

2.0 Encumbrance
forbidden tome
[Unique]
Unknown
Read the book.
The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +10 Mag +8 Wil +6 Cun
offense ------
Spellpower +20 (+10 eff.)
Move Speed +10%
Damage +25% lightning
Ignore resists +15% lightning
defense ------
Defense +15 (+4 eff.)
Resistance +20% lightning +13% all
Slow Projectiles +15%
Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze.
This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary.
This item has been sent to the Item's Vault.


4.0 Encumbrance
T5 longbow 2H weapon
[Unique]
Arcane
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 100%
Range +10
On Hit: 12% Chain Lightning level 3
While equipped:
Stats +10 Dex +10 Mag
offense ------
Spell Crit +10%
Spellpower +30 (+8 eff.)
Move Speed +30%
On-Ranged-Hit 75 lightning
Damage +25% lightning
defense ------
Defense +30 (+6 eff.)
Resistance +20% lightning
other -------
Masteries
+0.50 Spell/Storm
+0.50 Spell/Air
Automatically fires lightning bolts every game turn at nearby enemies dealing 73 to 146 lightning damage based on Magic with a chance to inflict Daze.
This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you.
This item has been sent to the Item's Vault.


14.0 Encumbrance
T5 heavy armor
[Unique]
Nature
While equipped:
Stats +6 Str +6 Wil +4 Cun +10 Lck
defense ------
Armor +14
Defense +10 (+2 eff.)
Fatigue +16%
Resistance +20% lightning +20% physical
+20% fire +20% cold +20% acid
Blind Resist +50%
Stun Resist +25%
Knockbk Resist +50%
other -------
Telepathy Dragon
Cooldown Ice Breath -3
Lightning Breath -3
Sand Breath -3
Fire Breath -3
Corrosive Breath -3
This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T4 mindstar 1H weapon
[Unique]
Nature
Weapon Damage 113% Range: 1.0x-1.1x
Uses 90% Wil, 20% Str, 10% Cun
Damage Physical
Mastery Psiblades
Accuracy Bonus +0.2% critical chance (max 25%)
Accuracy Stat Wil
Ignore Armor +24
Critical Rate +2.5%
Attack Speed 100%
Damage Conversion 20% acid 20% physical 20% cold
20% fire 20% lightning
While equipped:
offense ------
Physical Crit +5.0%
Mind Crit +5%
Physical Power +10 (+3 eff.)
Mindpower +10 (+3 eff.)
Damage +12% lightning +12% physical
+12% fire +12% cold +12% acid
defense ------
Resistance +10% acid +10% physical +10% fire
+10% cold +10% lightning
other -------
Masteries
+0.30 Wild-gift/Venom drake aspect
+0.30 Wild-gift/Cold drake aspect
+0.30 Wild-gift/Fire drake aspect
+0.30 Wild-gift/Storm drake aspect
+0.30 Wild-gift/Sand drake aspect
The breath attack has a chance to shift randomly between Fire, Ice, Lightning, Acid, and Sand each turn.
Sand Breath:
Effective talent level: 4.0
Power cost 30 out of 30/30.
Range melee/personal
Cooldown: 20
Travel.spd instantaneous
Is: a mind power and a nature gift
Description: You breathe sand in a frontal cone of radius 8. Any target caught in the area will take 222.16 physical damage, and will be blinded for 3 turns.
The damage will increase with your Strength, the critical chance is based on your Mental crit rate, and the Blind apply power is based on your Mindpower.
Each point in sand drake talents also increases your physical resistance by 0.5%.
A black iris cuts through the core of this mindstar, which shifts with myriad colours. It darts around, as if searching for something.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T5 mindstar 1H weapon
[Unique]
Nature/Psionic
Weapon Damage 127% Range: 1.0x-1.1x
Uses 100% Wil, 20% Cun
Damage Dreamforge
Mastery Psiblades
Accuracy Bonus +0.2% critical chance (max 25%)
Accuracy Stat Wil
Ignore Armor +40
Critical Rate +5.0%
Attack Speed 100%
While equipped:
Stats +4 Cun +6 Wil
offense ------
Mind Crit +8%
Physical Power +10 (+3 eff.)
Mindpower +16 (+4 eff.)
On-Hit 30 dreamforge
Damage +10% physical +10% mind +10% fire
Ignore resists +10% mind +10% physical
Accuracy +10 (+2 eff.)
defense ------
Resistance +5% physical +5% mind +15% fire
other -------
Masteries
+0.20 Psionic/Dream Forge
+0.20 Psionic/Dream Smith
Forge Bellows:
Effective talent level: 3.0
Power cost 24 out of 30/30.
Range melee/personal
Cooldown: 24
Travel.spd instantaneous
Is: a mind power
Description: Release the bellows of the forge upon your surroundings, inflicting 56.34 mind damage, 41.81 burning damage, and knocking back your enemies in a radius 4 cone.
Empty terrain may be changed (50% chance) for 3 turns into forge walls, which block movement and inflict 4.96 mind and 3.68 fire damage on nearby enemies.
The damage and knockback chance will scale with your Mindpower.
This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike.
This item has been sent to the Item's Vault.


