6
On weapon hit:
* 20% chance to reduce damage dealt by 22%
* 20% chance to reduce armor by 39%
* 41% chance to reduce all saves and defense by 27
* 20% chance to knock the target back 3 spaces and deal 174 physical damage
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Ranged): +4 acid / +53 physical / +21 mind
Damage (radius 1) on hit: +16 acid
Damage (radius 2) on crit: +4 darkness
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
Mirion the steel plate armour (0 def, 14 armour)
Requires:
- Massive armour training
- Strength 28
Infused by nature
Crafted by a master
17.00 Encumbrance.
[Random Unique]
Type: armor / massive ; tier 2
When wielded/worn:
Armour: +14
Fatigue: +18%
Effects on melee hit:
* 10% chance to gain 10% of a turn (3/turn limit)
Changes stats: +3 Wil
Changes resistances: +3% temporal / +12% darkness / +13% blight / +19% fire / +6% mind
Physical save: +7 (+2 eff.)
Light radius: +1
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.
Mirion the steel plate armour (0 def, 14 armour)Requires:
- Massive armour training
- Strength 28
Infused by nature
Crafted by a master
17.00 Encumbrance.
[Random Unique]
Type: armor / massive ; tier 2
When wielded/worn:
Armour: +14
Fatigue: +18%
Effects on melee hit:
* 10% chance to gain 10% of a turn (3/turn limit)
Changes stats: +3 Wil
Changes resistances: +3% temporal / +12% darkness / +13% blight / +19% fire / +6% mind
Physical save: +7 (+2 eff.)
Light radius: +1
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.
Arcraptor the steel greatsword (30-48 power, 2 apr)
Requires:
- Strength 16
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 30.5 - 48.8
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.0%
Attack speed: 100%
Damage (Melee): +10 nature
Damage (radius 2) on crit: +8 lightning
When wielded/worn:
Accuracy: +9 (+4 eff.)
Defense: +10 (+5 eff.)
Damage when hit (Melee): 4 lightning
Changes resistances: +3% lightning
Disarm immunity: +36%
Infravision radius: +3
Massive two-handed swords.
This item has been sent to the Item's Vault.
Arcraptor the steel greatsword (30-48 power, 2 apr)Requires:
- Strength 16
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 30.5 - 48.8
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.0%
Attack speed: 100%
Damage (Melee): +10 nature
Damage (radius 2) on crit: +8 lightning
When wielded/worn:
Accuracy: +9 (+4 eff.)
Defense: +10 (+5 eff.)
Damage when hit (Melee): 4 lightning
Changes resistances: +3% lightning
Disarm immunity: +36%
Infravision radius: +3
Massive two-handed swords.
This item has been sent to the Item's Vault.
Kindlepain (54-81 power, 2 apr)
Requires:
- Strength 24
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 3
It must be held with both hands.
Base power: 54.0 - 81.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +2
Crit. chance: +1.5%
Attack speed: 100%
On weapon hit:
* 25% chance for lightning to strike from the target to a second target dealing 15 damage
Damage (radius 1) on hit: +8 light
Damage (radius 2) on crit: +12 light
When wielded/worn:
Accuracy: +10 (+2 eff.)
Armour penetration: +1
Defense: +13 (+6 eff.)
Changes stats: +1 Str
Changes resistances penetration: +15% physical
Disarm immunity: +35%
Massive two-handed mauls.
This item has been sent to the Item's Vault.
Kindlepain (54-81 power, 2 apr)Requires:
- Strength 24
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 3
It must be held with both hands.
Base power: 54.0 - 81.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +2
Crit. chance: +1.5%
Attack speed: 100%
On weapon hit:
* 25% chance for lightning to strike from the target to a second target dealing 15 damage
Damage (radius 1) on hit: +8 light
Damage (radius 2) on crit: +12 light
When wielded/worn:
Accuracy: +10 (+2 eff.)
Armour penetration: +1
Defense: +13 (+6 eff.)
Changes stats: +1 Str
Changes resistances penetration: +15% physical
Disarm immunity: +35%
Massive two-handed mauls.
This item has been sent to the Item's Vault.
Nerytira the stralite longsword (37-51 power, 7 apr)
Requires:
- Strength 35
Powered by arcane forces
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 4
Base power: 37.0 - 51.8
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +7
Crit. chance: +4.5%
Attack speed: 100%
Damage (radius 1) on hit: +12 fire
Damage (radius 2) on crit: +36 fire
When wielded/worn:
Armour penetration: +8
Physical crit. chance: +10.0%
Physical power: +25 (+5 eff.)
Armour: +4
Changes stats: +2 Dex
Changes resistances penetration: +13% fire
Critical mult.: +29.00%
Global speed: +7%
Sharp, long, and deadly.
This item has been sent to the Item's Vault.
Nerytira the stralite longsword (37-51 power, 7 apr)Requires:
- Strength 35
Powered by arcane forces
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 4
Base power: 37.0 - 51.8
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +7
Crit. chance: +4.5%
Attack speed: 100%
Damage (radius 1) on hit: +12 fire
Damage (radius 2) on crit: +36 fire
When wielded/worn:
Armour penetration: +8
Physical crit. chance: +10.0%
Physical power: +25 (+5 eff.)
