

Requires:
- Strength 35
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / mace ; tier 4
Base power: 44.0 - 61.6
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +5
Crit. chance: +2.5%
Attack speed: 100%
On weapon hit:
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
When wielded/worn:
Accuracy: +5 (+1 eff.)
Defense: +9 (+5 eff.)
Effects on melee hit:
* 20 arcane resource burn
Changes resistances: +12% lightning
Changes damage: +6% nature
Disarm immunity: +32%
Blunt and deadly.
This item has been sent to the Item's Vault.


Requires:
- Strength 16
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 33.5 - 53.6
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.0%
Attack speed: 100%
On weapon hit:
* 10% chance to reduce damage dealt by 17%
* 25% chance for lightning to strike from the target to a second target dealing 15 damage
When wielded/worn:
Accuracy: +9 (+3 eff.)
Defense: +9 (+5 eff.)
Changes stats: +4 Str
Disarm immunity: +39%
Massive two-handed swords.
This item has been sent to the Item's Vault.


Requires:
- Heavy armour training
Crafted by a master
3.00 Encumbrance.
Type: armor / head ; tier 1
When wielded/worn:
Physical power: +3 (+1 eff.)
Armour: +3
Fatigue: +5%
Changes stats: +5 Str / +2 Con
It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown :
Effective talent level: 3.6
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 269.9 Physical damage.
If the attack hits, the target is confused (28% effect) for 5 turns.
Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses.
Confusion power increases with your Dexterity, and chance increases with Accuracy.
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.


Requires:
- Strength 35
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / battleaxe ; tier 4
It must be held with both hands.
Base power: 58.5 - 87.8
Uses stats: 50% Mag, 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +3
Crit. chance: +7.5%
Attack speed: 100%
On weapon hit:
* 23% chance to reduce all saves and defense by 13
Damage (Melee): +16 mind
When wielded/worn:
Changes stats: +2 Cun / +3 Wil
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.