
amazing water salve [power 29]Requires:
- Level 35
Infused by nature
Powered by steamtech
1.00 Encumbrance.
Type: misc / salve ; tier 5
Using medical injector with 129% efficiency and 52% cooldown modifier.
Activating this item is instant.
It can be used to remove 3 mental effects and grants a water aura (29% blight, mind and acid affinity).
Activation puts Talent Medical Injector on cooldown for 19 turns.
Medical salve.
This item has been sent to the Item's Vault.

amazing unstoppable force salve [power 115]Requires:
- Level 35
Infused by nature
Powered by steamtech
1.00 Encumbrance.
Type: misc / salve ; tier 5
Using medical injector with 129% efficiency and 52% cooldown modifier.
Activating this item is instant.
It can be used to increases all saves by 115 and healing factor by half
Activation puts Talent Medical Injector on cooldown for 13 turns.
Medical salve.
This item has been sent to the Item's Vault.

amazing pain suppressor salve [power 362]Requires:
- Level 35
Infused by nature
Powered by steamtech
1.00 Encumbrance.
Type: misc / salve ; tier 5
Using medical injector with 129% efficiency and 52% cooldown modifier.
Activating this item is instant.
It can be used to let you fight up to -362 life and reduces all damage by 27% for 7 turns (takes no time to activate)
Activation puts Talent Medical Injector on cooldown for 8 turns.
Medical salve.
This item has been sent to the Item's Vault.

amazing healing salve [power 414]Requires:
- Level 35
Infused by nature
Powered by steamtech
1.00 Encumbrance.
Type: misc / salve ; tier 5
Using medical injector with 129% efficiency and 52% cooldown modifier.
It can be used to heal 414
Activation puts Talent Medical Injector on cooldown for 11 turns.
Medical salve.
This item has been sent to the Item's Vault.

amazing frost salve [power 29]Requires:
- Level 35
Infused by nature
Powered by steamtech
1.00 Encumbrance.
Type: misc / salve ; tier 5
Using medical injector with 129% efficiency and 52% cooldown modifier.
Activating this item is instant.
It can be used to remove 3 physical effects and grants a frost aura (29% cold, darkness and nature affinity)
Activation puts Talent Medical Injector on cooldown for 19 turns.
Medical salve.
This item has been sent to the Item's Vault.

amazing fiery salve [power 29]Requires:
- Level 35
Infused by nature
Powered by steamtech
1.00 Encumbrance.
Type: misc / salve ; tier 5
Using medical injector with 129% efficiency and 52% cooldown modifier.
Activating this item is instant.
It can be used to remove 3 magical effects and grants a fiery aura (29% fire, light and lightning affinity)
Activation puts Talent Medical Injector on cooldown for 19 turns.
Medical salve.
This item has been sent to the Item's Vault.

perfect ablative armourRequires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
When attach to an other item:
Armour: +10
Reduces incoming crit damage: 35.00%
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.

voratun gripRequires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
When attach to an other item:
Talent granted: +5 Iron Grip
Disarm immunity: +100%
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.

voratun grounding strapRequires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
When attach to an other item:
Changes resistances: +30% lightning
Stun/Freeze immunity: +50%
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.

voratun kinetic stabiliserRequires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
When attach to an other item:
Physical save: +15 (+2 eff.)
Pinning immunity: +25%
Knockback immunity: +25%
Teleport immunity: +100%
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.

amazing fungal webRequires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
When attach to an other item:
Heals you for 125 life when you use a salve.
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.

perfect mana coilRequires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
When attach to an other item:
Mana each turn: +5.00
Mana regeneration, on spell hit 25%% chances to cast lightning.
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.

amazing air recyclerRequires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
When attach to an other item:
Silence immunity: +50%
Returns 5 air each turn.
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.

perfect black light emitterRequires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
When attach to an other item:
Changes damage: +25% darkness
Light radius: -5
Infravision radius: +10
See invisible: +10
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.

medical injector implant (efficiency 156% / cooldown 51%)Requires:
- Level 15
Powered by steamtech
0.10 Encumbrance.
Type: scroll / implant ; tier 1
When inscribed on your body:
Effective talent level: 2.5
Use mode: Activated
Range: melee/personal
Cooldown: 0
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a steamtech power
Description: Medical injector allows using therapeutics with 156% efficiency and cooldown mod of 51%.
It can be used to implant on your skin..
Steamtech implants can be grafted on the users skin..
This item has been sent to the Item's Vault.

medical injector implant (efficiency 156% / cooldown 51%)Requires:
- Level 15
Powered by steamtech
0.10 Encumbrance.
Type: scroll / implant ; tier 1
When inscribed on your body:
Effective talent level: 2.5
Use mode: Activated
Range: melee/personal
Cooldown: 0
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a steamtech power
Description: Medical injector allows using therapeutics with 156% efficiency and cooldown mod of 51%.
It can be used to implant on your skin..
Steamtech implants can be grafted on the users skin..
This item has been sent to the Item's Vault.

perfect acid grooveRequires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
Deals acid damage that also reduces armour.
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.

Rune of Reflection (--)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 13
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a spell
Description: Activate the rune to create a protective shield absorbing and reflecting at most 235 damage for 5 turns.
Its effects scale with your Magic stat.
It can be used to inscribe your skin with the rune.
You can see your own image mirrored in the surface of this silvery rune.
This item has been sent to the Item's Vault.
