
Zezilatar the Brighttorrent (0 def, 10 armour, 188.5 block)Requires:
- Shield usage training
- Strength 48
Powered by arcane forces
Crafted by a master
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 5
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Armour: +10
Fatigue: +8%
Changes stats: +6 Cun / +13 Mag
Changes resistances: +28% fire / +34% light / +32% darkness
Changes damage: +6% fire / +29% light / +28% darkness
Talent granted: +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Ce'Nareth (19 def, 18 armour)Requires:
- Heavy armour training
- Strength 48
Powered by arcane forces
Crafted by a master
Infused by psionic forces
14.00 Encumbrance.
[Random Unique]
Type: armor / heavy ; tier 5
When wielded/worn:
Accuracy: +15 (+5 eff.)
Armour penetration: +4
Armour: +18
Defense: +19 (+13 eff.)
Fatigue: +12%
Changes stats: +2 Str / +1 Dex / +4 Cun
Changes resistances: +22% lightning / +16% light / +11% darkness
Mental save: +17 (+6 eff.)
A suit of armour made of mail.
This item has been sent to the Item's Vault.

thought-forged stralite waraxe of evisceration (32-44 power, 5 apr)Requires:
- Strength 35
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / waraxe ; tier 4
Base power: 31.5 - 44.1
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +5
Crit. chance: +6.5%
Attack speed: 100%
On weapon hit:
* 22% chance to reduce all saves and defense by 22
On weapon crit:
* Wound the target dealing 218 physical damage across 5 turns and reducing healing by 50%
Damage (Melee): +9 mind
When wielded/worn:
Physical crit. chance: +7.0%
Physical power: +8 (+3 eff.)
Changes stats: +4 Cun / +3 Wil
One-handed war axes.
This item has been sent to the Item's Vault.

elven-silk wizard hat 'Chalikath' (3 def, 0 armour)Requires:
- Level 35
Infused by nature
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: armor / head ; tier 5
When wielded/worn:
Defense: +3 (+3 eff.)
Changes stats: +8 Mag
Changes resistances: +52% cold / +17% darkness / +13% physical
Changes damage: +35% cold / +11% darkness / +13% physical
Reduces incoming crit damage: 15.00%
Maximum hate: +7.00
Mindpower: +8 (+4 eff.)
Mental crit. chance: +2%
Infravision radius: +1
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.

TuleromirakRequires:
- Level 15
Powered by arcane forces
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: lite / lite ; tier 3
When wielded/worn:
Damage when hit (Melee): 16 fire
Changes resistances: +6% lightning / +17% fire / +6% darkness / +3% temporal
Changes damage: +8% light
Damage affinity(heal): +5% light
Spell save: +3 (+1 eff.)
Knockback immunity: +10%
Light radius: +8
It can be used to activate talent Sun Flare, placing all other charms into a 26 cooldown :
Effective talent level: 3.0
Power cost: 26 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Invokes the Sun to cause a flare within radius 3, blinding your foes for 4 turns and lighting up the area.
All enemies effected will take 38.62 light damage.
At talent level 3 you gain 9% light, darkness, and fire resistance for 4 turns.
The damage done and resistances will increase with your Spellpower.
A normal brass lantern, enhanced by alchemy to make it brighter.
This item has been sent to the Item's Vault.

Revenant (8 def, 20 armour)Requires:
- Massive armour training
- Strength 28
Powered by arcane forces
Crafted by a master
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 3
When wielded/worn:
Armour: +20
Defense: +8 (+7 eff.)
Fatigue: +12%
Changes stats: +5 Mag / +5 Con
Physical save: +12 (+4 eff.)
Spell save: +12 (+6 eff.)
Mental save: +12 (+4 eff.)
Silence immunity: +20%
Confusion immunity: +20%
Pinning immunity: +20%
Stun/Freeze immunity: +20%
Status resistances shift over time to match the statuses you are being hit by.
The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge.
This item has been sent to the Item's Vault.

