

2.0
T5 cloak armor
[Ego++]
Nature/Master
While equipped:
dps ----------
Dmg.mod +23% darkness
Res.pen +12% darkness
----- def -----
Defense +10 (+2 eff.)
Resists +24% fire +16% darkness
+17% light
Stealth +34
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.


5.0
T5 greatmaul 2H weapon
[Unique]
Arcane
Power 180% Range: 1.3x
Uses 72% Wil, 10% Mag
Dmg Shadowflame
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +15
Crit +14.0%
Atk.spd 100%
While equipped:
Stats +10 Dex +10 Cun +10 Mag
dps ----------
Phys.pwr +12 (+4 eff.)
Spell.pwr +16 (+4 eff.)
Dmg.mod +15% fire +15% darkness
+9% all
Res.pen +10% all
Melee Ret 34 darkness
----- def -----
Heal.mod +50%
---------- misc
Infravis +3
See.Invis +14
Telepathy Demon/Major
Demon/Minor
Goedalath Rock: Demonic
Imbue the hammer with a gem of your choice.
Uses 10 power out of 5/10
This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it.
This item has been sent to the Item's Vault.


2.0
T4 feet armor
[Unique]
Arcane
While equipped:
Stats +8 Cun +8 Mag
dps ----------
Spell.pwr +15 (+5 eff.)
Dmg.mod +25% arcane
----- def -----
Defense +6 (+2 eff.)
Fatigue +1%
Resists +25% arcane
Def/telep +20
Res/telep +20%
Dur/telep +20%
Creates an arcane explosion dealing 92 arcane damage based on magic in a radius of 3 around the user after any teleport.
Phase door up to range 6, within radius 2 of the target location.
Uses 24 power out of 24/24
A wispy purple aura surrounds these translucent black boots.
This item has been sent to the Item's Vault.


3.0
T4 longsword 1H weapon
[Unique]
Arcane
Power 150% Range: 1.4x
Uses 54% Wil, 20% Mag
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +40
Crit +8.0%
Atk.spd 100%
Dmg.conv 20% temporal
On Hit:
* deals 58 temporal damage and slows enemies in radius 6 of the target by 68% based on Magic
While equipped:
dps ----------
Dmg.mod +30% temporal
+30% physical
----- def -----
Def/telep +20
Res/telep +20%
Dur/telep +20%
Blink Blade:
Level 7.2
Pwr.cost 10 out of 10/10.
Range 10
Travel.spd instantaneous
Is a spell
Description: Teleport to the target and attack with your melee weapons for 112% damage. Then teleport next to a second random enemy, attacking for 112% damage.
Blink Blade can hit the same target multiple times.
The remnants of a damaged timeline, this blade shifts and fades at random.
This item has been sent to the Item's Vault.


1.0
T3 belt armor
[Ego+]
Nature/Master
While equipped:
Stats +4 Str +4 Con
dps ----------
Phys.pwr +12 (+5 eff.)
----- def -----
Phys.save +8 (+0 eff.)
Spell.save +8 (+0 eff.)
---------- misc
Size +2
A belt that goes around your waist.
This item has been sent to the Item's Vault.


2.0
T1 cloth armor
[Unique]
Arcane
While equipped:
dps ----------
Spell.pwr +5 (+2 eff.)
Mov.spd +15%
Dmg.mod +10% cold
Res.pen +8% cold
Melee Ret 10 cold
----- def -----
Defense +12 (+4 eff.)
Resists +7% all +15% cold
---------- misc
Masteries
+0.30 Spell/Glacial waste
+0.30 Spell/Rime wraith
+0.30 Spell/Frost alchemy
+0.30 Spell/Water
+0.30 Spell/Grave
+0.20 Technique/Flowing path
+0.30 Spell/Ice
On Spell Hit: 5% Water Jet 1
This deep blue robe flows and ripples as if pushed by an invisible tide.
This item has been sent to the Item's Vault.


