

5.0
T2 staff 2H weapon
Reqs Mag 32
[Unique]
Arcane
Power 117% Range: 1.2x
Uses 110% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Crit +3.5%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +8%
Spell.pwr +12 (+6 eff.)
Dmg.mod +15% darkness
+15% physical +15% light
+15% temporal
---------- misc
P.En/turn +0.10
N.En/turn +0.10
Talents +1 Command Staff
Cooldown Twilight -1
Moonlight Ray -1
Searing Light -1
This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light.
This item has been sent to the Item's Vault.


1.0
T2 hands armor
[Unique]
Arcane/Master
While equipped:
Stats +3 Mag
dps ----------
Spell.crit +3%
Spell.pwr +2 (+1 eff.)
S.pwr/crit +4
Dmg.mod +8% darkness +8% temporal
Res.pen +10% darkness
+10% temporal
----- def -----
Resists +8% darkness +8% temporal
---------- misc
N.En/turn +0.20
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
On Spell Hit: 10% Dust to Dust 2
Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings.
This item has been sent to the Item's Vault.


2.0
T2 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Mag
dps ----------
Spell.crit +15%
Spell.pwr +15 (+8 eff.)
Dmg.mod +15% arcane
----- def -----
Resists +9% all
An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it.
It was made by Humans for Humans; only they can harness the true power of the robes.
This item has been sent to the Item's Vault.


0.1
T3 amulet jewelry
[Unique]
Psionic
While equipped:
dps ----------
Mind.pwr +8 (+2 eff.)
Melee+ 5% confusion
Dmg.mod +25% mind
Res.pen +20% mind
Melee Ret 5% confusion
----- def -----
Resists -10% mind
Mind.save +35 (+12 eff.)
Confus- -100%
On Mind Hit: 8% Sunder Mind 1
A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering within your mind.
This item has been sent to the Item's Vault.


2.0
T2 tool misc
[Unique]
While equipped:
Stats +8 Cun
dps ----------
Dmg.mod +15% lightning
----- def -----
Resists +15% lightning
Phys.save +18 (+9 eff.)
This strange device appears to be entirely mechanical in nature, but you cannot understand how any of the components are supposed to work. There does appear to be some sort of metallic grid in its side which sometimes emits strange noises.
This item has been sent to the Item's Vault.


0.1
T2 amulet jewelry
[Unique]
Master
While equipped:
dps ----------
Mov.spd +25%
----- def -----
Defense +15 (+5 eff.)
Fatigue -20%
Proj.slow +15%
---------- misc
Max.enc +20
Avoid Pressure Traps
The weight of the world seems a little lighter with this amulet around your neck.
This item has been sent to the Item's Vault.


7.0
T4 shield armor
Reqs Shield usage training
Str 28
[Unique]
Nature/Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
dps ----------
On shield block:
* 30% chance that you'll breathe fire in a cone at the attacker (if within range 6). This can only occur up to 4 times per turn.
Melee Ret 17 fire
----- def -----
Armour +9
Defense +16 (+5 eff.)
Rng.Def +15 (+5 eff.)
Fatigue +20%
Resists +35% fire
Affinity +15% fire
---------- misc
Talents +1 Block
On block: 30% chance that you'll breathe fire in a cone at the attacker (if within range 6). This can only occur up to 4 times per turn.
This large shield was made using scales of many fire drakes from the lost land of Tar'Eyal.
This item has been sent to the Item's Vault.


7.0
T4 shield armor
Reqs Shield usage training
Str 39
[Unique]
Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
Stats +10 Con
dps ----------
Melee Ret 15 draining blight
----- def -----
Armour +15
Fatigue +19%
Resists +25% blight +10% light
HP.reg +5.00
---------- misc
Talents +1 Block
Masteries
+0.30 Cursed/Bloodstained
Metallic
Though tarnished and spattered with blood, the emblem of the Sun still manages to shine through on this shield.
This item has been sent to the Item's Vault.


1.0
T2 hands armor
[Unique]
Nature
While equipped:
Stats +5 Wil
dps ----------
Dmg.mod +10% fire
----- def -----
Armour +4
Resists +18% fire +10% darkness
+10% nature
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Fire Breath:
Level 3.5
Pwr.cost 24 out of 24/24.
Range melee/personal
Travel.spd instantaneous
Is a mind power
a nature gift
Description: You breathe fire in a frontal cone of radius 7. Any target caught in the area will take 142.70 fire damage over 3 turns.
The damage will increase with your Strength and the critical chance is based on your Mental crit rate.
Each point in fire drake talents also increases your fire resistance by 1%.
These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch.
This item has been sent to the Item's Vault.


2.0
T2 feet armor
[Unique]
Arcane
While equipped:
Stats +4 Cun
----- def -----
Armour +1
Defense +2 (+1 eff.)
Fatigue +2%
Stealth +10
---------- misc
ShadowPwr +5
Grants 2.5% movement speed for each point of Shadow Power.
"It's a treacherous road to the top of the world."
This item has been sent to the Item's Vault.


1.0
T2 hands armor
[Unique]
Arcane/Master
While equipped:
Stats +3 Mag
dps ----------
Spell.crit +3%
Spell.pwr +2 (+1 eff.)
S.pwr/crit +4
Dmg.mod +8% darkness +8% temporal
Res.pen +10% darkness
+10% temporal
----- def -----
Resists +8% darkness +8% temporal
---------- misc
N.En/turn +0.20
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
On Spell Hit: 10% Dust to Dust 2
Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings.
This item has been sent to the Item's Vault.


1.5
T3 hands armor
Reqs Heavy armour training
[Unique]
Arcane
While equipped:
Stats +6 Mag
dps ----------
Spell.crit +5%
Crit.mult +20.00%
Spell.pwr +12 (+6 eff.)
Dmg.mod +15% lightning
----- def -----
Armour +5
Resists +15% lightning
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
On Spell Hit: 10% Lightning 1
Talent level: +1 to all lightning damage spells.
Metallic
This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic.
This item has been sent to the Item's Vault.


2.0
T3 head armor
[Unique]
Arcane
Only supremacy of the arcane can release its full power.
While equipped:
----- def -----
Defense +2 (+1 eff.)
Resists +20% arcane
---------- misc
Mana/turn +2.00
Cooldown Disruption Shield -10
Masteries
+0.20 Spell/Meta
A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages.
Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it.
This item has been sent to the Item's Vault.


2.0
T3 head armor
[Unique]
Arcane/Psionic
Needs something equally stylish and cool to go with it.
While equipped:
Stats +8 Cun +4 Wil
dps ----------
Spell.pwr +8 (+4 eff.)
Mind.pwr +8 (+3 eff.)
----- def -----
Defense +1 (+0 eff.)
Resists +10% temporal
+10% physical
Anom.red +5
---------- misc
Masteries
+0.20 Chronomancy/Timetravel
Wormhole:
Level 2.5
Pwr.cost 15 out of 15/15.
Range 10
Travel.spd instantaneous
Is a spell
Description: You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius 3 accuracy).
The wormholes will last 3 turns and must be placed at least two tiles apart.
The chance of teleporting enemies will scale with your Spellpower.
This fez once belonged to a traveler; it always seems to be found lying around in odd locations.
Fezzes are cool.
This item has been sent to the Item's Vault.