Armour: +4
Changes stats: +2 Dex
Changes resistances penetration: +13% fire
Critical mult.: +29.00%
Global speed: +7%
Sharp, long, and deadly.
This item has been sent to the Item's Vault.
Voidnoon the dwarven-steel greatsword (34-55 power, 2 apr)
Requires:
- Strength 24
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 34.5 - 55.2
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.5%
Attack speed: 100%
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Melee): +10 nature
Damage (radius 1) on hit: +4 darkness
Damage (radius 2) on crit: +4 temporal
When wielded/worn:
Accuracy: +10 (+2 eff.)
Armour penetration: +10
Physical crit. chance: +16.0%
Changes resistances: +6% darkness
Changes resistances penetration: +12% physical
Changes damage: +6% darkness
Defense after a teleport: +15
Resist all after a teleport: +15%
New effects duration reduction after a teleport: +15%
Massive two-handed swords.
This item has been sent to the Item's Vault.
Voidnoon the dwarven-steel greatsword (34-55 power, 2 apr)Requires:
- Strength 24
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 34.5 - 55.2
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.5%
Attack speed: 100%
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Melee): +10 nature
Damage (radius 1) on hit: +4 darkness
Damage (radius 2) on crit: +4 temporal
When wielded/worn:
Accuracy: +10 (+2 eff.)
Armour penetration: +10
Physical crit. chance: +16.0%
Changes resistances: +6% darkness
Changes resistances penetration: +12% physical
Changes damage: +6% darkness
Defense after a teleport: +15
Resist all after a teleport: +15%
New effects duration reduction after a teleport: +15%
Massive two-handed swords.
This item has been sent to the Item's Vault.
Wretchbrawn (25-30 power, 5 apr, arcane element)
Requires:
- Magic 35
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 4
It must be held with both hands.
Base power: 25.0 - 30.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Effects on melee hit:
* 20% chance to slow global speed by 44%
Damage (Melee): 24 fire
Damage when hit (Melee): 6 nature
Changes resistances: +5% arcane
Changes damage: +40% arcane
Talent granted: +1 Command Staff
Critical mult.: +18.00%
Mana each turn: +0.27
Spellpower: +32 (+7 eff.)
Spell crit. chance: +13%
See invisible: +12
It can be used to channel mana (increasing mana regeneration by 2000% for 5 turns)
Activation puts all charms on cooldown for 26 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
Wretchbrawn (25-30 power, 5 apr, arcane element)Requires:
- Magic 35
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 4
It must be held with both hands.
Base power: 25.0 - 30.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Effects on melee hit:
* 20% chance to slow global speed by 44%
Damage (Melee): 24 fire
Damage when hit (Melee): 6 nature
Changes resistances: +5% arcane
Changes damage: +40% arcane
Talent granted: +1 Command Staff
Critical mult.: +18.00%
Mana each turn: +0.27
Spellpower: +32 (+7 eff.)
Spell crit. chance: +13%
See invisible: +12
It can be used to channel mana (increasing mana regeneration by 2000% for 5 turns)
Activation puts all charms on cooldown for 26 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
Elenohell the stralite longsword (46-64 power, 5 apr)
Requires:
- Strength 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 4
Base power: 46.0 - 64.4
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
On weapon crit:
* Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2
Damage (Melee): +8 acid / +8 arcane
Damage (radius 1) on hit: +12 fire
Damage (radius 2) on crit: +12 arcane
When wielded/worn:
Effects on melee hit:
* 20% chance to reduce armor by 15%
Damage when hit (Melee): 2 arcane
Changes resistances: +5% arcane
Sharp, long, and deadly.
This item has been sent to the Item's Vault.
Elenohell the stralite longsword (46-64 power, 5 apr)Requires:
- Strength 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 4
Base power: 46.0 - 64.4
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
On weapon crit:
* Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2
Damage (Melee): +8 acid / +8 arcane
Damage (radius 1) on hit: +12 fire
Damage (radius 2) on crit: +12 arcane
When wielded/worn:
Effects on melee hit:
* 20% chance to reduce armor by 15%
Damage when hit (Melee): 2 arcane
Changes resistances: +5% arcane
Sharp, long, and deadly.
This item has been sent to the Item's Vault.
Urthysta the Blastraven (35-49 power, 5 apr)
Requires:
- Strength 35
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 4
Base power: 35.5 - 49.7
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Melee): +9 nature / +16 lightning
When wielded/worn:
Accuracy: +7 (+2 eff.)
Armour penetration: +9
Physical crit. chance: +9.0%
Damage when hit (Melee): 2 acid
Changes resistances: +12% lightning
Changes resistances penetration: +5% acid / +8% physical
Changes damage: +6% lightning
Sharp, long, and deadly.
This item has been sent to the Item's Vault.
Urthysta the Blastraven (35-49 power, 5 apr)Requires:
- Strength 35
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 4
Base power: 35.5 - 49.7
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Melee): +9 nature / +16 lightning
When wielded/worn:
Accuracy: +7 (+2 eff.)
Armour penetration: +9
Physical crit. chance: +9.0%
Damage when hit (Melee): 2 acid
Changes resistances: +12% lightning
Changes resistances penetration: +5% acid / +8% physical
Changes damage: +6% lightning
Sharp, long, and deadly.
This item has been sent to the Item's Vault.