
Jetquake (30-42 power, 5 apr)3.0
T4 waraxe 1H weapon
[Random Unique]
Arcane/Master/Psionic
Power 30.0 - 42.0 Physical
Uses 100% Str
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +5
Crit +6.5%
Atk.spd 100%
Melee+ +7 light +15 darkness
Against +13% Undead +9% Living
On Crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
While equipped:
dps ----------
Phys.crit +9.0%
Res.pen +20% darkness
Melee Ret 4 darkness
On Hit (Melee):
* 20% chance to reduce damage dealt by 17%
----- def -----
Resists +6% darkness
One-handed war axes.
This item has been sent to the Item's Vault.

Sword of Potential Futures (28-39 power, 10 apr)3.0
T3 longsword 1H weapon
Reqs Mag 24 Dex 24
[Unique]
Arcane
In the past there was a dagger with it.
Power 28.0 - 39.2 Physical
Uses 20% Mag, 80% Str
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +10
Crit +8.0%
Atk.spd 111%
Melee+ +5 temporal
Dmg.conv 30% temporal
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +5 (+2 eff.)
Dmg.mod +5% temporal
----- def -----
Def/telep +10
Res/telep +5%
Dur/telep +15%
---------- misc
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time.
This item has been sent to the Item's Vault.

Bill's Tree Trunk (30-51 power, 7 apr)5.0
T1 greatmaul 2H weapon
[Unique]
Master
Power 30.0 - 51.0 Physical
Uses 130% Str
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +7
Crit +1.5%
Atk.spd 100%
While equipped:
Shattering Blow:
Level 2.6
Pwr.cost 20 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Description: Hits the target with your weapon, doing 130% damage. If the attack hits, the target's armour and saves are reduced by 14 for 6 turns.
Also if the target is protected by any temporary magical or psionic damage absorbing shields there is 51% chance to shatter a random shield.
Armor reduction chance increases with your Physical Power.
This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it!
This item has been sent to the Item's Vault.

Wrathroot's Barkwood (9 def, 10 armour, 26-36 power, 60 block)7.0
T2 shield armor
Reqs Shield usage training
[Unique]
Nature
When used to Attack:
Power 25.5 - 35.7 Physical
Uses 150% Str
Acc+ +2.0% proc dam (max 200%)
Crit +2.0%
Block +60
While equipped:
----- def -----
Armour +10
Defense +9 (+3 eff.)
Fatigue +14%
Resists +20% cold +20% darkness
+20% nature
---------- misc
Talents +1 Block
The barkwood of Wrathroot, made into roughly the shape of a shield.
This item has been sent to the Item's Vault.

Colaryem (48-77 power, 12 apr)3.0
T3 greatsword 2H weapon
[Unique]
Arcane
Power 48.0 - 76.8 Physical
Uses 130% Str
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +12
Crit +11.0%
Atk.spd 50%
While equipped:
Stats +7 Dex
dps ----------
Mov.spd +10%
Dmg.mod +7% lightning
----- def -----
Fatigue -12%
Resists +7% lightning
---------- misc
Max.enc +50
Avoid Pressure Traps
Attack speed improves with your strength and size category.
This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big.
This item has been sent to the Item's Vault.
