
This item will automatically be transmogrified when you leave the level.Aryrin the Skypunish (53-79.5 power, 3 apr)
Requires:
- Strength 35
Crafted by a master
Infused by psionic forces
5.00 Encumbrance.
1.20 Ego Multiplier.
Type: weapon / greatmaul ; tier 4
It must be held with both hands.
Base power: 53.0 - 79.5
Uses stat: 120% Str
Damage type: Physical
Armour Penetration: +3
Physical crit. chance: +2.5%
Attack speed: 100%
Special effect when this weapon crits: wounds the target
Damage when this weapon hits: +11 darkness / +4 lightning daze
Damage against: +11% Humanoid
When wielded/worn:
Armour penetration: +12
Physical crit. chance: +25.0%
Physical power: +11
Changes resistances penetration: +15% temporal
Critical mult.: +17.00%
Massive two-handed maul.
This item has been sent to the Item's Vault.

Plate of the Blackened Mind (15 def, 20 armour)Requires:
- Strength 48
- Talent Armour Training (level 3)
Infused by psionic forces
17.00 Encumbrance.
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +20
Defense: +15
Fatigue: +17%
Changes stats: +6 Wil / +4 Cun / +3 Con
Damage when the wearer is hit: 14 % chance to cause a gloom effect
Changes resistances: +15% acid / +20% blight / +15% light / +20% darkness / +25% mind
Talent mastery: +0.20 Cursed / Gloom
Physical save: +15
Mental save: +25
Confusion immunity: +100%
Fear immunity: +100%
Mindpower: +10
Light radius: -2
Infravision radius: +4
It can be used to activate talent Dominate (costing 15 power out of 25/25) :
Effective talent level: 2.0
Power cost: 15 out of 25/25.
Range: 2.50
Travel Speed: instantaneous
Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 4 Armour, 6 Defense and your attacks will gain 16% resistance penetration. If the target is adjacent to you, your domination will include a melee attack.
Effects will improve with your Willpower.
This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind.
This item has been sent to the Item's Vault.

The Gaping Maw (72-108 power, 4 apr)Requires:
- Strength 60
Infused by nature
Infused by arcane disrupting forces
3.00 Encumbrance.
1.20 Ego Multiplier.
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 72.0 - 108.0
Uses stat: 120% Str
Damage type: Physical
Armour Penetration: +4
Physical crit. chance: +8.0%
Attack speed: 100%
Damage when this weapon hits: +50 acid / +50 slime
When wielded/worn:
Talents cooldown: Ice Claw (-1 turn) Mana Clash (-2 turns) Swallow (-2 turns)
This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid.
This item has been sent to the Item's Vault.

short ash vilestaff of might (15-18 power, 3 apr, darkness damage)Requires:
- Magic 16
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
Type: weapon / staff ; tier 2
Base power: 15.0 - 18.0
Uses stat: 100% Mag
Damage type: Darkness
Mastery: Staff Mastery
Accuracy bonus: +4.0% procs dam / acc
Armour Penetration: +3
Physical crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Changes damage: +15% darkness
Talent granted: +1 Command Staff
Spellpower: +6
Spell crit. chance: +10%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

sunsealed woollen robe of life (4 def, 4 armour)Powered by arcane forces
Infused by nature
2.00 Encumbrance.
Type: armor / cloth ; tier 2
When wielded/worn:
Armour: +4
Defense: +4
Changes stats: +4 Mag
Changes resistances: +6% blight / +5% light / +6% darkness
Changes damage: +7% light
Life regen: +1.50
Maximum life: +88.00
Light radius: +2
Healing mod.: +12%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

arcing stralite dagger of paradox (26.5-34.45 power, 9 apr)Requires:
- Dexterity 35
Powered by arcane forces
1.00 Encumbrance.
0.80 Ego Multiplier.
Type: weapon / dagger ; tier 4
Base power: 26.5 - 34.5
Uses stats: 45% Str, 45% Dex
Damage type: Physical
Mastery: Dagger Mastery
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +9
Physical crit. chance: +8.0%
Attack speed: 100%
On weapon hit:
* 25% chance for lightning to arc to a second target
Damage (Melee): +8 lightning / +4 temporal
When wielded/worn:
Damage when hit (Melee): 5 temporal
Changes resistances: +6% temporal
Sharp, short and deadly.
This item has been sent to the Item's Vault.

voratun amulet 'Mardoyarand'Requires:
- Level 35
Powered by arcane forces
Infused by nature
Infused by psionic forces
0.10 Encumbrance.
[Random Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Accuracy: +6 (+2 eff.)
Defense: +6 (+6 eff.)
Ranged Defense: +6 (+6 eff.)
Changes stats: +4 Con / +3 Wil
Changes resistances: +2% physical
Changes damage: +8% blight / +5% fire
Critical mult.: +16.00%
Physical save: +16 (+5 eff.)
Mental save: +5 (+3 eff.)
Confusion immunity: +16%
Life regen: +1.70
Maximum life: +39.00
Spellpower: +10 (+9 eff.)
Mindpower: +5 (+3 eff.)
Healing mod.: +10%
Amulets can have magical properties.
This item has been sent to the Item's Vault.