1.0
T2 dagger 1H weapon
[Unique]
Arcane
Power 121% Range: 1.3x
Uses 30% Wil, 30% Cun
Dmg Physical
Mastery Dagger Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +10
Crit +12.0%
Atk.spd 100%
HP.leech +6%
Melee+ +20 blight +20 fire
While equipped:
Stats +5 Mag
----- def -----
Resists +10% blight +10% fire
---------- misc
Talents +1 Virulent Disease
This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle.
This item has been sent to the Item's Vault.


0.1
T2 ring jewelry
[Rare]
Arcane
While equipped:
----- def -----
Armour +2
Resists +3% nature
Crit.chn- 15.00%
Phys.save +3 (+2 eff.)
Silence- +43%
Def/telep +15
Res/telep +15%
Dur/telep +15%
---------- misc
Mana/turn +0.16
Rings make your fingers look great!
This item has been sent to the Item's Vault.


1.5
T3 hands armor
Reqs Heavy armour training
[Unique]
Arcane
While equipped:
Stats +6 Mag
dps ----------
Spell.crit +5%
Crit.mult +20.00%
Spell.pwr +12 (+4 eff.)
Dmg.mod +15% lightning
----- def -----
Armour +5
Resists +15% lightning
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
On Spell Hit: 10% Lightning 1
Talent level: +1 to all lightning damage spells.
This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic.
This item has been sent to the Item's Vault.


1.0
T4 dagger 1H weapon
[Ego++]
Nature
Power 134% Range: 1.3x
Uses 30% Wil, 30% Cun
Dmg Physical
Mastery Dagger Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +9
Crit +8.0%
Atk.spd 100%
While equipped:
Stats +3 Str +7 Dex +7 Mag
+22 Wil +9 Cun +18 Con
----- def -----
Max.HP +67.00
Sharp, short and deadly.
This item has been sent to the Item's Vault.


5.0
T5 greatmaul 2H weapon
[Unique]
Arcane
Power 180% Range: 1.3x
Uses 72% Wil, 10% Mag
Dmg Nature
Acc+ +0.2% base dam (max 20%)
Apr +15
Crit +14.0%
Atk.spd 100%
On Crit.r2 +60 spydric poison
While equipped:
Stats +10 Dex +10 Mag +10 Cun
+15 Con
dps ----------
Dmg.mod +20% nature
----- def -----
Resists +10% blight
Affinity +15% nature
HP.reg +2.00
Heal.mod +30%
Stun/Frz- +30%
Lifebinding Emerald: Nature
Imbue the hammer with a gem of your choice.
Uses 10 power out of 2/10
This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it.
This item has been sent to the Item's Vault.


2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +10 Mag +8 Wil +6 Cun
dps ----------
Spell.pwr +20 (+7 eff.)
Mov.spd +10%
Dmg.mod +25% lightning
Res.pen +15% lightning
----- def -----
Defense +15 (+4 eff.)
Resists +20% lightning +13% all
Proj.slow +15%
---------- misc
Masteries
+0.20 Technique/Celestial arts
Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze.
This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary.
This item has been sent to the Item's Vault.


5.0
T3 staff 1H weapon
[Unique]
Arcane
Power 127% Range: 1.2x
Uses 125% Mag
Dmg Fire
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +7%
Spell.pwr +27 (+9 eff.)
Dmg.mod +20% blight +20% fire
Plaguefire detonates when its victim dies, spreading to other enemies up to two times.
Fire a bolt of plaguefire, dealing damage over time based on your magic stat.
Uses 15 power out of 15/15
The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more.
This item has been sent to the Item's Vault.


9.0
T3 light armor
[Unique]
Master
While equipped:
Stats +5 Wil +4 Con
----- def -----
Armour +7
Defense +6 (+2 eff.)
Fatigue +7%
Resists +35% nature
Crit.chn- 30.00%
Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns.
No rogue blades shall incapacitate the wearer of this armour.
This item has been sent to the Item's Vault.