0.1 Encumbrance
T2 amulet jewelry
[Unique]
Unknown
While equipped:
Stats +10 Cun -5 Wil
defense ------
Resistance +15% blight +15% darkness
+15% acid
Physical save +15 (+7 eff.)
Spell save +15 (+5 eff.)
Mind save -7 (-4 eff.)
Life +20.00
Try to not die...
This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T2 totem charm
[Unique]
Disrupt/Psionic
While equipped:
Stats +8 Wil
offense ------
Mindpower +10 (+4 eff.)
Damage +12% mind
Convince all non arcane users in radius 10 to turn on their spellcasting friends for 6 turns (chance increases with your Mindpower).
Uses 25 power out of 25/25
During the Age of Dusk a rash of anti-magic activities took place in the Nargol Kingdom immediately after the Spellblaze. Citizens would turn on those with magical powers, burning them alive on stakes of wood. When the authorities found the perpetrators they executed them and planted their heads on stakes throughout their capital city.
Despite this however, the citizenry continued to burn alive the enemies of nature. Unbeknownst to the authorities, the heads of the dead perpetrators continued to spread their message long after their deaths.
This stake of wood appears to one of those used to prop up one of the executed heads. It has seemingly absorbed the will of the head it propped up, and holding it you can hear the Ziguranth's message echo through your mind.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T3 rod charm
[Unique]
Arcane
Shoot a cone of flames (radius 5) for 458.00 fire damage (based on Magic).
Uses 50 power out of 75/75
Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell.
This item has been sent to the Item's Vault.


0.1 Encumbrance
T3 amulet jewelry
[Unique]
Arcane
While equipped:
offense ------
Physical Power +5 (+2 eff.)
Spellpower +5 (+1 eff.)
defense ------
Blind Resist +100%
other -------
See Invisibility +10
Summon an elder vampire with Taunt to your side for 15 turns.
Uses 60 power out of 60/60
The evilness of undeath radiates from this amulet.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T5 mace 1H weapon
[Unique]
Nature
What would happen if more of Ureslak's remains were reunited?
Weapon Damage 164% Range: 1.0x-1.4x
Uses 100% Mag
Damage Physical
Mastery Strength of Purpose
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +5
Critical Rate +2.5%
Attack Speed 100%
On Hit:
* 10% chance to shimmer to a different hue and gain powers
A shortened femur of the mighty prismatic dragon Ureslak, this erratic club still resonates with his volatile nature.
This item has been sent to the Item's Vault.


0.0 Encumbrance
T5 multi-hued gem
[Unique]
Arcane
A part of set.
While equipped:
Stats +5 Str +5 Dex +5 Mag +5 Wil
+5 Cun +5 Con
Resistance +30% mind
Confus Resist +30%
Fear Resist +30%
Light +2
While carried:
Light +2
Item imbue powers:
Stats +5 Str +5 Dex +5 Mag +5 Wil
+5 Cun +5 Con
Resistance +30% mind
Confus Resist +30%
Fear Resist +30%
Light +2
Latent Damage Type: Blight
Combine with a staff.
Uses 1 power out of 1/1
A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T4 longsword 1H weapon
[Unique]
Arcane/Unknown
Weapon Damage 162% Range: 1.0x-1.4x
Uses 170% Mag
Damage Physical
Mastery Strength of Purpose
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +12
Critical Rate +7.0%
Attack Speed 100%
On Hit:
* deal 68.12 arcane and 54.50 darkness damage (based on Magic) in a radius 1 around the target
On Kill:
* swallows the victim's soul, gaining a new power
While equipped:
offense ------
Spell Crit +12%
Spellpower +24 (+6 eff.)
other -------
Talents +1 Soul Purge
Fire Storm:
Effective talent level: 3.0
Power cost 20 out of 20/20.
Range melee/personal
Cooldown: 20
Travel.spd instantaneous
Is: a spell
Description: A furious fire storm rages around the caster, doing 120.21 fire damage in a radius of 3 each turn for 11 turns.
You closely control the firestorm, preventing it from harming your party members.
The damage and duration will increase with your Spellpower.
This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T5 misc tool
[Unique]
Arcane/Psionic
While equipped:
offense ------
Spellpower +10 (+2 eff.)
Mindpower +10 (+4 eff.)
On-Hit 25 phys.bleed
Damage +10% temporal +5% physical
When Hit 25 phys.bleed
defense ------
Resistance +15% temporal
Animate Blade:
Effective talent level: 5.0
Power cost 13 out of 25/25.
Range 10
Cooldown: 1
Travel.spd instantaneous
Is: a spell
Description: Open a hole in space, summoning an animated blade for 15 turns.
Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it.
This item has been sent to the Item's Vault.