steel mail armour 'Gille' (2 def, 15 armour)Requires:
- Heavy armour training
- Strength 20
Infused by nature
Crafted by a master
14.00 Encumbrance.
[Random Unique]
Type: armor / heavy ; tier 2
When wielded/worn:
Armour: +15
Defense: +2 (+1 eff.)
Fatigue: +12%
Changes stats: +2 Wil
Changes resistances: +15% acid / +7% physical / +26% cold / +19% fire / +25% lightning
Allows you to breathe in: water
Mindpower: +5 (+2 eff.)
A suit of armour made of mail.
This item has been sent to the Item's Vault.

Getoregofang (52-72 power, 6 apr)Requires:
- Strength 48
Crafted by a master
3.00 Encumbrance.
Type: weapon / waraxe ; tier 5
Base power: 51.5 - 72.1
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
When wielded/worn:
Armour: +2
Defense: +5 (+3 eff.)
Changes resistances: +9% mind / +4% physical
Mental save: +6 (+2 eff.)
Stun/Freeze immunity: +20%
Life regen: +4.00
Maximum life: +20.00
One-handed war axes.
This item has been sent to the Item's Vault.

Adelle the voratun shield (0 def, 25 armour, 70-85 power, 246 block)Requires:
- Shield usage training
- Strength 48
Infused by nature
7.00 Encumbrance.
Type: armor / shield ; tier 5
When used to attack (with talents):
Base power: 70.5 - 84.6
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +5.0%
Block value: +246
When wielded/worn:
Accuracy: +10 (+3 eff.)
Physical crit. chance: +5.0%
Armour: +25
Fatigue: +8%
Changes stats: +2 Dex / +8 Con
Changes resistances: +20% nature / +13% blight
Talent granted: +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Fearfire Mantle (14 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 3
When wielded/worn:
Defense: +14 (+4 eff.)
Damage when hit (Melee): 30 fire
Changes resistances: +10% fire / +10% darkness / +10% cold
Talent mastery: +0.20 Corruption / Fearfire
All enemies in radius 2 take 20 fire damage each turn and healing you for 10% of the damage dealt.
Black fires born of a blackened heart.
This item has been sent to the Item's Vault.

Xyna the elven-silk robe (0 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Accuracy: +10 (+2 eff.)
Changes stats: +1 Dex / +9 Mag / +2 Con
Changes resistances: +6% arcane / +4% physical / +45% light / +15% all
Changes resistances penetration: +20% blight / +12% temporal / +10% physical
Changes damage: +27% temporal / +30% light / +30% physical
Spell save: +30 (+14 eff.)
Mana each turn: +0.40
Maximum mana: +100.00
Spellpower: +36 (+18 eff.)
Spell crit. chance: +19%
Reduces paradox anomalies(equivalent to willpower): +16
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Temporal Rift (8 def, 4 armour, 325 block)Requires:
- Shield usage training
- Strength 40
Powered by arcane forces
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 5
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Armour: +4
Defense: +8 (+1 eff.)
Ranged Defense: +10 (+2 eff.)
Changes resistances: +30% temporal
Reduce damage by fixed amount: +20 all
Talent granted: +1 Block
Spell save: +20 (+10 eff.)
Spellpower: +12 (+6 eff.)
Slows Projectiles: +50%
Some mad Chronomancer appears to have affixed a handle to this hole in spacetime. It looks highly effective, in its own strange way.
This item has been sent to the Item's Vault.

Limmir's Amulet of the MoonRequires:
- Level 35
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Armour: +5
Damage when hit (Melee): 100 fire
Changes stats: +25 Con
Changes resistances: +10% darkness / +10% cold / +25% nature / +5% all
Changes damage: +20% fire
Reduces incoming crit damage: 23.00%
Pinning immunity: +50%
Maximum life: +60.00
Light radius: +2
Amulets make your neck look great!
This item has been sent to the Item's Vault.
