
Quiver of Domination (20/20, 24-34 power, 8 apr)Requires:
- Dexterity 24
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: ammo / arrow ; tier 4
Base power: 24.0 - 33.6
Uses stats: 20% Wil, 60% Dex, 50% Str
Damage type: Mind
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +8
Crit. chance: +2.0%
Capacity: 20
On weapon crit:
* dominate the target
Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain.
This item has been sent to the Item's Vault.

cashmere cloak 'Isara' (2 def, 0 armour)Requires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
Type: armor / cloak ; tier 3
When wielded/worn:
Defense: +2 (+1 eff.)
Effects on melee hit:
* 10% chance to slow global speed by 49%
* 10% chance to reduce armor by 17%
Changes stats: +4 Cun / +3 Wil
Changes resistances: +9% mind
Changes damage: +12% acid
Reduces incoming crit damage: 15.00%
Mental crit. chance: +6%
Healing mod.: +5%
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

Gloves of the Firm Hand (0 def, 8 armour) =bank=1.0
T3 hands armor
[Unique]
Master
While equipped:
Stats +4 Con
----- def -----
Armour +8
Disarm- +40%
Stun/Frz- +30%
Knockbk- +30%
---------- misc
Cooldown Clinch -2
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability.
This item has been sent to the Item's Vault.

NOTE: for vaultFeathersteel Amulet =for vault=
0.1
T2 amulet jewelry
[Unique]
Master
While equipped:
dps ----------
Mov.spd +25%
----- def -----
Defense +15 (+4 eff.)
Fatigue -20%
Proj.slow +15%
---------- misc
Max.enc +20
Avoid Pressure Traps
The weight of the world seems a little lighter with this amulet around your neck.
This item has been sent to the Item's Vault.

Aetherwalk (6 def, 0 armour) =TW=2.0
T4 feet armor
[Unique]
Arcane
While equipped:
Stats +8 Cun +8 Mag
dps ----------
Spell.pwr +15 (+4 eff.)
Dmg.mod +25% arcane
----- def -----
Defense +6 (+2 eff.)
Fatigue +1%
Resists +25% arcane
Def/telep +20
Res/telep +20%
Dur/telep +20%
Creates an arcane explosion dealing 266 arcane damage based on magic in a radius of 3 around the user after any teleport.
Phase door up to range 6, within radius 2 of the target location.
Uses 21 power out of 24/24
A wispy purple aura surrounds these translucent black boots.
This item has been sent to the Item's Vault.

Vargh Redemption0.1
T2 ring jewelry
[Unique]
Nature
While equipped:
Stats +4 Wil +6 Con
dps ----------
Dmg.mod +15% cold
----- def -----
Resists +10% nature +25% cold
---------- misc
Max.mana +20.00
Max.stam +20.00
Max.psi +20.00
Max.Air +50.00
Summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 22.71 cold and 21.02 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance.
Uses 51 power out of 60/60
This azure ring seems to be always moist to the touch.
This item has been sent to the Item's Vault.

Turogund the iron helm (0 def, 5 armour) =water breathing=3.0
T1 head armor
Reqs Heavy armour training
[Rare]
Nature
While equipped:
dps ----------
Dmg.mod +9% temporal
----- def -----
Armour +5
Fatigue +5%
Resists +8% cold +3% temporal
---------- misc
Breathe water
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.

NOTE: for banEye of the Wyrm (16-18 power, 24 apr, physical damage) =for bank=
3.0
T4 mindstar 1H weapon
[Unique]
Nature
Power 16.0 - 17.6 Physical
Uses 50% Wil, 20% Str, 10% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +24
Crit +2.5%
Atk.spd 100%
Dmg.conv 20% acid 20% physical
20% fire 20% cold
20% lightning
While equipped:
dps ----------
Phys.crit +5.0%
Mind.crit +5%
Phys.pwr +10 (+5 eff.)
Mind.pwr +10 (+3 eff.)
Dmg.mod +12% lightning
+12% physical +12% cold
+12% fire +12% acid
----- def -----
Resists +10% acid +10% physical
+10% cold +10% fire
+10% lightning
---------- misc
Masteries
+0.30 Wild-gift/Venom drake aspect
+0.30 Wild-gift/Cold drake aspect
+0.30 Wild-gift/Fire drake aspect
+0.30 Wild-gift/Storm drake aspect
+0.30 Wild-gift/Sand drake aspect
The breath attack has a chance to shift randomly between Fire, Ice, Lightning, Acid, and Sand each turn.
Lightning Breath:
Level 4.0
Pwr.cost 26 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Is a mind power
a nature gift
Description: You breathe lightning in a frontal cone of radius 8. Any target caught in the area will take 55.64 to 166.92 lightning damage (111.28 average) and be stunned for 3 turns.
The damage will increase with your Strength, and the critical chance is based on your Mental crit rate, and the Stun apply power is based on your Mindpower.
Each point in storm drake talents also increases your lightning resistance by 1%.
A black iris cuts through the core of this mindstar, which shifts with myriad colours. It darts around, as if searching for something.
This item has been sent to the Item's Vault.

nasty blasty [power 380] (13 cooldown) =big blast=2.0
T5 torque charm
[Random Unique]
Psionic
While equipped:
dps ----------
Phys.pwr +5 (+2 eff.)
Dmg.mod +3% nature
On Hit (Melee):
* 20% chance to slow global speed by 61%
----- def -----
Resists +3% lightning
Phys.save +3 (+1 eff.)
Max.HP +40.00
HP.reg +2.00
Confus- +24%
Stun/Frz- +10%
Project a gust of wind in a cone knocking all creatures back 12 spaces and dealing 593 physical damage
Puts all charms on 13 cooldown
100% to increase the duration of 3 beneficial effects by 2.
100% to reduce 3 talent cooldowns by 2.
100% to increase all damage penetration by 30% for 2 turns.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.

Crystal Heart0.0
T5 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Con
Resists +20% arcane +20% blight
(The created item can be activated to recover the Heart.)
Latent Damage Type: Arcane
Combine with a suit of body armor (makes a non enchanted armour into an artifact).
Uses 1 power out of 1/1
This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord.
This item has been sent to the Item's Vault.

Golden Three-Edged Sword 'The Truth' (49-78 power, 9 apr) =for bank=12.0
T3 greatsword 2H weapon
[Unique]
Psionic
Power 49.0 - 78.4 Physical
Uses 129% Str
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +9
Crit +9.0%
Atk.spd 100%
Melee+ +49 light +49 darkness
On Hit:
* 9% chance to stun or confuse the target
The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts.
This item has been sent to the Item's Vault.

healy ring =gud=0.1
T5 ring jewelry
Reqs Level 35
[Random Unique]
Nature/Master/Psionic
While equipped:
Stats +8 Cun +8 Wil
dps ----------
Mind.pwr +13 (+7 eff.)
Dmg.mod +20% acid +18% nature
Melee Ret 10 nature
On Hit (Melee):
* 24% chance to reduce armor by 37%
----- def -----
Resists +40% acid +9% nature
Max.HP +148.00
HP.reg +16.00
Heal.mod +20%
Disarm- +50%
Pinning- +50%
Knockbk- +35%
Rings make your fingers look great!
This item has been sent to the Item's Vault.
