
Newly picked upMalelarain
Requires:
- Level 35
Infused by nature
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: lite / lite ; tier 5
When wielded/worn:
Armour penetration: +2
Changes resistances: +6% fire
Critical mult.: +15.00%
Mental save: +28 (+6 eff.)
Disease immunity: +20%
Knockback immunity: +20%
Only die when reaching: -40.00 life
Maximum life: +212.00
Light radius: +5
See stealth: +50
See invisible: +50
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.

Chartaint the dragonbone magestaff (136% power, 6 apr, fire element) =shortstaff=Requires:
- Magic 48
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
Power: 137% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +14 (+5 eff.)
Physical crit. chance: +10.0%
Physical power: +15 (+4 eff.)
Armour: +8
Defense: +8 (+2 eff.)
Damage when hit (Melee): 6 fire
Maximum wards: +2 lightning / +2 cold / +2 arcane / +2 fire
Changes resistances penetration: +5% mind
Changes damage: +30% lightning / +30% cold / +30% arcane / +39% fire
Talents granted: +4 Ward +1 Command Staff
Critical mult.: +15.00%
Mental save: +6 (+1 eff.)
Equilibrium when hit: +0.04
Spellpower: +37 (+8 eff.)
Spell crit. chance: +9%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

The Calm (15 def, 0 armour)2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +10 Mag +8 Wil +6 Cun
dps ----------
Spell.pwr +20 (+4 eff.)
Mov.spd +10%
Dmg.mod +25% lightning
Res.pen +15% lightning
----- def -----
Defense +15 (+3 eff.)
Resists +20% lightning +13% all
Proj.slow +15%
Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze.
This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary.
This item has been sent to the Item's Vault.

Robe of the Archmage (10 def, 10 armour)2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Mag +6 Wil +6 Cun
dps ----------
Spell.pwr +15 (+3 eff.)
Dmg.mod +12% all
Melee Ret 15 arcane
----- def -----
Armour +10
Defense +10 (+2 eff.)
Resists +10% lightning +10% cold
+10% fire +10% arcane
+13% all
Spell.save +20 (+4 eff.)
Mind.save +15 (+4 eff.)
Silence- +50%
---------- misc
Mana/turn +2.00
Light +1
A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates.
This item has been sent to the Item's Vault.

Fist of the Destroyer (8 def, 0 armour)1.0
T5 hands armor
[Unique]
Arcane/Master
Only the masochistic can unlock its full power.
While equipped:
Stats +9 Str +3 Cun +9 Mag
----- def -----
Defense +8 (+2 eff.)
Stun/Frz- +20%
---------- misc
Max.vim +25.00
Masteries
+0.20 Corruption/Shadowflame
+0.20 Corruption/Vim
Unarmed combat:
Power 145% Range: 1.4x
Uses 40% Dex, 40% Cun, 20% Mag
40% Str
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +15
Crit +10.0%
Atk.spd 100%
On Hit: 10% Blood Grasp 3
On Hit: 12% Soul Rot 3
On Hit: 8% Drain 2
Increases all damage by 4% of current vim
Current Bonus: 0%
Darkfire:
Level 5.0
Pwr.cost 8 out of 12/12.
Range 6
Travel.spd 400% of base
Is a spell
Description: Conjures up a bolt of shadowflame that moves toward the target and explodes into a flash of darkness and fire, doing 170.61 fire damage and 274.20 darkness damage in a radius of 6.
The damage will increase with your Spellpower.
These fell looking gloves glow with untold power.
This item has been sent to the Item's Vault.

Storm Bringer's Gauntlets (0 def, 5 armour)1.5
T3 hands armor
Reqs Heavy armour training
[Unique]
Arcane
While equipped:
Stats +6 Mag
dps ----------
Spell.crit +5%
Crit.mult +20.00%
Spell.pwr +12 (+2 eff.)
Dmg.mod +15% lightning
----- def -----
Armour +5
Resists +15% lightning
Unarmed combat:
Power 126% Range: 1.4x
Uses 40% Cun, 40% Dex, 40% Str
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +10
Crit +4.0%
Atk.spd 83%
Melee+ +20 lightning
On Hit: 20% Chain Lightning 2
On Hit: 15% Nova 1
On Spell Hit: 10% Lightning 1
Talent level: +1 to all lightning damage spells.
This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic.
This item has been sent to the Item's Vault.

Nexus of the Way (124% power, 40 apr, mind damage)3.0
T5 mindstar 1H weapon
[Unique]
Nature/Psionic
Power 124% Range: 1.1x
Uses 60% Wil, 20% Cun
Dmg Mind
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +3 Cun +6 Wil
dps ----------
Mind.crit +9%
Mind.pwr +18 (+6 eff.)
Dmg.mod +20% mind
Res.pen +20% mind
----- def -----
Resists +20% mind
Confus- +30%
Wayist: (Instant)
Level 1.0
Pwr.cost 39 out of 60/60.
Range 4
Travel.spd instantaneous
Is a mind power
Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help.
Summons up to 3 yeek mindslayers to your side for 6 turns.
All their primary stats will be set to 43 (based on your Willpower and Talent Level).
Your increased damage, damage penetration, and many other stats will be inherited.
The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts.
This item has been sent to the Item's Vault.

Life Drinker (152% power, 11 apr)1.0
T5 dagger 1H weapon
[Unique]
Arcane
Power 152% Range: 1.3x
Uses 55% Mag, 35% Str
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +11
Crit +18.0%
Atk.spd 100%
While equipped:
Stats +6 Cun +6 Mag
dps ----------
Spell.crit +10%
Spell.pwr +12 (+2 eff.)
Dmg.mod +15% blight +15% darkness
+15% acid
---------- misc
Infravis +2
On Spell Hit: 15% Blood Grasp 2
Worm Rot:
Level 2.0
Pwr.cost 26 out of 50/50.
Range 6
Travel.spd instantaneous
Is a spell
Description: Infects the target with parasitic carrion worm larvae for 5 turns. Each turn the disease will remove a beneficial physical effect and deal 25.73 acid and 24.46 blight damage.
If not cleared after five turns it will inflict 138.85 blight damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location.
Even if this disease is removed early, there is still a 43% chance for the larvae to hatch.
You can never have more than 5 worms active from any source at a time.
The damage dealt will increase with your Spellpower.
Black blood for foul deeds. This dagger serves evil.
This item has been sent to the Item's Vault.
