plaguebringer's dwarven-steel greatsword of projection (34-54 power, 2 apr)
Requires:
- Strength 24
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 34.0 - 54.4
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.5%
Attack speed: 100%
When this weapon hits: Epidemic (20% chance level 3).
On weapon hit:
* 12% chance to reduce strength, dexterity, and constitution by 5
* Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
Damage (Melee): +7 blight
When wielded/worn:
Disease immunity: +14%
Massive two-handed swords.
This item has been sent to the Item's Vault.
plaguebringer's dwarven-steel greatsword of projection (34-54 power, 2 apr)Requires:
- Strength 24
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 34.0 - 54.4
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.5%
Attack speed: 100%
When this weapon hits: Epidemic (20% chance level 3).
On weapon hit:
* 12% chance to reduce strength, dexterity, and constitution by 5
* Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
Damage (Melee): +7 blight
When wielded/worn:
Disease immunity: +14%
Massive two-handed swords.
This item has been sent to the Item's Vault.
Turedir the dwarven-steel battleaxe (32-48 power, 2 apr)
Requires:
- Strength 24
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 3
It must be held with both hands.
Base power: 32.0 - 48.0
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +2
Crit. chance: +6.5%
Attack speed: 100%
On weapon hit:
* 10% chance to reduce all saves and defense by 18
On weapon crit:
* Wound the target dealing 185 physical damage across 5 turns and reducing healing by 50%
Damage (radius 1) on hit: +14 fire
When wielded/worn:
Accuracy: +14 (+4 eff.)
Armour penetration: +12
Physical crit. chance: +10.0%
Physical power: +10 (+4 eff.)
Effects on melee hit:
* 20% chance to reduce all saves and defense by 18
Changes resistances: +3% mind
Changes resistances penetration: +10% all
Changes damage: +6% blight
Critical mult.: +5.00%
Mana each turn: +0.04
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.
Turedir the dwarven-steel battleaxe (32-48 power, 2 apr)Requires:
- Strength 24
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 3
It must be held with both hands.
Base power: 32.0 - 48.0
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +2
Crit. chance: +6.5%
Attack speed: 100%
On weapon hit:
* 10% chance to reduce all saves and defense by 18
On weapon crit:
* Wound the target dealing 185 physical damage across 5 turns and reducing healing by 50%
Damage (radius 1) on hit: +14 fire
When wielded/worn:
Accuracy: +14 (+4 eff.)
Armour penetration: +12
Physical crit. chance: +10.0%
Physical power: +10 (+4 eff.)
Effects on melee hit:
* 20% chance to reduce all saves and defense by 18
Changes resistances: +3% mind
Changes resistances penetration: +10% all
Changes damage: +6% blight
Critical mult.: +5.00%
Mana each turn: +0.04
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.
Windbiter the dwarven-steel greatmaul (48-71 power, 2 apr)
Requires:
- Strength 24
Infused by arcane disrupting forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 3
It must be held with both hands.
Base power: 47.5 - 71.2
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +2
Crit. chance: +1.5%
Attack speed: 100%
When wielded/worn:
Accuracy: +7 (+2 eff.)
Defense: +12 (+3 eff.)
Changes resistances: +10% acid / +14% lightning / +14% fire / +12% cold / +5% all
Changes resistances penetration: +25% nature
Changes damage: +6% nature
Reduces incoming crit damage: 15.00%
Spell save: +12 (+11 eff.)
Disarm immunity: +36%
Massive two-handed mauls.
This item has been sent to the Item's Vault.
Windbiter the dwarven-steel greatmaul (48-71 power, 2 apr)Requires:
- Strength 24
Infused by arcane disrupting forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 3
It must be held with both hands.
Base power: 47.5 - 71.2
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +2
Crit. chance: +1.5%
Attack speed: 100%
When wielded/worn:
Accuracy: +7 (+2 eff.)
Defense: +12 (+3 eff.)
Changes resistances: +10% acid / +14% lightning / +14% fire / +12% cold / +5% all
Changes resistances penetration: +25% nature
Changes damage: +6% nature
Reduces incoming crit damage: 15.00%
Spell save: +12 (+11 eff.)
Disarm immunity: +36%
Massive two-handed mauls.
This item has been sent to the Item's Vault.
barbed pouch of stralite shots of daylight (21/21, 53-64 power, 5 apr)
Requires:
- Dexterity 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
Type: ammo / shot ; tier 4
Base power: 53.0 - 63.6
Uses stats: 50% Cun, 70% Dex
Damage type: Physical
Mastery: Sling Supremacy
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +5
Crit. chance: +13.5%
Capacity: 21
On weapon crit:
* Wound the target dealing 154 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +9 light
Damage against: +12% Undead
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
barbed pouch of stralite shots of daylight (21/21, 53-64 power, 5 apr)Requires:
- Dexterity 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
Type: ammo / shot ; tier 4
Base power: 53.0 - 63.6
Uses stats: 50% Cun, 70% Dex
Damage type: Physical
Mastery: Sling Supremacy
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +5
Crit. chance: +13.5%
Capacity: 21
On weapon crit:
* Wound the target dealing 154 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +9 light
Damage against: +12% Undead
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
Blood-Letter (33-46 power, 4.5 apr)
Requires:
- Dexterity 24
- Strength 40
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / waraxe ; tier 3
Base power: 33.0 - 46.2
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +7.0%
Attack speed: 100%
When this weapon hits: Ice Breath (15% chance level 2).
Damage conversion: 50% ice
When wielded/worn:
Armour: +20
Changes resistances penetration: +20% cold
Ice block penetration: +25%
A hand axe carved out of the most frozen parts of the northern wasteland.
This item has been sent to the Item's Vault.
Blood-Letter (33-46 power, 4.5 apr)Requires:
- Dexterity 24
- Strength 40
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / waraxe ; tier 3
Base power: 33.0 - 46.2
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +7.0%
Attack speed: 100%
When this weapon hits: Ice Breath (15% chance level 2).
Damage conversion: 50% ice
When wielded/worn:
Armour: +20
Changes resistances penetration: +20% cold
Ice block penetration: +25%
A hand axe carved out of the most frozen parts of the northern wasteland.
This item has been sent to the Item's Vault.