
stralite ring 'Polibeth'Requires:
- Level 25
Powered by arcane forces
Crafted by a master
Infused by psionic forces
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 4
When wielded/worn:
Accuracy: +12 (+3 eff.)
Armour penetration: +11
Defense: +11 (+5 eff.)
Changes stats: +5 Mag / +5 Wil / +6 Cun
Changes damage: +9% mind
Critical mult.: +10.00%
Mental save: +10 (+4 eff.)
Maximum psi: +10.00
Spellpower: +7 (+3 eff.)
Mindpower: +10 (+3 eff.)
It can be used to activate talent Disengage, placing all other charms into a 10 cooldown :
Effective talent level: 2.0
Power cost: 10 out of 10/10.
Range: 7
Travel Speed: instantaneous
Description: Jump back up to 4 grids from your target, springing over any creatures in your way.
You must disengage in a nearly straight line directly away from your target (which you must be able to see).
After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).
The extra speed and maximum distance you can move are reduced by your Fatigue level.
Rings make your fingers look great!
This item has been sent to the Item's Vault.

voratun amulet 'Gleampeal'Requires:
- Level 35
Infused by nature
Crafted by a master
0.10 Encumbrance.
[Random Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Accuracy: +17 (+4 eff.)
Defense: +17 (+5 eff.)
Damage when hit (Melee): 10 blight
Changes stats: +17 Lck / +5 Con
Changes resistances penetration: +5% light
Changes damage: +9% light
Talent masteries: +0.40 Wild-gift / Call of the wild +0.40 Technique / Two-handed assault
Physical save: +17 (+5 eff.)
Life regen: +8.00
Maximum life: +78.00
Spellpower: +15 (+3 eff.)
Spell crit. chance: +2%
Damage Shield penetration: +31%
Reduce all damage from unseen attackers: 16%
Amulets make your neck look great!
This item has been sent to the Item's Vault.

fearwoven elven-silk robe of the mind (+28%) (0 def, 0 armour)Requires:
- Level 35
Infused by psionic forces
2.00 Encumbrance.
Type: armor / cloth ; tier 5
When wielded/worn:
Changes resistances: +28% mind / +15% all
Changes resistances penetration: +15% darkness / +17% physical
Changes damage: +18% physical / +27% darkness / +28% mind
Maximum hate: +7.00
Mindpower: +8 (+1 eff.)
Mental crit. chance: +4%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Tome of UttercoldRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / tome
It can be used to learn the ancient secrets.
This huge book is covered in slowly shifting patterns of ice. Yet they do not harm you.
This item has been sent to the Item's Vault.

The Guardian's TotemRequires:
- Level 35
Infused by nature
Infused by arcane disrupting forces
2.00 Encumbrance.
[Unique]
Type: charm / totem ; tier 5
When wielded/worn:
Effects when hit in melee:
* 18% chance to slow global speed by 81%
Changes stats: +10 Wil
Changes resistances: +20% blight / +20% arcane
Talent masteries: +0.10 Wild-gift / Fungus +0.10 Wild-gift / Antimagic
Spell save: +20 (+5 eff.)
Mindpower: +8 (+1 eff.)
It can be used to call forth an immobile antimagic pillar for 10 turns. (It spits slime, pulls in, stuns, and burns the arcane resources of your foes, while emitting an aura of silence against them within range 5, and will silence you for 5 turns when first summoned.)
Activation costs 37 power out of 50/50.
This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it.
This item has been sent to the Item's Vault.