living mindstar 'Phoenixrain' (17.5-19.25 power, 40 apr, mind damage)3.0
T5 mindstar 1H weapon
Reqs Wil 48
[Random Unique]
Nature/Psionic
This natural mindstar calls for a summoner.
This psionic mindstar has an epiphany about dreams.
Power 17.5 - 19.3 Mind
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
Melee+ +20 mind
On Hit.r1 +8 fire
While equipped:
dps ----------
Mind.crit +9%
Mind.pwr +14 (+8 eff.)
Dmg.mod +15% acid +12% physical
+16% fire +20% mind
+12% cold
Res.pen +8% acid +6% fire
+4% cold +10% physical
Melee Ret 8 fire
----- def -----
Mind.save +10 (+5 eff.)
---------- misc
Max.psi +38.00
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Morek (0 def, 9 armour)3.0
T5 head armor
[Random Unique]
Nature/Master
While equipped:
Stats +6 Dex
dps ----------
Dmg.mod +9% acid +12% arcane
Res.pen +10% arcane
Melee Ret 8 acid
----- def -----
Armour +9
Fatigue +5%
Resists +5% arcane +14% light
+15% darkness
---------- misc
Infravis +2
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.

Cloth of Dreams (10 def, 0 armour)2.0
T4 cloak armor
[Unique]
Psionic
While equipped:
Stats +6 Cun +5 Wil
dps ----------
Mind.pwr +6 (+4 eff.)
----- def -----
Defense +10 (+3 eff.)
Resists +15% mind
Phys.save +10 (+5 eff.)
Spell.save +10 (+5 eff.)
Mind.save +10 (+5 eff.)
---------- misc
Masteries
+0.10 Psionic/Dreaming
+0.10 Psionic/Slumber
The wearer is asleep.
Lucid Dreamer: May act while sleeping
Slumber:
Level 3.0
Pwr.cost 10 out of 25/25.
Range 7
Travel.spd instantaneous
Is a mind power
Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 23 points of damage the target suffers will reduce the effect duration by one turn.
When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 50% sleep immunity for each turn of the Insomnia effect.
The damage threshold will scale with your Mindpower.
Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware.
This item has been sent to the Item's Vault.

volcanic elven-wood wand of conjuration [power 313] (10 cooldown)2.0
T4 wand charm
[Ego+]
Arcane
While equipped:
---------- misc
Talents +3 Volcano
Cooldown Volcano -2
Fire a bolt of a random element with (base) damage 156 to 313
Puts all charms on 10 cooldown
Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.
This item has been sent to the Item's Vault.

The Black Maul (70-105 power, 15 apr)5.0
T5 greatmaul 2H weapon
[Unique]
Arcane
Power 70.0 - 105.0 Physical
Uses 130% Str
Acc+ +0.1% dam / acc
Apr +15
Crit +2.0%
Atk.spd 100%
On Hit: 10% Obliterating Smash 3
While equipped:
dps ----------
Phys.pwr +12 (+2 eff.)
Acc +20 (+5 eff.)
---------- misc
Masteries
+0.20 Corruption/Brutality
+0.20 Technique/Two-handed assault
ShadowPwr +10
Increases all damage by 1% for each point of your Shadow Power.
Reckless Strike:
Level 3.0
Pwr.cost 18 out of 25/25.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Hits the target doing 255% weapon damage. This attack cannot miss, and ignores all armor and resistances on the target. However, you take damage equal to 25% of the damage dealt, or 30% of your current HP, whichever is lower.
"A fitting weapon for the Champion."
This item has been sent to the Item's Vault.

Core of the Forge (24-26.4 power, 40 apr, dreamforge damage)3.0
T5 mindstar 1H weapon
Reqs Wil 40
[Unique]
Nature/Psionic
Power 24.0 - 26.4 Dreamforge
Uses 60% Wil, 20% Cun
Mastery Psiblades
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +4 Cun +6 Wil
dps ----------
Mind.crit +8%
Phys.pwr +10 (+2 eff.)
Mind.pwr +16 (+8 eff.)
Melee+ 30 dreamforge
Dmg.mod +10% physical +10% mind
+10% fire
Res.pen +10% mind +10% physical
Acc +10 (+2 eff.)
----- def -----
Resists +5% physical +5% mind
+15% fire
---------- misc
Masteries
+0.20 Psionic/Dream Forge
+0.20 Psionic/Dream Smith
Forge Bellows:
Level 3.0
Pwr.cost 18 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Is a mind power
Description: Release the bellows of the forge upon your surroundings, inflicting 13.15 mind damage, 13.15 burning damage, and knocking back your enemies in a radius 4 cone.
Empty terrain may be changed (50% chance) for 3 turns into forge walls, which block movement and inflict 0.90 mind and 0.90 fire damage on nearby enemies.
The damage and knockback chance will scale with your Mindpower.
This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike.
This item has been sent to the Item's Vault.

Skin of Many (12 def, 6 armour)9.0
T2 light armor
[Unique]
Master
While equipped:
Stats +4 Con
----- def -----
Armour +6
Defense +12 (+4 eff.)
Fatigue +7%
Max.HP +40.00
---------- misc
Infravis +3
Masteries
-0.20 Cunning/Stealth
The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony.
This item has been sent to the Item's Vault.
