
Fogblight (40 def, 62 armour)17.0 Encumbrance
T5 massive armor
Reqs - Massive armour training
,Con 150
[Random Unique]
Arcane/Nature/Master
While equipped:
Stats +15 Str +25 Mag +5 Wil
offense ------
Spellpower +25 (+5 eff.)
Damage +24% blight +9% temporal
+6% arcane +12% darkness
defense ------
Armor +62
Defense +40 (+17 eff.)
Fatigue +70%
Resistance +30% acid +10% physical +30% cold
+10% all
Physical save +60 (+23 eff.)
Spell save +35 (+8 eff.)
Life +270.00
Life Regen +10.00
Out-of-Phase Defense +20
Out-of-Phase Resistance +20%
Out-of-Phase Resilience +20%
other -------
Mana/turn +0.12
Breathe water
15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown.
If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware.
This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic.
This item has been sent to the Item's Vault.

Tome of Wildfire0.1 Encumbrance
tome scroll
[Unique]
Arcane
Learn the ancient secrets.
This huge book is covered in searing flames. Yet they do not harm you.
This item has been sent to the Item's Vault.

Arkul's Siege Arrows (14/14, 180% power, 100 apr)3.0 Encumbrance
T5 arrow ammo
[Unique]
Master
Weapon Damage 180% Range: 1.0x-1.4x
Uses 70% Str, 50% Dex
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +100
Critical Rate +10.0%
Capacity 14
25% of all damage splashes in a radius of 1 around the target.
These titanic double-helical arrows seem to have been designed more for knocking down towers than for use in regular combat. They'll no doubt make short work of most foes.
This item has been sent to the Item's Vault.

Helm of the Dwarven Emperors (0 def, 6 armour)3.0 Encumbrance
T2 head armor
[Unique]
Master
While equipped:
Stats +3 Wil +4 Mag
offense ------
Damage +10% light
defense ------
Armor +6
Fatigue +4%
Resistance +10% darkness
Blind Resist +30%
Confus Resist +30%
other -------
Light +6
A Dwarven helm embedded with a single diamond that can banish all underground shadows.
This item has been sent to the Item's Vault.

Nimbus of Enlightenment (7 def, 0 armour)1.0 Encumbrance
T5 head armor
[Unique]
Psionic
While equipped:
offense ------
Mind Crit +10%
Mindpower +20 (+4 eff.)
defense ------
Defense +7 (+2 eff.)
Mind save -25 (-9 eff.)
Confus Resist -30%
other -------
Hate-on-crit +5.00
Psi-on-crit +5.00
Max psi +50.00
Infravision +5
They are out to get you.
This is not real this is not real this is not real.
By all accounts, just an ordinary cooking pot with an array of antennae haphazardly soldered onto it. An attached manual contains nothing but fifty pages of deranged gibberish, nonsensical diagrams and lines upon lines of numbers with no apparent pattern or reason to them.
Putting this on your head may not be the best idea.
This item has been sent to the Item's Vault.
