
dwarven-steel greatsword 'Hazequick' (43-69 power, 2 apr)Requires:
- Strength 24
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 43.0 - 68.8
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.5%
Attack speed: 100%
On weapon hit:
* Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
Damage (Melee): +8 arcane
When wielded/worn:
Accuracy: +9 (+5 eff.)
Defense: +9 (+9 eff.)
Changes resistances: +6% cold
Changes resistances penetration: +10% cold
Changes damage: +3% arcane
Disarm immunity: +34%
Massive two-handed swords.
This item has been sent to the Item's Vault.

Demonresolve (40-56 power, 6 apr)Requires:
- Strength 48
Infused by arcane disrupting forces
3.00 Encumbrance.
Type: weapon / waraxe ; tier 5
Base power: 40.0 - 56.0
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
On weapon hit:
* 16% chance to slow global speed by 53%
* 10% chance to reduce all saves and defense by 26
When wielded/worn:
Effects on melee hit:
* 10% chance to reduce damage dealt by 21%
* 20% chance to reduce all saves and defense by 26
Damage when hit (Melee): 6 mind
Changes resistances: +9% temporal
Changes resistances penetration: +10% darkness
One-handed war axes.
This item has been sent to the Item's Vault.

voratun greatsword 'Drandur' (64-102 power, 4 apr)Requires:
- Strength 48
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 63.5 - 101.6
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 23% chance to reduce strength, dexterity, and constitution by 6
On weapon crit:
* Wound the target dealing 162 physical damage across 5 turns and reducing healing by 50%
Damage (Melee): +20 blight
Damage (radius 1) on hit: +16 fire
When wielded/worn:
Physical crit. chance: +13.0%
Physical power: +31 (+10 eff.)
Mental crit. chance: +6%
Massive two-handed swords.
This item has been sent to the Item's Vault.

Tulegaleg the elven-wood vilestaff (25-30 power, 5 apr, fire element)Requires:
- Magic 35
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 4
It must be held with both hands.
Base power: 25.0 - 30.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Changes stats: +2 Con
Changes resistances: +11% darkness / +13% temporal
Changes damage: +25% fire
Talent granted: +1 Command Staff
Reduces incoming crit damage: 15.00%
Physical save: +10 (+4 eff.)
Spell save: +12 (+6 eff.)
Mental save: +8 (+2 eff.)
Spellpower on spell critical (stacks up to 3 times): +4
Spellpower: +27 (+6 eff.)
Spell crit. chance: +22%
Defense after a teleport: +13
Resist all after a teleport: +13%
New effects duration reduction after a teleport: +13%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Gilohor (15-18 power, 3 apr, lightning element)Requires:
- Magic 16
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 2
Base power: 15.0 - 18.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.0% proc dam (max 200%)
Armour Penetration: +3
Crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +6 (+6 eff.)
Physical crit. chance: +5.0%
Physical power: +6 (+2 eff.)
Changes resistances: +6% mind
Changes damage: +15% lightning
Talent granted: +1 Command Staff
Critical mult.: +21.00%
Reduces incoming crit damage: 10.00%
Mental save: +6 (+2 eff.)
Life regen: +2.00
Spellpower: +11 (+2 eff.)
Spell crit. chance: +16%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Ragyneg (43-64 power, 2 apr)Requires:
- Strength 24
Powered by arcane forces
Crafted by a master
Infused by psionic forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 3
It must be held with both hands.
Base power: 43.0 - 64.5
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +2
Crit. chance: +1.5%
Attack speed: 100%
On weapon hit:
* 50% chance to put 1 talent on cooldown for 4 turns (checks Confusion immunity)
On weapon crit:
* Wound the target dealing 162 physical damage across 5 turns and reducing healing by 50%
Damage (Melee): +14 cold
When wielded/worn:
Physical crit. chance: +14.0%
Physical power: +10 (+3 eff.)
Changes resistances: +6% lightning / +6% darkness
Disease immunity: +10%
Knockback immunity: +20%
Massive two-handed mauls.
This item has been sent to the Item's Vault.

