
Lost Staff of Archmage Tarelion (30-36 power, 4 apr, cold element)5.0 Encumbrance
T5 staff 2H weapon
Reqs Mag 48
[Unique]
Arcane
Weapon Damage 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +4
Attack Speed 100%
While equipped:
Stats +7 Wil +8 Mag
offense ------
Spell Crit +25%
Spellpower +40 (+2 eff.)
Damage +30% lightning +30% fire
+30% arcane +30% cold
defense ------
Silence Resist +40%
other -------
Mana-on-crit +12.00
Max mana +40.00
Talents +1 Command Staff
Cooldown Chain Lightning -2
Ice Storm -2
Arcane Vortex -2
Fireflash -2
Archmage Tarelion travelled the world in his youth. But the world is not a nice place and it seems he had to run fast.
This item has been sent to the Item's Vault.

Galen's Flowing Robe (0 def, 0 armour)2.0 Encumbrance
T5 cloth armor
[Unique]
Arcane
While equipped:
Stats +7 Mag +7 Wil +7 Cun
offense ------
Spell Crit +12%
Spellpower +35 (+2 eff.)
Damage +37% lightning +37% temporal
+37% cold +37% fire
+37% arcane +37% physical
defense ------
Resistance +15% all
other -------
Mana/turn +2.00
Max mana +77.00
Masteries
+0.10 Spell/Occult technomancy
+0.10 Spell/Galvanic technomancy
+0.10 Spell/Terrene technomancy
20% chance when casting a technomancy spell (or 10% chance when casting a normal spell) to power-up the internal defense circuits of the robe.
The circuit will do one of:
if more than one foe is in melee range: teleport away all foes
if below 50% life: increase all resistances by 20% for 5 turns
if below 20 steam: supercharge the arcane dynamo to produce 4 more steam per 10 mana spent for 5 turns
otherwise: reset the cooldown of the spell with the highest remaining cooldown
This robe was worn by the Technomancer Galen, infused with technomancy enchantments it is said to react to techno-spells!
This item has been sent to the Item's Vault.