Zubydamira the dragonbone starstaff (30-36 power, 6 apr, darkness element)Requires:
- Magic 48
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +1 Wil
Changes resistances penetration: +20% mind / +5% arcane
Changes damage: +30% darkness / +30% temporal / +30% light / +30% physical
Talent granted: +1 Command Staff
Critical mult.: +20.00%
Hate when firing a critical mind attack: +3.00
Spellpower: +27 (+7 eff.)
Spell crit. chance: +30%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Deledovon the voratun mail armour (5 def, 10 armour)Requires:
- Heavy armour training
- Strength 48
Powered by arcane forces
Crafted by a master
14.00 Encumbrance.
[Random Unique]
Type: armor / heavy ; tier 5
When wielded/worn:
Physical crit. chance: +5.0%
Physical power: +18 (+6 eff.)
Armour: +10
Defense: +5 (+1 eff.)
Fatigue: +12%
Changes stats: +7 Str / +9 Mag / +12 Wil
Changes resistances: +19% lightning / +25% cold / +32% acid
Changes resistances penetration: +5% mind
Mental save: +6 (+2 eff.)
Spellpower: +22 (+11 eff.)
Spell crit. chance: +10%
Mindpower: +24 (+8 eff.)
Mental crit. chance: +10%
A suit of armour made of mail.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.Balofast the dwarven-steel plate armour (0 def, 11 armour)
Requires:
- Massive armour training
- Strength 35
Infused by nature
Infused by arcane disrupting forces
Crafted by a master
17.00 Encumbrance.
[Random Unique]
Type: armor / massive ; tier 3
When wielded/worn:
Armour: +11
Fatigue: +22%
Effects on melee hit:
* 20% chance to slow global speed by 57%
Changes stats: +3 Wil
Changes resistances: +25% blight / +21% cold / +12% nature / +11% darkness
Reduced damage from: +7% Unnatural
Critical mult.: +15.00%
Spell save: +3 (+2 eff.)
Light radius: +1
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

voratun plate armour 'Daimirek' (42 def, 29 armour)Requires:
- Massive armour training
- Strength 60
Crafted by a master
Infused by psionic forces
17.00 Encumbrance.
[Random Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +29
Defense: +42 (+9 eff.)
Fatigue: +22%
Changes stats: +5 Cun
Changes resistances: +26% fire / +24% cold
Physical save: +6 (+3 eff.)
Mental save: +15 (+8 eff.)
Blindness immunity: +20%
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

Layutha the Abysshue (36-47 power, 9 apr)Requires:
- Dexterity 48
Powered by arcane forces
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 5
Base power: 36.5 - 47.5
Uses stats: 50% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +9
Crit. chance: +10.0%
Attack speed: 100%
When this weapon hits: Curse of Defenselessness (20% chance level 5).
On weapon hit:
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
* 25% chance for lightning to strike from the target to a second target dealing 49 damage
Damage (Melee): +4 fire
When wielded/worn:
Changes resistances: +6% blight / +9% fire
Changes damage: +6% blight
Sharp, short and deadly.
This item has been sent to the Item's Vault.

voratun greatmaul 'Zesin' (68-101 power, 4 apr)Requires:
- Magic 48
Infused by nature
Infused by psionic forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 5
It must be held with both hands.
Base power: 67.5 - 101.2
Uses stat: 170% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +3.0%
Attack speed: 100%
On weapon hit:
* 35% chance to reduce all saves and defense by 31
Damage (Melee): +20 nature / +24 mind
Damage (radius 2) on crit: +66 fire
When wielded/worn:
Accuracy: +15 (+4 eff.)
Armour: +6
Changes stats: +3 Cun / +10 Wil
Changes resistances penetration: +19% fire
Physical save: +12 (+6 eff.)
Maximum mana: +20.00
Global speed: +11%
Massive two-handed mauls.
This item has been sent to the Item's Vault.

voratun battleaxe 'Bethasema' (96-143 power, 4 apr)Requires:
- Magic 48
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 95.5 - 143.2
Uses stat: 170% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +8.0%
Attack speed: 100%
Damage (radius 2) on crit: +126 fire
When wielded/worn:
Changes stats: +2 Mag
Changes resistances: +12% fire
Changes resistances penetration: +30% fire
Reduces incoming crit damage: 15.00%
Light radius: +3
Infravision radius: +2
Global speed: +13%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

voratun greatmaul 'Zesin' (68-101 power, 4 apr)Requires:
- Magic 48
Infused by nature
Infused by psionic forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 5
It must be held with both hands.
Base power: 67.5 - 101.2
Uses stat: 170% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +3.0%
Attack speed: 100%
On weapon hit:
* 35% chance to reduce all saves and defense by 32
Damage (Melee): +20 nature / +24 mind
Damage (radius 2) on crit: +66 fire
When wielded/worn:
Accuracy: +15 (+4 eff.)
Armour: +6
Changes stats: +3 Cun / +10 Wil
Changes resistances penetration: +19% fire
Physical save: +12 (+4 eff.)
Maximum mana: +20.00
Global speed: +11%
Massive two-handed mauls.
This item has been sent to the Item's Vault.
